If so I could probably handle that for a while. I like new maps and things because I’m easily amused. Just not so much building anymore, ok? The vault 88 download was fun but I wanted no part in building all the floors and walls and hallways in that cavern.
I think it’s going to be an MMO, or some sort of add on like Fallout Survivor.
There’s a tweet from Obsidian floating around that heavily implies they ain’t involved.
Doesn’t sound like something I’d be interested in, but y’all have fun.
EDIT: As to the experimental nature of the vaults and their lore in FO1 and 2, I remember that Necropolis was supposedly a mistake, but I don’t remember that you found out in the first one that the vault was left cracked open on purpose. Was it lore that was in FO2?
Not that adherence to lore has been Bethesda’s strong suit.
Supposedly the MSRP is $60, which seems a bit high for something like a phone game redux. But a bit low for a whole new game.
I dunno. I’m not interested in a multi-player, Rust-ish game, but that’s what the price, studio (I guess the Austin studio that Bethesda bought did a lot of MMO-type things), and setting imply.
Given the history, perhaps the Elder Scrolls MMO rewritten for Fallout?
Nah, not with the Bethesda and Austin studios working on it- they’d have their MMO-experienced studio working on it, the one in Hunt Valley. I mean, hell, that’s why it was opened in the first place.
Rumors I’ve heard is that it’s going to be an open-world sandbox survival game, like Conan Exiles. That genre is very “in” right now- emergent gameplay reduces the need for quest design, one of the largest timesinks of game development. A lot of their previous work on Fallout 4, primarily the base building aspect, would work well with this genre as well.
I like the idea of a “Fallout Exiles” game.
You start out with almost nothing and have to scavenge to build weapons, tools, shelter, and armor, get food and water, and survive.
I really hope this isn’t online only. I understand an online component sells, I just lost interest in things like Team Fortress and CS, and never tried PUBG etc. because I have little interest in online components.
It appears to be the earliest Fallout game, chronologically, only 25 years after the bombs fall. Playable ghouls? Mutant Virginia oppossums?
I hope so as well. I don’t like relying upon other players to be nice so I can enjoy my game. Conan Exiles has a single-player mode, and there’s also the option to run a LAN private server (if you’ve got a spare machine). My wife and I are playing a co-op game together, and having a lot of fun.
It’s looking like the Ark/Rust style of game is what it’s going to be after all. Not really my cup of tea, but you can’t really blame them for following after the success of other sandbox survival games.
Ugh, MMO.
Online gaming, much like the Fallout universe, is a molten wasteland filled with trolls and idiots.
I’ll pass.
According to a terminal entry in the Citadel, Vault 76 is supposed to be near the Capitol Wasteland. Fallout’s version of Project Greek Island?
Despite their protestations that it’s not going to be an MMO-like, your further quote,
, doesn’t make sense IMHO, unless they plan on it being some sort of multi-player.
I am not a fan of unmodded Bethesda games (or Obsidian’s crack at the FO universe either). FO3 got a whole lot better, IMHO, when it was a part of Tale of Two Wastelands, with Project Nevada running in that. Nexus mods really broadened the appeal of what were pretty buggy games.
I can’t really argue with their marketing people though; MMOs, microtransactions, and the settlement stuff in FO4 have all proven to be obscenely popular and profitable.
Not all multiplayer games are MMOs. The aforementioned Conan Exiles, for example.
The limited information canonically available about Vault 76 never mentioned it as an elites vault or Continuity of Government site (like Greenbrier was IRL). It was still part of the Vault Experiment, but as a control sample. (That’s just good science, right there.)
AFAIK, the US Government never trusted Vault-Tek with anything that mattered to them. The only canonical CoG sites were the Poseidon Oil Rig and other Enclave sites.
Maybe, like in real life, the place was built as a government bunker in the Fifties but never used and ultimately decommissioned. Then co-opted by Vault-Tec.
Well, if it’s set in 2101, you know what that means. The Fallout/Zero Wing crossover we’ve all been waiting for. “In 2101, war was beginning and it never changes.”
And think of the possibilities if they keep the base-building from Fallout 4. Next time the super mutants overrun your settlement, they’ll announce that they have your base.
Interesting on the voiced protagonist as they have acknowledged that it wasn’t a universally popular choice. I never minded it in 4, just the poorly written dialog options. Also if multiplayer, the same 2 voices for everyone might be weird? Maybe not a traditional multiplayer. Fallout Shelter 2.0?
The crossover I’ve been waiting for is Fallout: Half-Life. The vault opens and out steps Gordon Freeman. “We’ve been waiting for you.”
Think of the crossover potential:
Dr. Kleiner: Vault Dweller, the Zero Point Energy Field Manipulator will be useful. Take it.
Dr. Klein: YOU CAN PICK THINGS UP WITHOUT USING YOUR FILTHY PENIS-HANDS? BEHOLD THE POWER OF SCIENCE!
Dr. Kleiner: Oh dear.