Now, see, I’d say that shows that a Kubrick movie is more interactive than this game, because it requires more input and effort on behalf of the audience to get returns.
Almost totally incorrect. This is exactly the sort of publicity marketers crave above all others: word of mouth. It’s far more effective than all the paid ads in newspapers, television, radio, and billboards combines. Word of mouth made The Blair Witch Project the most succesful indie film in cinematic history. Word of mouth turned Firefly from a failed half-season TV show into a major motion picture release. And negative word of mouth is the best advertising there is, because if there’s controversy, then people are going to seek out your product just to find out what the big argument is all about. This has been to the enormous benefit of an incredibly diverse selection of movies, from The Last Temptation of Christ to Silent Night, Deadly Night. I guarantee you, when the people who made this game were planning it, they were counting on people expressing shock and outrage on radio call-in programs, letters to the editor, and most of all… on internet message boards.
Now, I don’t care about this game one way or the other. They’re not getting any of my money, but I don’t care how much of everyone else’s money they get. You, I presume, do care. You said you wouldn’t mind if the Kennedy family sued them over this (although I can’t imagine what the complaint would be). If you want this game to fail, the most direct way you have of making that happen is not to talk about it. Treat this game like you’d treat a troll here on the boards. Ignore it until it goes away. Otherwise, you’re just playing into the hands of the people who made this game.
I don’t think a meaningful analogy can be drawn between an incompetent individual seeking employment, and a controversial product being marketed to as many people as possible.
Having played an enormous number of games where you punch someone in the face, and watched an enormous number of movies where other people punch someone in the face, I have yet to see any meaningful difference between the two experiences.
