Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag
Stuck In The Mud
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
OP here. Could I ask the rest of you to edit the post and give a brief explanation of the game you chose? I have no idea what 3, 4, and 5 are. Even 2 is a bit of a head scratcher. Thanks!
Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag
Stuck In The Mud - game of tag where the tagged kids are ‘stuck’ and stand in place with their legs spread wide. Other kids who haven’t been tagged can crawl through their legs to ‘unstick’ them.
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag
Stuck In The Mud
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
Red Rover - Like the previous game, an equal number of kids would line up on opposite sides of the field. Each line of kids would link arms. Then one line would yell out “Red Rover, Red Rover, send Johnny on over” (picking out a kid from the opposite line). And Johnny would have to run across the field and try to tackle his way through the line. If the line held, Johnny had to switch sides and join the line. If Johnny broke through the line, then Johnny and the two kids he broke through all went back and joined Johnny’s original line. Play until one line disappears.
Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag
Stuck In The Mud - game of tag where the tagged kids are ‘stuck’ and stand in place with their legs spread wide. Other kids who haven’t been tagged can crawl through their legs to ‘unstick’ them.
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
Red Rover - Like the previous game, an equal number of kids would line up on opposite sides of the field. Each line of kids would link arms. Then one line would yell out “Red Rover, Red Rover, send Johnny on over” (picking out a kid from the opposite line). And Johnny would have to run across the field and try to tackle his way through the line. If the line held, Johnny had to switch sides and join the line. If Johnny broke through the line, then Johnny and the two kids he broke through all went back and joined Johnny’s original line. Play until one line disappears.
OP here. Could I ask the rest of you to edit the post and give a brief explanation of the game you chose? I have no idea what 3, 4, and 5 are. Even 2 is a bit of a head scratcher. Thanks!
Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag
Stuck In The Mud - game of tag where the tagged kids are ‘stuck’ and stand in place with their legs spread wide. Other kids who haven’t been tagged can crawl through their legs to ‘unstick’ them.
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
Red Rover - Like the previous game, an equal number of kids would line up on opposite sides of the field. Each line of kids would link arms. Then one line would yell out “Red Rover, Red Rover, send Johnny on over” (picking out a kid from the opposite line). And Johnny would have to run across the field and try to tackle his way through the line. If the line held, Johnny had to switch sides and join the line. If Johnny broke through the line, then Johnny and the two kids he broke through all went back and joined Johnny’s original line. Play until one line disappears.
Mother May I - one player is Mother. The others ask “Mother may I take a step?” and Mother says yes, the number of steps and what kind (baby steps, frog leaps, giant steps, etc.) Whoever gets to Mother first wins, and is Mother for the next round.
Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag
Stuck In The Mud - game of tag where the tagged kids are ‘stuck’ and stand in place with their legs spread wide. Other kids who haven’t been tagged can crawl through their legs to ‘unstick’ them.
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
Red Rover - Like the previous game, an equal number of kids would line up on opposite sides of the field. Each line of kids would link arms. Then one line would yell out “Red Rover, Red Rover, send Johnny on over” (picking out a kid from the opposite line). And Johnny would have to run across the field and try to tackle his way through the line. If the line held, Johnny had to switch sides and join the line. If Johnny broke through the line, then Johnny and the two kids he broke through all went back and joined Johnny’s original line. Play until one line disappears.
Mother May I - one player is Mother. The others ask “Mother may I take a step?” and Mother says yes, the number of steps and what kind (baby steps, frog leaps, giant steps, etc.) Whoever gets to Mother first wins, and is Mother for the next round.
9.Red Light, Green Light - as with Mother May I? one person stands at one end of the play area and everyone else at the other. “It” says “Green Light” with his/her back to the others, and counts out loud to an arbitrary number usually 10 to start. The others have to move towards “It”, but when “It” finishes counting and hollers “Red Light” every one must freeze. Each subsequent “green light” count down is one number less than the previous. If when “It” turns around after saying “red light”, anyone caught moving is out. First player to tag “It” without having been caught moving wins.
Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag - One kid is “It” and chases others. When he tags another kid, that kid has to say the name of a TV show. There’s no real “winner” and the game ends when the kids get bored. It was very popular in my neighborhood.
Stuck In The Mud - game of tag where the tagged kids are ‘stuck’ and stand in place with their legs spread wide. Other kids who haven’t been tagged can crawl through their legs to ‘unstick’ them.
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
Red Rover - Like the previous game, an equal number of kids would line up on opposite sides of the field. Each line of kids would link arms. Then one line would yell out “Red Rover, Red Rover, send Johnny on over” (picking out a kid from the opposite line). And Johnny would have to run across the field and try to tackle his way through the line. If the line held, Johnny had to switch sides and join the line. If Johnny broke through the line, then Johnny and the two kids he broke through all went back and joined Johnny’s original line. Play until one line disappears.
Mother May I - one player is Mother. The others ask “Mother may I take a step?” and Mother says yes, the number of steps and what kind (baby steps, frog leaps, giant steps, etc.) Whoever gets to Mother first wins, and is Mother for the next round.
9.Red Light, Green Light - as with Mother May I? one person stands at one end of the play area and everyone else at the other. “It” says “Green Light” with his/her back to the others, and counts out loud to an arbitrary number usually 10 to start. The others have to move towards “It”, but when “It” finishes counting and hollers “Red Light” every one must freeze. Each subsequent “green light” count down is one number less than the previous. If when “It” turns around after saying “red light”, anyone caught moving is out. First player to tag “It” without having been caught moving wins.
Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag - One kid is “It” and chases others. When he tags another kid, that kid has to say the name of a TV show. There’s no real “winner” and the game ends when the kids get bored. It was very popular in my neighborhood.
Stuck In The Mud - game of tag where the tagged kids are ‘stuck’ and stand in place with their legs spread wide. Other kids who haven’t been tagged can crawl through their legs to ‘unstick’ them.
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
Red Rover - Like the previous game, an equal number of kids would line up on opposite sides of the field. Each line of kids would link arms. Then one line would yell out “Red Rover, Red Rover, send Johnny on over” (picking out a kid from the opposite line). And Johnny would have to run across the field and try to tackle his way through the line. If the line held, Johnny had to switch sides and join the line. If Johnny broke through the line, then Johnny and the two kids he broke through all went back and joined Johnny’s original line. Play until one line disappears.
Mother May I - one player is Mother. The others ask “Mother may I take a step?” and Mother says yes, the number of steps and what kind (baby steps, frog leaps, giant steps, etc.) Whoever gets to Mother first wins, and is Mother for the next round.
9.Red Light, Green Light - as with Mother May I? one person stands at one end of the play area and everyone else at the other. “It” says “Green Light” with his/her back to the others, and counts out loud to an arbitrary number usually 10 to start. The others have to move towards “It”, but when “It” finishes counting and hollers “Red Light” every one must freeze. Each subsequent “green light” count down is one number less than the previous. If when “It” turns around after saying “red light”, anyone caught moving is out. First player to tag “It” without having been caught moving wins.
Statues–One kid spins the other kid around then lets go. The spinnee has to retain the position they land in. The spinner then taps each kid and they have to do a song and dance, then return to the original position. The spinner declares one kid the winner, and they become the new spinner.
Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag - One kid is “It” and chases others. When he tags another kid, that kid has to say the name of a TV show. There’s no real “winner” and the game ends when the kids get bored. It was very popular in my neighborhood.
Stuck In The Mud - game of tag where the tagged kids are ‘stuck’ and stand in place with their legs spread wide. Other kids who haven’t been tagged can crawl through their legs to ‘unstick’ them.
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
Red Rover - Like the previous game, an equal number of kids would line up on opposite sides of the field. Each line of kids would link arms. Then one line would yell out “Red Rover, Red Rover, send Johnny on over” (picking out a kid from the opposite line). And Johnny would have to run across the field and try to tackle his way through the line. If the line held, Johnny had to switch sides and join the line. If Johnny broke through the line, then Johnny and the two kids he broke through all went back and joined Johnny’s original line. Play until one line disappears.
Mother May I - one player is Mother. The others ask “Mother may I take a step?” and Mother says yes, the number of steps and what kind (baby steps, frog leaps, giant steps, etc.) Whoever gets to Mother first wins, and is Mother for the next round.
9.Red Light, Green Light - as with Mother May I? one person stands at one end of the play area and everyone else at the other. “It” says “Green Light” with his/her back to the others, and counts out loud to an arbitrary number usually 10 to start. The others have to move towards “It”, but when “It” finishes counting and hollers “Red Light” every one must freeze. Each subsequent “green light” count down is one number less than the previous. If when “It” turns around after saying “red light”, anyone caught moving is out. First player to tag “It” without having been caught moving wins.
Statues–One kid spins the other kid around then lets go. The spinnee has to retain the position they land in. The spinner then taps each kid and they have to do a song and dance, then return to the original position. The spinner declares one kid the winner, and they become the new spinner.
Lawn Darts
Now illegal due the number of injuries, but we never injured ourselves or any of the dogs standing nearby.
Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag - One kid is “It” and chases others. When he tags another kid, that kid has to say the name of a TV show. There’s no real “winner” and the game ends when the kids get bored. It was very popular in my neighborhood.
Stuck In The Mud - game of tag where the tagged kids are ‘stuck’ and stand in place with their legs spread wide. Other kids who haven’t been tagged can crawl through their legs to ‘unstick’ them.
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
Red Rover - Like the previous game, an equal number of kids would line up on opposite sides of the field. Each line of kids would link arms. Then one line would yell out “Red Rover, Red Rover, send Johnny on over” (picking out a kid from the opposite line). And Johnny would have to run across the field and try to tackle his way through the line. If the line held, Johnny had to switch sides and join the line. If Johnny broke through the line, then Johnny and the two kids he broke through all went back and joined Johnny’s original line. Play until one line disappears.
Mother May I - one player is Mother. The others ask “Mother may I take a step?” and Mother says yes, the number of steps and what kind (baby steps, frog leaps, giant steps, etc.) Whoever gets to Mother first wins, and is Mother for the next round.
9.Red Light, Green Light - as with Mother May I? one person stands at one end of the play area and everyone else at the other. “It” says “Green Light” with his/her back to the others, and counts out loud to an arbitrary number usually 10 to start. The others have to move towards “It”, but when “It” finishes counting and hollers “Red Light” every one must freeze. Each subsequent “green light” count down is one number less than the previous. If when “It” turns around after saying “red light”, anyone caught moving is out. First player to tag “It” without having been caught moving wins.
Statues–One kid spins the other kid around then lets go. The spinnee has to retain the position they land in. The spinner then taps each kid and they have to do a song and dance, then return to the original position. The spinner declares one kid the winner, and they become the new spinner.
Lawn Darts
Ghost in the Graveyard – One player would hide and after everyone else sings “One O’clock, two O’clock, three O’clock rock” all the way to “Midnight, hope we don’t see a ghost tonight,” they would go out and try to find the ghost who then pops out and tags someone else to be ghost. We also played “Wild moose” when one of the younger kids got scared because wild moose chase ghosts away.
Hide and seek - One kid counts to 10 (typically) while everyone else hides. As people are uncovered they join the hunt for the other hidden kids. Last one hidden wins.
Cops and Robbers
TV tag - One kid is “It” and chases others. When he tags another kid, that kid has to say the name of a TV show. There’s no real “winner” and the game ends when the kids get bored. It was very popular in my neighborhood.
Stuck In The Mud - game of tag where the tagged kids are ‘stuck’ and stand in place with their legs spread wide. Other kids who haven’t been tagged can crawl through their legs to ‘unstick’ them.
Deadman
British Bulldog - An equal number of kids would line up on opposite sides of the field. One side would run toward the other side. If you were tackled, you joined the competition, so that eventually there would be only one kid not tackled, and he shall be named the winner.
Red Rover - Like the previous game, an equal number of kids would line up on opposite sides of the field. Each line of kids would link arms. Then one line would yell out “Red Rover, Red Rover, send Johnny on over” (picking out a kid from the opposite line). And Johnny would have to run across the field and try to tackle his way through the line. If the line held, Johnny had to switch sides and join the line. If Johnny broke through the line, then Johnny and the two kids he broke through all went back and joined Johnny’s original line. Play until one line disappears.
Mother May I - one player is Mother. The others ask “Mother may I take a step?” and Mother says yes, the number of steps and what kind (baby steps, frog leaps, giant steps, etc.) Whoever gets to Mother first wins, and is Mother for the next round.
9.Red Light, Green Light - as with Mother May I? one person stands at one end of the play area and everyone else at the other. “It” says “Green Light” with his/her back to the others, and counts out loud to an arbitrary number usually 10 to start. The others have to move towards “It”, but when “It” finishes counting and hollers “Red Light” every one must freeze. Each subsequent “green light” count down is one number less than the previous. If when “It” turns around after saying “red light”, anyone caught moving is out. First player to tag “It” without having been caught moving wins.
Statues–One kid spins the other kid around then lets go. The spinnee has to retain the position they land in. The spinner then taps each kid and they have to do a song and dance, then return to the original position. The spinner declares one kid the winner, and they become the new spinner.
Lawn Darts
Ghost in the Graveyard – One player would hide and after everyone else sings “One O’clock, two O’clock, three O’clock rock” all the way to “Midnight, hope we don’t see a ghost tonight,” they would go out and try to find the ghost who then pops out and tags someone else to be ghost. We also played “Wild moose” when one of the younger kids got scared because wild moose chase ghosts away.
Spotlight – a sprawling game of Hide and Seek, played at night over a few suburban blocks. “It” has to start at The Base and count to 60, and carries a Q-Beam flashlight. “It” does not have to tag the hiders, he just has to “spotlight” them (to shine them with the Q-Beam). Hiding in people’s backyards, sheds, under tarps, etc. was fair game. Getting back to The Base made one immune from getting spotlit, so there was incentive for hiders to stay on the move.