It was released this weekend from Paradox. Played it for a few hours and I have to say I’m really enjoying it, although it sucks being stuck playing effectively one country (no way I’m going to play a Duke or Baron/Count without properly knowing how to play the game). The new interface is good even though there is a lot more to the game than the original, which I have to say I’m very glad about as I quickly ran out of things to do in the original and found it pretty dull.
Things I particularly like:
[ul]
[li]The new map - looks great, and there a ton of overlays which make finding the information you want easy[/li][li]The new perks system, borrowed heavily from Europa Universalis Rome[/li][li]Similarly the council system works well, with missions for each council member rather than their stats just boosting realm efficiency. Also there are tons of options around marriage, imprisoning, taking titles etc[/li][li]There’s lots of help available if you’re playing it, tools tips and a very useful tutorial. I’ll look forward to reading the manual when I get the game.[/li][li]The music! Holy hell this is a game where I can see myself keeping the music on as it’s fantastic. One of the tracks particularly, a choral piece, is so lovely I’ve once or twice stopped playing just to listen to it.[/li][li]The look of the game is great, and although it’s a Paradox strategy game and therefore not exactly starcraft 2 or anything, it looks very polished and pretty[/li][/ul]
Things I’m not so keen on:
[ul]
[li]Maybe it’s because I haven’t got my head around it yet, but managing titles seems a real faff. I can’t tell whether I should be setting up subordinate titles or hanging on to them, what’s best etc. I felt I had a better handle on that in the first game pretty quickly[/li][li]The combat, as usual, is pretty basic. Until later in the game when you have great control over the legal system you’re stuck with your ruler being army leader or whoever the computer appoints, so the only control you have over what’s going on is raising troops and just throwing them at the enemy. It’s pretty blunt, and because levies are pre-determined by the counties they come from you have no way to balance your army. I see a long-term strategy being needed to build the right improvements in counties to get your levies up to something more useful.[/li][li]The diplomacy system seems a bit… odd. You’re told in the tutorial there are no allies, just personal relationships with other characters (some who are rulers) but then you become allies in war with people you have marriages with. Also what is the point of having a high relationship with another ruler or count, does it do anything? No idea.[/li][/ul]
So far it’s more “like” than “don’t like” so as I said, will definitely be getting this out of the box despite Paradox having demonstrated they generally don’t release finished products (so I’ll probably play it for a bit then come back when they’ve dropped a few patches). According to the Paradox site it’s out in less than two weeks, yay!
**Mod Edit: **Clarified in the thread title that it’s Crusader Kings 2 demo, not Crusader Kings 1.