I’m just now learning to play Dungeons & Dragons, after wanting to play the game ever since I first heard about it in high school (20+ years ago). I get the impression that it’s a fairly popular game
But I came across another role-playing game several years ago: Shadowrun. I spotted it on the shelf at the comic book store, and started reading the description of the game. The whole concept of the game immediately grabbed my attention: It’s the year 2050, and technology has advanced drastically. At the same time, Magic has returned to the world. So the game revolves around the changed world that combines amazing technology and magic, megacorporations and metahumans. I picked up a copy, and proceeded to study the game. I had fun generating different characters, figuring out the combat systems, learning how to run a game. I bought a number of supplemental books. I devoured the novels that were set in the Shadowrun universe.
Despite all that, I never actually played the game. You see, I could never find anybody else who was into it. Even amongst my fellow Magic: The Gathering players, people would say, “I used to play that. It was cool, but now I’m playing [insert another RPG here].” I did come across a Shadowrun video game for the Super Nintendo, but it was pretty lame.
Having nobody to play with, I set my Shadowrun books aside and moved on to other things for the next few years. So now I’m learning to play D&D, and I thought, “hey, maybe this groups would be interested in taking a stab at Shadowrun!” I learned that Shadowrun is now into Version 3.0, so I set out to purchase a new rulebook. That’s when I discovered that none of the stores where I used to buy Shadowrun stuff carries it any more. Further research revealed that the game had been sold by the original publisher, FASA, to a new company called FanPro or some such thing. In Germany. Germany? What the…?! The game was centered on Seattle and Chicago! Reading the Shadowrun Web site revealed that FanPro is working on getting the new game materials translated into English, and that there are no plans to make future Shadowrun novels available in the U.S. Dang.
Is anybody here familiar with this game, and can you explain why it became unpopular enough to be sold clear out of the country? Was it just not fun? The only clue I have is something my D&D DM said: The combat system was too complicated.