Carnival of Monsters

Just got this. It’s a fun drafting game by Richard Garfield (the creator of Magic the Gathering). It actually has a lot of the trappings Magic has. Lands, Monsters and good art on the cards. But it’s not a combat game. The theme is you are a Monster Hunter who traps monsters in an effort to Join a Monster Hunting Society. You pass cards around a table and draft lands, monsters and other types of cards to try to accumulate the most points (monsters are worth points) at the end of four “seasons”. So far I really like it although I have only played it a couple of times.

Just wanted to bump this thread because wife and I have come to really really like this game. It is a light, casual easy to learn card drafting game with really nice art that plays quick (maybe too quick since we instituted a house rule to make our games longer) but also has interesting strategy. Highly recommended.

One last bump because this game is only $20.99 on Amazon today. It is one of my favorite games so if you have any interest today is a good day to get it.

This has nothing to do with the Doctor, then?

I looked at it on the Geek and saw that it has a “rotating hands” mechanic similar to 7 Wonders.

I hate that mechanic, so I passed. But thanks for the rec!

I’ll check it out. We like MtG. This sounds interesting.

No but when I tried Googling the game I found out a lot about that episode :slight_smile:

ETA: it is very Magic friendly. You play lands to play monsters. One of the reasons I originally got it is I felt like it would be easy to teach my wife since she was familiar with Magic.

Which one is easier to start with?
I was resisting MtG for years, but when my close friend started to draw art for cards… I think I should know it better. (don’t look for logic here. It’s “alternative” in my case… maybe even none)

MTG is an entire world and sub culture while this is just a game in a box so I would say this is easier and less complicated. They do have some superficial similarities (you play lands to then play monsters/creatures), but in Carnival of Monsters playing them in the point. You play them to get points to try to get more points than your opponent. In Magic you play creatures to beat your opponent; there is a whole separate game to be played with the creatures where you attack block or do a hundred other things.

CoM does have it’s own depth (I have been playing it for a few months now and still feel like it is fresh) but it can’t compete with 25 years of Magic cards.