Another "minor things which chap your hiny" video game thread

Final Fantasy Tactics: Thunder God Cid made your entire party obsolete, and several other characters (Gafgarian, etc) were arguably better than your hero. This wouldn’t be an issue if they were just opposition, but Since some of them joined your team, it was really annoying. I don’t expect my hero to be better than any other character in a tactics-type game, but it’s nice for him not to be some fifth wheel in the party come the last dungeon.

Stalker: Shadow of Chernobyl. Y’know, Oblivion had better graphics and less system requirements. This game is fun but looks (on my PC) like it was released about the time it should have been released, five years ago.

I think the game looks great, and I don’t mind that the graphics are a bit dated. It looks way better than anything from five years ago. What game from 2002 looks anywhere near as good as Stalker does at a high resolution with full dynamic lighting and a game area of colossal size?

I have a few bones to pick with Stalker - guys wearing gas masks or ski masks inside, Stalkers playing harmonica through a gas mask, guys in powered armor and gloves playing the guitar with perfect facility, the constant NPC conversations in Russian with no subtitles, the fact that eating a piece of bread gives you health, and the lack of vehicles to get through the gigantic areas. But I didn’t really have a problem with the graphics. If you use the optimized settings in post 26 of this thread that I posted earlier, you can get the maximum performance.

The concept of save points in “Legend of Zelda: Twilight Princess”. If there’s some kind of logical relationship between where you save and where you reappear when you restart the game, I’ve yet to fully understand it. It appears that the creators wanted to make seamlessly integrated “set-piece” missions, for lack of a better term. These missions (like the freaking flammable cart escort mission I’m stuck on now, grumble) are long and composed of multiple parts. Can you save in the middle of them? Yes. Where do you appear if you die and continue? At the beginning of the part you died in. How’s your inventory? Pretty light, seeing as everything you used during your previous attempt is still gone. Can you buy more stuff? No, because you’re on a mission, silly. Where do you appear if you quit and reload the game? Right back at the beginning of the mission. How’s your inventory? Still depleted. How on earth does this make sense?

(Sorry if this post doesn’t make much sense, I’m in the middle of some indigestion-induced insomnia. Maybe I should have ranted about Burger Time.)

Let’s see, my first gripe is about computer games that require me to download a patch. FINISH the damned game before you start selling it! I also hate having to mod a character if I hope to win the game, or get the best equipment/abilities.

In console games, I mostly play arcade games or Square games. I’d prefer to NOT have one character be the leader all the time. Let me make up a group of nonleaders so I can level them up, too. Chrono Cross was good about giving a Relief Charm in New Game +, so that I could have someone else fight instead of Serge, the main character.

Speaking of levelling up, I hate it when I have to level up a lowlevel character among all my high level characters. I’ve been steadily working along, carefully nurturing all my characters, keeping them in step with each other so that the random encounters aren’t too tough for any of them, and all of them can learn…and all of a sudden I have a first level character that I’m pretty sure I’m gonna need later on, and now I have to take care to level that character up, throwing my party out of balance.

Unrealistic and unsatisfying bullet impacts.

Yes, Call of Duty 2, I’m looking at you. Gorramn it, I feel like I’m pounding the nazis with .22s here! Well, at least you got the feel of the BAR and the Garand right.

[Jarhead]* I want that pink mist . . .*[/Jarhead]

Also, give me new ways to kill stuff. I’m really looking forward to collapsing buildings on top of enemy combatants in BF2 and Mercenaries 2, but I feel like I’ve been there, done that already. What about improvised projectile death? Projectiles which don’t just bounce off an enemy’s body and topple him to the floor.

Give me a razor-sharpened boomerang, and make it stick in my enemy’s body. Let me improvise garrottes. Let me throw debris at my enemy. Damn it, let me do something else but pellet him with bullets from fifty metres!

And what more, someone make a mouse with rumble and make them enforce it. How many games wouldn’t be given 20% more awesome with rumble? Imagine the building pressure from the grav gun in Half Life 2. The feedback from a sniper rifle. The rumble of the earth under a nuclear explosion in Supreme Commander.

*What do you mean, I’m being morbid and creepy? :stuck_out_tongue: *

If you’re gonna port console games to the PC remember to do it right.

For example there’s a terrible terrible irony in Scarface. It’s a pseudo-open world go out and do what you want, just come back to the missions when you feel like it. The title of the dam game is “Scarface: The world is yours” but apparently the keyboard isn’t. You’re not allowed to change the controls. Not everyone out there uses WSAD.

It really bothered me that in Final Fantasy XII, Vaan was the least interesting of all of the characters, but was somehow the main character.

He isn’t even integral to the plot, is he?

Is Basch cooler than Vaan? Yeah.
Is Ashe cooler than Vaan? Yeah, she should be the game’s main character.
Is Balthier cooler than Vaan? Hell, yeah!
My biggest pet peeve in video games is when ranged weapons have unrealistically short ranges (I’m looking at you, Parasite Eve). This is especially aggravating in games like Baldur’s Gate; a Fireball spell, in tabletop, can attack an area many hundreds of feet from the caster (often over a thousand feet away), yet my mages can’t even see what’s fifty feet away, let alone hurl mystical fire at it. :mad:

I should not be penalized for shooting my idiot squadmates. It’s just Darwinism. If I am lining up a shot on a Nazi and some idiot steps in front of me as I shoot I shouldn’t get a “friendly fire will not be tolerated” message and a restart. Morons :mad:

Sorry this is off topic, but just wanted to say to xnylder that if you kill the flying bird things in that mission it well get a whole lot easier! The guys on the wolves come back but the birds stay away, youll need arrows though - cut up the grass or kill one of the bad guys with your sword and youll get some!

That mission took ages first time I did it so I feel your pain!

Ooo, this got me to see red. :mad: I fuckin’ hate patches. Every time. And my computer died recently so I’ve been slowly reinstalling all my games…AND I have to reinstall every goddamn patch. Oooooooooo…

I agree about vaan - but I didn’t mind after the first time too. I am totally in love with Basch and so just pretend he’s the main char. Also in that game:
(mild spoiler)

You can beat the game with just three chars. It doesn’t force you to use every char. So I raised my girls to Level 50 and then ignored them for the rest of the game, and simply worked on raising the men to level 99.

Edit: Fixed spoiler box.

And let’s talk about NPCs who WILL use burst weapons on everyone, friend or foe, shall we? First thing I do when I recruit Marcus in Fallout 2 is take away his minigun. This is because my character has died too many times when Marcus starts shooting. I’m afraid to give him a flamethrower!