I can’t get too excited for it. I remember how hyped up I was for FO3, and now I barely care.
Having genuine dialogue-heavy isometric CRPGs like Pillars of Eternity back as a thing reminds me of how hollow the FPS/“Cinematic dialogue” style of RPG is. You get a few topics to ask about, and occasionally the option to choose between a great guy and a dickhead dialogue options (and those only matter occasionally), and that’s about it. And you get call of duty with pausible autoaim combat.
I want real choice, deep dialogue trees with multiple options, ways to truly make my character unique with strengths and weaknesses, and tactics in combat. I doubt we’re going to get that.