Call of Duty: Black Ops

And, obviously, the controls. I see you still stick to the ridiculous notion that a little stick that has roughly half an inch of travel in any direction that’s operated by your thumb has the same versatility, speed, and accuracy as a device you can move with your entire arm/wrist/fingers, not expressing your desire for movement in a little 1" circle, but in any amount of physical space you want, with no hard upper limit to movement rate.

Seriously, just compare youtube videos of high level players playing, say, quake 3 (this is the first video that came up in a search) and tell me that’s possible to do on a gamepad.

Oh how I wish they’d make a cross platform game like COD that meant we were able to play with each other. You guys would get crushed so hard all the console players would quit in a week - which is why of course they’ll never do this. You can simulate trying this by simply playing with your xbox controller on the PC version of an FPS online - tell us how well that goes.

I try to take a more ‘diplomatic’ stance. Console controls may be vastly different, but all console players are playing against other people using the same control method - so it’s a level playing field.
I’d also like to be able to play against console players when I play on the PC (if only to increase the number of people I can play against - thus giving me a better chance of a low ping server with enough people in it to play with) but each solution raises a problem or few - giving console players a keyboard and mouse to use raises the issue that people who can’t afford the kb/mouse or simply don’t want to get them are penalized. and so on and so on and so on,

edit: Forgot the obvious thing I’d like to be able to play against console players for : the fact that I’d be able to join into games with my brothers/friends who play on the console.

edit2 : Ugh… too many youtube gamers have horrible taste in music… ugh!

In case it wasn’t clear, LOUNE has a history in other threads of saying that gamepads are just as good as mice for FPS games. Not that they’re adequate, or that since everyone is on a level playing field… but that if you’re good with the gamepad, you can do everything that someone who is good with a mouse can do.

Even your “diplomatic” stance assumes that kb/m is clearly better. I mean, anyone sane believes this because it’s not even ambiguous or close - it’s totally clear.

So when he made a post saying “I’ll concede PC players are better skilled at FPS games” he basically attributed it to playing the games a lot, leaving out the obvious fact that even someone who’d played fps games 1000 hours with a gamepad would get their ass handed to them by someone who played them for 100 hours with a mouse.

Bound and determined to drag this into a PC/console thing, huh? Should probably stop before we get a nice thread like this locked.
Also, that’s possible to do on a gamepad. It’s a matter of proficiency. Also, any limitations that may be there cut equally to everyone else, right?

No. You raised the issue. You conceded that PC players are more skilled, but neglected to mention the most obvious reason, instead saying basically “uhh yeah well they play games a whole lot”

Someone else a few posts earlier was asking about the issue of how games are played on the gamepads.

Try to twist this into me bringing this stuff up out of nowhere, but I’m only responding to what you and others were talking about.

That’s absurd. Find me a video of someone doing anything like that.

Sure, if you all used atari 2600 controllers you’d all be on a level playing field. And I’m sure you’d claim it was just as good as a kb/m as long as you were good at it.

I’m not really interested in getting involved in the keyboard/mouse versus gamepad debate. I don’t have enough experience of using gamepads to comment anyway.

I came here to post another vid :slight_smile:

I guess I got lucky and was able to pwn some actual noobs and get a high KD (17)

I also don’t want this thread to be closed. So, on the basis that a kb/mouse versus gamepad debate might be interesting can I suggest one of you open up a new thread for it? (Notice that’s just a suggestion :slight_smile: . IANA Mod)

Man, do you usually get that many melee kills per game?

No. There were a few noobs in this game that were easy prey.

You should pre-aim on corners and keep your aim much higher when you move around. As it is now, if someone jumped out at you, you’d shoot the floor in front of them. You want to move around with your aim already at headshot level. That way, if it is a snap reaction fight, you’ll win. Pre-aiming for corners basically means strafing around every corner, so if someone is in the blind spot, you’ll be on them before they can react. Hopefully at headshot level too. Don’t move so much when you shoot. Drop to crouch. Watch this old video and notice how everyone is always aiming at where they expect someone to be.

Yep. Keep your reticle where people are coming from.

Thanks for the advice. I do tend to follow most of it already most of the time. (Mainly the aiming into corners) My video doesn’t show it because it’s edited.

As for the dropping to prone - I’ll give it a try next time but I really think it will just make me a worse player. I don’t think it’s as effective on the PC as it might be on the console. (I am often able to keep shooting at, and kill people who do it to me)

I move about because an erratic target is more difficult to hit. It seems to work well for me (especially in distance shootouts). It also helps the aim - If my reticle is slightly to the left of someone then moving my body to the right will provide a smaller and more precise adjustment than swiveling. It’s like having two gears - mouse for the big/fast movements, keyboard for the small/precise ones.

Nah, not prone. Crouch, like take a knee. Crouch is effective because it gives you an accuracy boost when the time it takes to switch to iron sights would get you killed. Juking isn’t very effective. The people who’re going to miss you because of some movement were probably going to miss you anyway. There is no reason to cock up your accuracy to avoid them, since anyone who can double tap you from across the map is going to do it even if you’re moving.

Ah. I guess I wasn’t reading carefully enough :slight_smile: I do crouch when the situation calls for it.

‘Juking’ as you call it (I didn’t know that was its name) actually improves my accuracy for the reason I mentioned - It allows a different ‘gear’ of reticle movement. If the person I’m aiming at is slightly to one side of my reticle it is often better to move my body to correct it than it is to move my angle of aim.

I genuinely think the way I play suits me well and if I start abandoning it I’ll do worse (than I do now) for a while before I start to do better again.

Most other players do the same things - move about while in gunfights. Those players who stand still tend to get killed more easilly by the move-abouters.

I don’t want to seem like I’m ungrateful for the advice, I do appreciate it. I just don’t take advice well :slight_smile: I tend to feel more comfortable just doing my own thing :slight_smile:

I’ve been playing for a few weeks now(name: gerry_aldini) and one thing I’m noticing is that I cant take two steps most times w/out someone shooting at me but whenever I use the RC carbomb I can drive around until it self-destructs w/out ever seeing a soul…

damn addicting game, though. I had to move my office back upstairs because I was wasting too much work time playing down in the family room.

word!

And on small maps too!

(I think if other players are anything like me, they’ll stand or crouch behind some furniture in a room if they hear an rc car nearby. You don’t have very good peripheral vision when controlling the rc car because you’re using your directional controls to steer the car… so it’s easy to miss someone in the corner of a room behind a cooker)

edit: Also, a surprising number of people can one-shot an rc car the split second it comes into view from four hundred miles away. So when I’m using an rc I tend to avoid just driving around in the open. I keep to the edges of things and change direction a lot.

I also put my claymore near me if I have to do something that requires me to leave my body.

I’ve re-watched some of my youtube videos, and I now realize why they prompted two of you to give me the aim where you’re going advice.

When you first suggested it LOUNE I didn’t fully understand the concept. I just thought you meant be pointing where you are going all the time. This didn’t make a lot of sense to me as I thought I was doing that (with a slight angle towards the ground).

I now realize you probably meant what Palooka suggested - have your aim active while going round corners and through doorways and point where you expect people to be. Is this what you meant?

In many of my videos you don’t see me doing this. I run round corners and kind of just look but not in the down-the-sights mode. Luckily I tend not to fall foul of doing this for most of my play (there is one situation in one of my Jungle videos where I run into a room and get killed by a guy who was in the room)

But since those videos, and as mentioned in my reply to Palooka I do tend to stop and walk-aim into rooms and round corners. I feel it puts me at risk due to the slower speed I’m moving, but that the benefit outweighs the risk, so I do it most of the time.

Sometimes I’ll ignore the rule in certain situations, such as if I am escaping a situation I know I’ll lose.
I also want to mention that I hope I didn’t offend you Palooka by half-rejecting your advice. I do appreciate it. I just think part of it (don’t move around so much) doesn’t suit me well.

It might not suit PC play well either. MOST of the time the good players ‘jiggle’ about while they are shooting at someone. It makes THEM a harder target and it allows them to add the strafing effect to their aim, which improves it.

Yep. You always want to be strafing to avoid any bullets. I’s more exaggerated in, say, Halo (example), but that’s because prolonged accuracy is most important. In Call of Duty, every weapon is so damned lethal, but the lethality is toned down a bit, compared to Modern Warfare 2. Strafing can give you an edge. Even a very good player, if they’re just standing still, will get hosed by someone that’s not as skilled, but seemingly dodging bullets.

Like we’re discussed previously, you’re a bit of a weekend warrior, you’re not ultra competitive, and you play free for all. You’ve got some bad habits ingrained, but none are deal breakers.

What are the perks/loadouts you’re using? I’d imagine that the weapons/perks/killstreaks you pick are pretty different from mine, and for very different reasons.

About 90% of the time, I use the PSG1 with the ACOG scope. Snipers are totally boned in this game, and it’s a rough go on some boards for sure. That doesn’t stop me from doing it, though. For perks, I’d love to keep Ghost for everything, but I roll with Scavenger with the PSG1 setup because I only start with 20 bullets. The ACOG scope on the sniper rifles sways, so some shots that appear to land don’t because of the sway, so you need some extra ammo. I have Hardened (still need to shoot aircraft to get Hardened Pro) and Hacker Pro.

Outside of that, I’ll roll with the A74u with extended mags. I’ve been tinkering with the grip instead recently, and that works nicely, too. Everyone and their mother uses that gun, so it’s not hard to find ammo laying all over the place without Scavenger, so I use Ghost Pro. I use Sleight of Hand Pro for the second perk, but I don’t give a shit about faster reloads. I use it only to look down the sights faster (too bad it doesn’t work for sniper rifles). Hacker Pro is the third. Sometimes I use the Commando or AK 74 for a change of pace.

Another class I like to fuck with is the silenced SPAS. You can be extremely lethal, especially to a group with it. SPAS, silencer, Sleight of Hand, and Hacker Pro.

Warlord Pro, Scavenger Pro, Ninja Pro

Ak74u with Extended Mags and Silencer. (Or commando with same, if using my assault class)

Equipment: Claymore.

Killstreaks (this varies. At the moment it’s rc-xd, napalm, rolling thuder)

I didn’t use the ak74u at all until someone in this thread suggested it.
Warlord Pro - I like always having stuns (and to a lesser extent - semtex), and being able to use both extended mags and silencer.

Extended mags - One of the most frustrating things for me in the beginning was running out of ammo in the middle of a gunfight.

Silencer - combined with ninja pro I like doing things stealthily. before this I would often be hunted down by people who saw my blip on the radar and/or heard me fire my weapon.

Ninja pro - Almost goes without saying. I like people not being aware of my presence.

Claymore - I just love it. I used it all the time in MW2. I am quite successful with it, and to be honest the alternative equipment seems rubbish.

I have wondered about using sleight of hand, but I think I have to give up warlord for that and that will be a hard move to make.

I guess weekend-warrior is what I am. I play for about 1-2 hours after work (any longer and there stops being any decent low ping servers to play in)

I don’t care at all about the faster reloads for Sleight of Hand Pro. It’s worth being able to look down the barrel faster. Try it for a few games and see if you agree with me.

The AK74u is a tad overpowered. Really, all the assault rifles are so accurate at range, especially if you feather the trigger. All the better players pretty much exclusively use the 74u. The Famas is another pretty used weapon. Give it a shot if you want a change of pace.

I think you put too much stock into not being detected. In my estimation, you’re REALLY missing out on the secondary function of Sleight of Hand Pro. Enough people use the 74u, so you would be able to pick up ammo pretty much all over the place. Rock the silencer if you must. I’m partial to the extended mags, but I know a lot of people that swear by the dual mags. The speed of the first reload is even made faster with Sleight of Hand, so there’s that, too.

I’m also super partial to Hacker Pro. Marathon has its perks, but knowing where people like you put equipment is invaluable. Not only that, but I can just hack your claymore and make it work for me.

Ninja Pro would work a lot better if Treyarch didn’t explicitly try to stop sound whoring. Nevertheless, if you use headphones, you can catch movement above and below you.

As far as equipment goes, I used to use the claymore 100% of the time, but have now moved further to the motion sensor. I think that’s even more useful than the claymore, if utilized right to watch your blind spots. Not only that, but with Hacker Pro, you can effectively have two motion sensors up at the same time, assuming someone else is using them. I use the tactical insertion more because I play more team games than you do.