Culdcept Saga just came out for the Xbox 360 and just like the first game, I’m completely hooked. If you’ve never heard of it, imagine a cross between Monopoly and Magic: The Gathering. Yes, I know that sounds strange, but it’s actually great. Here’s a better discription from an article I wrote:
Like Magic, the monster cards can also fight. I’m excited because Namco added online play and because the computer no longer cheats in single-player.
I’ve been curious about this game. Darn near buy-an-Xbox-360-just-for-it curious, but, strangely, not curious enough to read up on it.
The combat occurs when to player tokens/monsters land on the same property? Or can you, say, fight your way out of paying rent? (If only real life worked this way.)
How big a part is deck building, and how well-implemented is this? (I can imagine interfaces that range from “intuitive” to being utter illegible-card torture.)
Right, if you land on a square occupied by an opponent’s monster, you can fight or just pay the rent. If you win, you win the square and don’t have to pay rent.
Deck building is important, but I’m 10 or 12 fights into the game and the “starter” deck has served me pretty well. The games gives you 50 cards to start with and I think I’ve switched out maybe 15-20. OK, so I guess it’s more important than I thought.
But deck building is easy. The game gives you options to sort cards by type, by color and by used/unused. You can also build multiple decks, but I’ve yet to feel the need. I love my water-based deck.