Yes, can do.
Ok, spent the whole of the 14th traveling and most of yesterday sleeping the travel off. But I’m back, I’m going to reexamine my position and make a move soon.
15… 0-0-0
This has been more or less my plan from the start, but I briefly reconsidered it because… Well playing glee is a bit intimidating. But, I said I wanted a tactical game and this should do that. I think it’s a sound idea, but honestly I mostly play other 1200 rated players so I am very much out of my depth now.
The game is livening up!
I see a couple of plausible game continuations from here:
16. …Nb4 (trying to force …d3) 17. a3 d3 (…Nc6 here is just wimpy) 18. Qe4 winning a (key) pawn
or
16. …f6 17. Ne4 fxe5 18.Bg3 (a 'positional ’ pawn sacrifice to give the White Knights ‘outpost squares’ on d3 and e4)
Those spoiler boxes are mocking me.
I haven’t looked yet, and I won’t till the game is over, but I’m wondering if my move came anywhere close. The middle game is the point where I feel I tend to make very basic errors, but I’m feeling like I have a bit of initiative and want to build up my attack with 16…Rdf8. But I have reached the stage where every move I make leaves me feeling like I’m missing something better that is obvious. That said, I don’t see how glee’s last move negates my idea and maybe I have a little bit of tempo?
It would help if I had any clue as to what he was thinking.
One of the benefits/harms to my game that comes from playing the same person primarily is that I can pretty easily guess his moves before he makes them, but I have no clue where glee is going right now.
NAF, I appreciate you not looking at the spoiler boxes - I don’t want to be effectively playing myself!
However they are jolly useful to:
- show my thought processes
- keep spectators informed
I suggest you now look back at the earlier spoiler boxes, because the game has moved on past their contents.
It seems to me that 17…f5 18. exf6 e.p. Bxf6 is reasonable for Black, or have I overlooked something?
17…f5 18. exf6 e.p. Bxf6
Sorry - you have missed that I win at least a pawn with 19. Nxc5
After 20…Qe8.
Behold the power of the center. White’s knights strike the kingside decisively while still delivering threats as far as the c file. Will glee cash in his chips and take the decisive material advantage or try to maintain the central squeeze for a few more moves? We shall see…
Sorry, which variation led to 20. …Qe8?
I do like a decisive material advantage!
(Also whilst keeping on the pressure is fun, there’s always a chance of a mistake or a surprise defence…)
No need to apologise - thanks! Maybe Black could play …Na6 first, then?
I was wondering the same thing?!
Whelp I spotted a counting error on my part. I should have placed my rook on g8 rather than f8 I think (move 16)
But, on the other hand, I think I figured out what glee is up to.
I don’t think it will make much difference where your rook went (if it had been a blunder, I would have let you take the move back.)
My plan was to get my pieces onto good squares* (especially my Knights) and I’ve achieved that.
To improve my position, I intend to play a3, followed by b4. This opens lines to Black’s King (the usual plan when Kings have castled on opposite sides.)
*the pawn structure is the main clue to which squares these are.
Here the Knight on d3 blockades the black d-pawn, attacks the Black c-pawn and cannot be driven away by a Black pawn (this is known as an outpost.)
The Knight on e4 attacks the Black c-pawn, could jump into d6 and can only driven away by f5 (which ‘commits’ Black.)
I still think I’d play 18…f5 19. exf6 gxf6 with either e5 (to shut the White bishop out) or f5 (to attack the e4 knight) to follow. And hope that the massive hole on g6 doesn’t come back to bite me later.
18…f5 19. exf6 gxf6 with either e5 (to shut the White bishop out) or f5 (to attack the e4 knight) to follow. And hope that the massive hole on g6 doesn’t come back to bite me later.
Ah yes - but I would play instead 18. …f5 19. Nd6+ Bxd6 20. exd6, when I control both e5 and g6.
I see. In that position Black would like to play …Na5, to attack the c4 pawn and prepare for …Nb7 (challenging the d6 pawn), but that loses to Ne5.
It is typical of middle game positions where the players have castled on opposite sides that both sides try to open up the enemy King by advancing their pawns on that side.
I am confident here because:
- White’s pawns on e5 and h5, plus my centralised minor pieces (i.e. knights and bishops) slow Black’s advance on the Kingside
- a future b4 by White rapidly opens the Queenside
The one in the link you posted in post 29 of the game thread. Looks like the link had extraneous moves that weren’t actually part of the game.
That link went 17. Ne4 f6 18. Nd3 fxe5 19. Bxe5 Nxe5 20. Nxe5 Qe8 and had Ng6, forking the rooks, available.
But the game went 17. Ne4 Na6 18. Nd3 Rhg8 19. a3.
Not sure how the extra moves got in the link.
Myself, I’d reject exf6 outright just based on the fact that it opens kingside lines. I invite Black to bypass pawn exchanges, keeping that side closed and my king safe.