Ah well. We’ll just have to have someone spend karma on Gunnery later.
As for the van, it really depends on how fast you’re going. You won’t be using it for high-speed chases anyway, since I have a racing bike that’s much better suited to the task and which we can easily carry around in the van.
A GMC Bulldog starts at 35,000 nuyen and starts with decent enough armor (8) as a starting point, although you’ll want to install armor plates. An Ares Citymaster, designed for use as a mobile command post, starts at above 50,000 nuyen and has poorer handling but comes with plenty of armor (20) standard plus a chemical seal, 20 man-hours worth of life support and a turret–but it also has 20R availability. So we’ll have to pull off some runs before we can get either one, but Grudge has 11,000 starting nuyen and you might be able to convince him to invest some of it in a down payment. But you’ll have to convince him in character, of course.
BTW, you guys’ characters have probably noticed that Grudge has no problem floating into a sea of gangers or security goons alone and dispatching all of them within 30 seconds at most, taking little or no damage–especially if they make the mistake of trying to shoot at him. I gave him a test-run against five Halloweeners gangers last night, and here’s how he did:
Round 1
Grudge goes first, and elects to go on full defense, using gun kata.
Ganger 1 shoots at Grudge and misses.
Ganger 2 swipes at Grudge with a hand blade (thereby bypassing his gun kata bonus) and still misses.
Ganger 3 shoots at Grudge and misses.
Ganger 4 swipes at Grudge with a hand blade and misses.
Ganger 5 shoots at Grudge and hits, but does no damage.
Round 2
Grudge pops up in the middle of the circle of gangers, about three feet from each of them. He fires his AK-97 Carbine at Ganger 5 and knocks him down, dealing 9P damage. He then fires his Uzi at Ganger 1 and knocks him down too, dealing 9P damage. Then he fires his AK-97 at Ganger 4 and misses, then shoots at Ganger 3 with his Uzi and knocks him down as well, again dealing 9P damage.
Ganger 1 makes a futile attempt at standing up, and then fails to attack at all with his wound modifiers and a penalty I added for firing from a prone position. (Not that he would have hit anyway
)
Ganger 2 swipes at Grudge and misses.
Ganger 3 also fails to get up and fails to attack.
Ganger 4 swipes at Grudge and connects, dealing 1P damage.
Ganger 5 fails to get up and fails to attack at all.
Round 4
Grudge kills Ganger 1, Ganger 3, Ganger 4 (who hadn’t taken any damage at this point) and Ganger 5.
Ganger 2 makes a run for it (which the rulebook practically mandates in this situation).
Round 5
Grudge takes aim at Ganger 2 and shoots him in the head with both guns, killing him instantly. (I added a +2 attack modifier for shooting at someone who had his back to him at short distance.)
15 seconds, five gangers slaughtered, 1P damage taken. As Keanu would say, “Woah.”
Granted, there were a few modifiers I neglected to add. Hey, give me a break, it was 1:30 in the morning and I had just fried my brain on Super Smash Brothers Brawl.