I used to play Vampire the Masquarade as a college student. I spent something like $12 +$20-the amount I should have paid for my share of Chinese food one evening to buy them. When I sold them a year and a half later, I got $15.10.
Yes, there are stories behind those prices. Neither set of prices has much to do with how much the cards were actually worth, especially individually. Some of my opponents spent much larger amounts of money, and won more frequently. Whether that was causal or not is hard to tell. Strategy is really not my thing. Plus, all my opponents started playing at least a year before they taught me. Even before I got “sucked in” I watched an occassional game. I’d usually take a book or something, and only pay attention some of the time, but the conversation that surrounded the games could be quite fun. I had silly friends.
In Vampire, you have a set of tokens that represent your life points. You can (and must) use some of them to bring cards representing vampires out of your crypt. You then use them to attack your prey, and defend against your predator. (Each player has one prey and one predator at any time. If you kill your prey, their prey becomes your prey). If there are 4 or more players, you are “allies” with anyone who is not your predator or your prey.
Imagine a group of six players,- ABCDEF. A’s prey is B, B’s prey is C,etc. If there is a vote over something which affects player B, players D and F will probably support B, and player E might. Players A and C will probably vote against B. (Enemy of my enemy is my friend–except when one player is too powerful, or things get more complicated. People sometimes hold grudges. ) If the next vote in the game is over something which affects C, E and A will probably support C, and player F might. B and D will probably vote against C. Thus, allies constantly shift. And that’s assuming no one scrambles the players.
I once had my predator get really mad at my prey, because I killed his most powerful vampire, and my prey wouldn’t support a bloodhunt. A bloodhunt would have killed my most powerful vampire. I only put it at risk because my prey had promised to support me in a bloodhunt.
Umm, I have a suspicion that the second half of this post only makes sense to people who are familiar with how CCG’s work- and even then there may be confusion. I’ve played Magic like twice, and did horrendously, because I didn’t understand the strategy, didn’t know what my cards did, and couldn’t get used to the fact that Magic has an entirely different structure than Vampire. (The whole predator, prey, tapping cards you’ve used thing works differently).
To a large extent, games like these are most fascinating to the players themselves, not to outsiders.