I am basing this opinion off of two pieces of excrebility that have left their stench on my computer:
Morrowind:
No! No no no! You do not have a god-awfully long unskippable way to make your character! And you put some frigging thought into the way the game is made! If you don’t play like a cheesemonkey, you get wacked down by wimpy bandits. If you do the merchant - money - skills progression until the cows come home, the game is too easy. There is no plot worth mentioning, it takes forever to get anywhere, and the world of the game… glass, ebony, and eggs are mined. Glass and ebony as gem-ish natural resources, and eggs as a supposedly viable food source.
NO! That doesn’t work!
Status: My computer, apparently recognizing the horror within it, made the CD get stuck and snapped a radial line in it. Good riddance to it.
The next horror to infect my computer:
Arx Fatalis:
Where to begin? The game starts with you the magical amnesiatic trapped in a dank cold place. Good start, there. However, your character is a total tool. In the One True Game Featuring A Magical Amnesiatic Waking Up In A Dank, Cold Place, you were only a tool if you wished to be a tool.
Next, the magic system. It’s rune-based, where the more runes you know, the more spells you can cast. Except you need to draw the runes on the screen yourself. Whenever you want a spell cast. Try that in combat sometime. Again, you spend forever wandering around from mundane location to mundane location, and the puzzles make no sense!
Look, designers, the 3d 1st-person interface sucks genetilia at conveying RPG-isms. The great action/adventure/RPG hybrid worked because you didn’t do stupid RPG things like taking a message from King Manderley to the Rebel Prince of the NSF, except in an Angelus-from-Buffy sense. So, if you’re going to create a world, and stick an avatar of ME in it, make it a not frigging-stupid world!!!