Anyone interested in doing a cooperative Total War Campaign?

That’s exactly what I tried to do as the Spanish (who get one of the best pike units in the game IMHO…when I play the Spanish I usually go heavy on the pikes). Unfortunately the results (at least when I tried it 3-4 times) was that the elephants bombed the shit out of the guys in range then basically ran right over the pikes as if they weren’t there. Oh, I know…this isn’t realistic (I don’t think anyway)…but its what happens.

What I normally do is form my line of battle outside of the range of the far side of the bridge with my heavy artillary on the flanks and my musketters (or whatever) lined up to rake the troops as they cross. With these tactics I generally only lose half my army…as opposed to the who thing. YMMV, and if someone else has managed to beat these heavy elephants I’d love to hear how so I can do it myself next game. :slight_smile:

-XT

Well, that bad news is that the Mongols are here. Thwey haven’t attacked yet, but the Horde has been wandering closer and closer to the castles on my eastern frontiers. I have a good army - and my best general - waiting for them; however, it’s just one stack. Two more armies will be ready to move east from Milan and Bern respectively in a couple of rounds, but I fear that even they will be too little, too late.

The *worse *news is that the Timurids have come into play. They’re still at the other end of the map, but they’re coming closer. I can see them in my dreams.

Oh well. By the time they get here they’ll probably be someone else’s problem.

On a more positive not, I’m close to completing my conquest of Western Europe. The Milanese are down to a single city, Antwerp (although they still have a couple of holdings on the Adriatic, which will have to wait till later). The English have a two-region toehold along the Canal, including my former city of Hamburg; I’ll be adressing that presently.

Have to go now. I’ll post some more updates later.

Well, I’ve pretty much killed this thread, haven’t I? Sorry about that. I mean, I’ve been playing about 3 or 4 hours a day for the past week, and King Ingeborg the Mean is still a hale and hearty 50 or so. A lot of it is because I’ve reached the phase of the game where I have more troops and regions than is good for me, but it also has something to do with my playing style. It seems that I am both a very careful, deliberate player, constantly micromanaging my cities and armies, and a very agressive one: I rarely go a round without at least three battles; I never lay seige when I can storm the walls. As a result, I’ve covered quite a lot in a little time, gamewise.

Anyway, I’d like to announce my abdication. King Ingeborg can stay in power (as a fgurehead, obviously), or I can have him killed in a heroic yet sucicidal deep into Spanish territory. Ludovic - it’s your call. I would have done it earlier, but the situation back in Europe - whicle currently quite rosy - was pretty dicey for a while. You see, I had a bit of a problem with the Pope, but things turned out OK, eventually. For me, that is. Less so for the pope.

The first indication that I was not the most popular man in Rome was when I was excommunicated for pursuing my war with Milan. Fair enough - the Pope was Milanese, and it’s not like I wasn’t warned. However, I started suspecting something when his Holiness called for a crusade against one of my cities - Vilnius, to be exact - which lead to a swarm of Spanish and English armies rampaging across my lands. I was hampered by the fact that the lion’s share of my forces ware lined up along my eastern fronter, bracing for the Mongol invasion. I eventually let the Milanese take the city (it was the only way to get them to stop; plus, it put them smack dab in the path of the Khans), and then spent what seemed like a decade cleaning up stray Spaniards. But it didn’t end there.

The final act that made me take pause and begin to think that I might not be in the Church’s highest favor was when Papal forces started laying seige on my Italian cities. Seeing as his Holiness was now beyond the reach of reason, I sent my Milan garrison south, sacked Rome, and had one of my Norse War Clerics (nice irony, there) smash the Pope’s head in with a mace.

Surprisingly, things went uphill from there. It seems that before the recent unpleasentness I had managed to pack the College of Cardinals with my own men; the long and short of it is that we now have a Danish pope. He’s a nice guy. He ended our war, reconcilled me back to the faith, ecommunicated the English and even let me keep Rome.

Things are going well. I have to leave the computer now, but I’ll provide some details it a bit.

Alessan, I certainly play long and aggressive turns as well, so I’m sure that at this point in the game I will have plenty of action during the rest of Ingeborg’s life. So if you’re thinking of releasing the game to me now, I’ll play out the rest of Ingeborg’s life as an active regnant, if a bit less prone to go charging off into unknown enemy territory as he did earlier in life :slight_smile:

OTOH, if you’re gonna play a couple more turns, do whatcha want to do, but if you wanna hand it off to me after the King is older than he is now, I might want to play some of the next King as well, as 50 is pushing it depending on when he succumbs to old age.

Yeah, you haven’t killed the thread, we’re just waiting on word of what’s going on in your version. Feel free to finish out your turn, unless you wish to give the throne to someone else.

Yeah, I didn’t mean to imply that there’s a rush. If the game ends, we can always start another.

But one thing, if you happen to be thinking about releasing Ingeborg early, please send me the file by around 7pm Eastern Time, otherwise I might not be able to download it till Friday.

Tag, Ludovic. You’re It.

(If you don’t get the file, let me know).

Things are going pretty well. It’s 1406, the Pope is Danish, and I’ve moved our capital to Milan - the Italian Renaissance is on,and I wanted to be where the action is. I’ve started a period-appropriate wave of urbanization, and the only castles left are either dedicated troop factories or on the borders. The empire includesall of Western and Central Europe with the exception of Iberia, Britain and Southern Italy; an excetion that needs correcting.

A quick rundown of the situation:

Our biggest concentration of forces is on my eastern frontier, the “Ingeborg Line” of field armies and strong fortresses, stretching from Vienna to the Baltic. Their job is to face off a Mongol invasion; up till now, no such invasion has been forthcoming, but sooner or later they’ll finish of the Russians and turn their attention our way. Our headquarters for the region is the mighty Citadel of Thorn, which is capable of producing some of the finest troops available.

Our biggest enemies are currently the Spanish, who constantly send forces across the Pyrenees to try and sieze Toulouse and Bordeaux. I’m currently gathering a large force in the region. I think it’s time the battle should be brought to them.

The English have been harrassing my northern shores, forcing me to constantly issue troops out of Caen to push them back into the sea. I’ve been building a powerful North Sea fleet to stymie them; annoyingly, the Pope stopped me from blockading their ports, giving them a bit of a reprieve. For that, we went into all that trouple to make you Pope?

Our third real enemy is the Byzantine empure. Besides their fleets running rampant throughout the Mediterranian, they constantly attack my holdings in the Levant - which, I confess, I’ve been pretty much ignoring. Some attention should be paid to the area.

Did I mention that the Timurids are here? Well, not here… not yet. But Tamerlane is there, in his dark fortress in the uttermost East, a great, unsleeping Eye wreathed in flame, searching, searching…

Ahem.

Anyway, Ludovic, by and large the situation is pretty good. Just think clearly, keep your head down, and grind your enemies’ bones to dust.

No, no, no - West. California is to the West. :stuck_out_tongue:

  • Tamerlane

Update after 3 turns:

The Byzantines had camped in the hills overlooking my Middle Eastern holding with 1 1/2 full stacks spread out over 2 camps.

I attacked with a full stack, and prepared for what I thought would be a hard-fought victory, as they were in favourable terrain, outnumbered me, and I only barely outclassed them.

And upon seeing their layout it did not appear I was mistaken, as they started off on a large hill, and their reinforcements came on nearly as close as their other units were. But their archers were in front. Way in front. Even though they were the well-rounded Byzantine archers my Knights eat them up.

So sizing up the situation quickly, I sent off a dismounted knight and a knight to stave off the reinforcements as long as possible while I trudged up the hill to attack the soft peasants and trebuchets. After I finished them off, I turned around and saw that my 2 suiciders were still alive! So I quickly came to their rescue and routed the reinforcements as well. Eliminated both armies at a cost of about 150 men.

I am now heeding the call of Jerusalem, and am besieging Antioch and am about to assault it. Their weak defenders will have no help from their field army which was scattered by my Turkish allied last turn. Then I will wait until the time is right to plow through to Jerusalem so that everyone will hail the Danes as the greatest empire ever.

Ingeborg decided to attack Spain like he had been debating, while the Pope was still looking the other way. After sinking two fleets the Pope took notice, so he will have to march back to Aquitaine.

Spurred on by the Pope’s mandate, I came to a ceasefire with England but perfidious Albion refuses to evacuate their troops from my territory. My fleets are powerful enough in the Channel that I should be able to at least take London before another Papal sanction when the current one runs out.

Ingeborg decided, in a strategy fit for his new capital, to outproduce the Byzantines to establish naval superiority in the Mediterranean, and they have lost several ships while I, though losing more, am gaining due to the naval focus. But yet still have not been able to link up into a big fleet yet, but I will take the West Mediterranean isles once I do so.

No signs of the Mongols yet on the Ingeborg line, or from the mercenary knight unit sent to spy on their capital, but when they come my artillery will be waiting for them.

That’s been true of all the TW games. You can do a pretty good bridge defense by shoring your end up with heavy infantry, but the way to get a really embarrassing kill ratio on the enemy is to pull back enough that the enemy must cross before they can do anything at all. Creates a big giant killing field in front of the bridge, and you can sweep the field of anything that gets across with your heavy infantry or cavalry.

While I’m not involved here, I take it that this game is well worth my time? I’ve been thinking about getting a new game for the summer.

Haven’t done too many bridge defenses in the M2, but in the first one, if I didn’t have any spearmen or heavy infantry to defend the bridge, I’d pull back and let them cross with one unit and could them hit them on all 3 sides at once. I never tried it with heavy infantry as I was afraid they could establish a bridgehead, but it was always fun watching peasants kick butt against sgts.

Yeah, exactly; you pull back far enough that their archers can’t reach your archers, then swamp anything that gets across with your melee types. Once you’ve broken the enemy morale, you can just speed the battle up and watch as then enemies make it halfway across the bridge and panic as arrows or bullets pound into them.

Actually, in every other TW game all the way back to Shogun the way I always got really big kill ratios was to basically block one end of the bridge with spear or pike units then set my ranged units out to sweep the bridge as the enemy bunched up in trying to cross. I can remember losing a few hundred men to kill thousands using this tactic.

If you like the TW games, this one is a must have IMHO. You should wait until the new Total Realism patch comes out though IMHO…that should make the game even better, if the Rome TR is any indication. I saw MTW 2 though at one of the stores for like $39 the other day though…well worth the price IMHO. Of course, I’m a huge fan of the series and from my perspective these games have gotten the most play time of any games I ever bought. Hell, I STILL play Rome TW and the other day I fired up a game of Shogun. :slight_smile:

-XT

My favorite M:TW moment was using regular ol’ infantry to block up a bridge – backed by ballistae and catapults. Sure, I was being slowly backed up, but was inflicting pretty good casualties.

But that’s not the kicker. It was one of the maps where there were 2 bridges and my enemy made no attempt to guard or cross the second one. Can you say “cavalry rear attack”? I knew you could.

Mine was getting those elite Swiss Pikemen (heavy swiss pikemen) and then getting them both the gold shield and gold sword. Those guys were literally unstoppable, and I loved just marching them forward, plowing through anything in their path and sometimes routing enemy regiments even before battle was joined. :slight_smile:

lol…I had forgotten about that! Yeah, I used to do much the same thing…as soon as the enemy was all bunched up on the bridge I’d basically charge my cav around the other bridge and hit em in the ass. Gods, I remember racking up thousands of casualties in the first game this way. :stuck_out_tongue:

They definitely had to fix the whole bridge defense thing…the early games were all about getting those brige battles. I remember positioning small forces of a few spearmen backed up by archers and a few artillary pieces. You could basically hold the fronteer in a few places with only a few small armies indefinitely, freeing you up to field even more attack armies. I used to have it all worked out as to which provinces would give you bridge defense, and planned my entire offensive around that.

With the new game of course you can plan them even easier…but I’ve found that, though you can still kick ass in a bridge defense you definitely take more casualties than in the earlier games. Now its not unusual for me to lose several hundred troops in a bridge defense, where before I might lose less than a hundred.

-XT

The most underappreciated unit in the first Medieval game were handgunners. They were surprisingly good with hand to hand and were pretty inexpensive as well.

Shoot, I got years of enjoyment out of Shogun. This definitely sounds worth it.

I usually never bothered sweeping the cavalry 'round behind if there was a second bridge. I just set up at the beginning to defend both bridges, then pulled all my men over to one bridge once it was clear which the enemy had decided to attack. You’d watch and wait as they marched into a hail of gunfire and arrows, panic, rout, regroup, rinse and repeat. I usually wound up just speeding the battle up and watching as the enemy brigades bounced back and forth.

Update: Should I play in character or not?

Well, Ingeborg the Mean lived up to his name and got tired of hanging around waiting for the Mongols to finish off Milan, and their navy is bugging me, so next turn my artillery train is going to hit two of their three cities simultaneously.

I’m still kicking butt in the Middle East: Antioch fell, just in time for me to go back to the other city and defend it from another Byzantine attack. But despite the fact I am delegating much of the combat to my captains, not one has stepped up to the plate as another potential general, leaving only one in the area :frowning: .

The Pope, however, finally twigged onto England’s treachery and excommunicated them. Next turn I will move across the channel and hopefully besiege London if not conquer it outright, while my second-line troops harass the still-landed English parties until they catch 'em.

My fleets are getting close to full strength in the Meditteranean: I have almost two full stacks of Gun Holks (interspersed with Dragon Boats for mass,) even though even they probably will not defeat a half stack of Byzantine near-carracks (I forget what their ship is exactly thats better than a gunholk but worse than a carrack.)

Not satisfied with making one enemy, the Pope launched a Crusade to recapture Jerusalem. Spain has already joined and I have grudgingly let them start to cross Languedoc, with my King [del]trailing[/del] escorting them to make sure they don’t [del]attack my cities[/del] run into unhelpful resuppliers.

And this is where I am asking if I should remain in character. A quick way for me to win the game would be to take my General in the Middle East and hightail it with my best troops, sacrificing the north middle-east holding for the promise of Jerusalem…okay, so that part is in Medieval character :slight_smile: The trick here is, just before I join the crusade, I’d split off most of my troops so that when I do join, I will be able to buy more Crusader “mercenaries” and hit Jerusalem the same turn as I “declare war” on the Egyptians with 1 1/2 stacks. Or , I could slog it over the Balkans and/or the Mediterranean.

Should I go for the cheese move? The actual Crusaders probably would have!

On second thought, FOR THE HOLY LAND…CHAAAAARGE! Details coming tomorrow :slight_smile:

The Holy Land is Ours! All Christendom hails us as the greatest empire since Charlemagne!

The last push to secure the borders of the kingdom started auspiciously, with a coordinated attack on the last strongholds of the Milanese. The very crusader stronghold we gave to them in the Baltic we persuaded them to give back, using not the strong words they used with the verbal backing of the pope, but with ultima ratio regum.

Our forces took London in a surprise attack, so swift their king was caught inside and killed. The Pope reconciled with the new King, but this did not prevent the Danes from conquering all of England (and from conquering Wales from the sea.) But their King retreated to his Crusader state in the Mediterranean and directed the defense from there, as their forces did not melt away, and the Pope finally told me, too late, to stop attacking his newfound Christian ally.

The English then counterattacked York, and what seemed like another easy Danish victory against superior forces they had been used to as of late was transformed into a humiliating defeat when the Danish reinforcements decided to not enter and help with the defense of the city, but to merely walk around the walls of the city, taunting the doomed inhabitants before walking away.
But the York army did the best they could with their cannon, which drove off two English assaults on the town center nearly by themselves with well-placed shots, a fair tradeoff for one of their misplaced shots killing my own General.

Alas, poetic justice was not served, as immediately after York fell and the remnants of the English attacked the nearly traitorous Danish “reinforcements,” the attackers were dealt a harsh blow such that very few were able to retreat back into the city walls.

The Spanish seemed to suffer from leadership divisions, as their crusading army passed all the way into Italy without molesting my holdings, whereas another army they sent into Languedoc afterward, despite the Pope’s truce, besieged my city. King Ingeborg himself besieged the besiegers, but did not attack them for love of the Pope. The Spanish never did get the guts to attack, but this charity was not enough to prevent the Pope from excommunicating them, despite their observance of the Crusade.

The plan for the New Model Army was nearly scrapped when the Byzantines invaded: my informants told me they were bringing lots and lots of artillery, and I did not have nearly enough War Clerics to deal with them, not to mention regular troops, so the desperate defenders were forced to hire all the available mercenaries, including the hated Condittieri, and successfully defended our Croatian holdings. But leaving Croatia open to the assault was a tradeoff Ingeborg was coldly able to make, calculating that even if it were lost, we would be able to, in the meantime, take most of the Byzantines southern Balkan holdings on our way to linking up our forces with the valiant defenders in the Middle East. At the time we heard the news about Jerusalem we were about to sweep up the rest of Byzantine defense of the Balkans, and if our assault had not played out in the Levant, certainly Constantinople herself would have fallen within years.

The defense against the Mongols seemed to augur auspicious results, as their 3 full stacks were set up against my 3 full stacks of frontline troops and artillery, with some of my best generals versus their captains. My spies figured they must have all been going back home for a funeral yet again, and that was a big laugh until one of my generals died, too. But we would have certainly been able to hold off the Horde for several turns, if not win outright.

In between joining the Crusade and arriving at Jerusalem, it had changed hands from the Egyptians to our allies the Turks. But the Crusaders refused to stop until Jerusalem was in Christian hands and attacked anyway. There were only 3 defenders inside the walls, with a large portion outside I figured would stay and defend and which we would probably been able to defeat in open battle. There was also nearly a full stack of Turkish troops in Jordan, and my only reinforcements were about 8 weak units along with a bombard that was lagging behind.

I figured the full stack of Turks would attack the stragglers, leaving the main Crusader for free to attack the city. I thought the Crusade was at an end when instead, the Turks outside the walls of Jerusalem went behind my back and scattered the laggards halfway up the Levant. I then thought that for certain, the Jordanian troops would attack my main force, but they remained quiescent, resulting in an anticlimactic capture of Jerusalem.