Computer Games

I loved Diablo, so I am waiting for Diablo II.
I also loved the “Might & Magic”, but they are not getting better. Rehash, but still an old reliable.

Goose That sounds like a plan. It might be interesting. I’ll have to figure it out a bit first though.

The Sims has looked to be an interesting game I just never got around to buying it yet. (I have limited cash I had to do a fair amount of babysitting to pay for V:tM R)

Why do some of you dislike Myst? I’ll admit it was pretty tough to beat. Actually I lasted two weeks with just getting into the next two levels before I printed out all the hints and tips to beat it. smiles sheepishly Ah well. And maybe I’ll get Riven sometime.

Another game that I particularily enjoyed was Legacy of Time 3. It took me a little while but I managed to beat it on my own. (And someone on the website said that it was the hardest they had made… hmm ah well)

Sim City 2000 I sorta gave up on. I couldn’t seem to figure it out. (Plus I just like building the cities to watch them be destroyed…)

Lynn, you want to talk about video games, eh? Well, for me, the old ones are the best ones… the original Final Fantasy for the 8-bit NES system is legendary (and I finally beat it just two months ago!! Woohoo!!). And then games like Blaster Master, Metroid… ::sigh::… how I long for those again… Most games nowadays don’t even come close to those old ones in terms of funability.

Myst/Riven: Sucked because they were nothing but glorified slide shows.

Hey, has anyone heard of Daggerfall? Man, that game was just insane… it had a virtual world supposedly the size of the ancient Roman Empire. Jeez, just playing that game was nuts… you go insane just by the sheer size of what’s going on. Graphics were cheap, and it easily got boring (and it was easy to get lost), but it was an impressive game.

Daniel, if you’re waiting for Diablo II… trust me, man, it’s WELL worth it… ::swoon::… three cheers for Blizzard!

StarCraft was kind of nuts, as well. I built my own series of ten levels for it (but then my idiot dad deleted it!! Arrgh!!). I still go on Battle.Net occasionally and rack up a few wins.

I’m also a huge fan of the Ultima series (though 8 and 9 were disappointing). However, Ultima 7 and the expansion, Serpent Isle, were really insane games to play. Incredibly immersive environments, and huge plots, huge worlds to explore…

And I’ve recently gotten back into Roller Coaster Tycoon. THAT’s a fun game.

And Worms: Armageddon, Mechwarrior 3, Aliens vs. Predator, Fallout 2, Might & Magic 6 (man, I remember the FIRST M&M)… the list goes on…

I’m a sick SOB.

I liked the original “Castle Wolfenstein”, despite it’s campiness.

I was a real addict of that really old game on my school’s network computer: Hack. I was seriously addicted to Hack–to the point where my attendance in classes suffered a bit :eek:

I even managed to “temporarily disable” a half dozen or so computers :stuck_out_tongue: to keep the “load” down (if the network’s load was too high, they’d kick people off the games).

I liked Hack’s predecessor, Rogue, but not nearly as much. Also found out you could cheat by wielding food.

I also liked Ultima, probably my favorite of the D&D type computer games.

There’s another game I really liked, but I can’t remember it offhand. It was a starship type of game which didn’t have a lot of combat–you did a lot of exploring and would occasionally fight battles, but had to save the universe.
I would play this game for…well, even longer than I spend on this damned board! I think it was called “Star” something, had one of those anti-piracy decoder wheels. Anyone know the name of the game?

I forgot about Worms: Armageddon. That is a genius of a game. Me and my friends are all about the same skill level so we can play forever until suddendeath. But it sucks trying to explain the game to people who dont know.
“Worms? You’re Worms? Worms with guns? Sure…”

I played Quake quite a bit in it’s day, and now play Quake3. (I skipped Quake2, it was too cartoony). I’ve been known by many names: The Tick, Hollowman, and now 0xdeadbeef. I think it’s about time to switch names again, but nothing’s really jumping out at me except for maybe “noophage” which I already use for my AIM screenname.
Sometimes I play mp3s in the background while playing. Nothing gives the John Woo effect like Sarah MacLachlan or Vivaldi in the background as you blow up everybody in sight.
The Matrix soundtrack also works quite well for a more expected fit.

Prodigy’s Music for a Jilted Generation gets my carnage mode going .

On the subject of music for video games, I must report that The Best of the Guess Who seems to go terrific with Turrican II.

the games that i’ve anticipated the most are:

Quest for Glory 5
Monkey Island 3

they were great!

That’s about my feeling regarding Myst. I never even TRIED Riven. I also have some hearing problems, so it was hard for me to solve some of Myst’s puzzles. One puzzle in particular required you to turn microphones to pick up sounds…but there were no hints in the game (that I could tell) of HOW to turn the microphones! A really good game would have given you hints.

Contrast this with Return to Zork. The game gives you subtle hints as to how to solve puzzles. I’ll give specific details if anyone wants them.

And I might pick up Z: Grand Inquisitor. Do I need to be able to hear the audio clues, or can I rely on my vision?

As far as I remember, you can just rely on your vision. I liked GI a lot better than Nemesis, and I don’t remember anything in GI as blatantly audio as, say, having to play a certain tune on piano keys or anything.

I loved the old Infocom games, I played a bunch of them back in the 80’s. If you liked those games, check out the Spellcasting 101 and 202 (or something like that) games that Legend (I think) Software put out around 1990. They were written by one of the Infocom guys (Steve Meretzky, I think).

And in case you missed it, as a promotional thing, another Zork text game (by one of the original authors!) was released when GI first came out–Zork: The Undiscovered Underground. It’s freeware, and you can download it here.

Maybe we should all arrange a big SD-Gamefest sometime in the future… like, meet on Battle.Net for a good ol’ game of StarCraft or somethin’…

Thief & Thief II, which I will probably be still playing years from now. There isn’t a first-person game out there that matches their atmopshere.

With the recent demise of Looking Glass Studios, maybe there never will be one that does.

I am eagerly awaiting the release of Geoff Crammonds Grand Prix III. GPII was awesome (still is, 5 years after its release!) and this promises to surpass it by miles and miles…

Also, I am a huge Tomb Raider fan.

Starcraft? Ha!!! Total Annihilation beats that any day of the week. Age2 is cool, and I also play alot of everquest. Quake is dull, Half-life was much better.

Total who? Please… StarCraft has a unit that hums “Ride of the Valkyries”, guaranteeing it’s place in the annuls of Game Godhood. Total Annihilation is… well… a cheap knock-off. And the story sucks.

I had Thief, but then my brother lost it. And I had been really excited about it, too… grr… siblings suck.

Agree with you Barton, on Thief. Best atmosphere for first-person and really intriguing idea rather than just kill kill kill.

The game I had to have, begged and pleaded, couldn’t wait for was Pacman for the Atari. (Okay, I was real young.)
Also loved Kaboom! from that era as the really simple type game.

Zork series of course are classics. most other Infocom games, too.

The best wargames I spent much time on was a series from Sid Meier and Ed Devers(?) on WWII N. Africa and Europe. You set orders, the units moved in accelerated real-time; you didn’t always have perfect intelligence. Both numbers and effectiveness of units was important (something almost never seen in larger scale games. Most games a unit down to 1 point still attacks/defends with the same force). On the C-64. I still run it on my emulator sometimes.

The game that came closest to an interesting interactive (or guided at least) movie was The Last Express. Beautiful storyline, and nice historical feel.

Escape Velocity and Override had me stuck in my chair for days at a time. Nearly caused medical problems.

Best game I ever played ever was Red Storm Rising (modern ('80s modern anyway) sub sim.) Incredible detail yet still playable. All the detail made sense, but didn’t have to be managed at every moment; a vague awareness and brief glances were enough. It moved at a perfect pace, and even had a storyline where not every mission was critical. Seven years after it came out, I checked some reviews of sub simulations and it still was not considered to have been surpassed. I doubt it has (and it ran on a 64k machine! BTW if anyone knows where a C64 disk image can be found, please let me know.)

panama jack


bash skeleton with raft
>That doesn’t seem to work.

Oooh… I just remembered Full Throttle… now THAT game was SOOO much fun. There was one section where you send robot bunnies across a mine field in order to clear a path, and “Ride Of The Valkyries” plays as all these bunnies are blowing up all over the place… “Let me go, or else… I’ll bleed all over your driveway!”

And remembering Full Throttle made me remember Day Of The Tentacle… I’ve never found a game with so much cartoony humor anywhere… boy, Lucasarts sure can make a game (except Rebellion).

i will be taking a week off work when metal gear solid 2 comes out in 2001.

oh boy.

Cheap Knock off? Show’s what you know. TA was out loooong before Starcrap. YOu haven’t played TA have you? True 3-d terrain and units, intelligent(as far as computers go) units, land, air, and sea units, much better looking maps than starcrap, and the soundtrack to TA spanks starcrap hands down. Yes, the story is weak, but hey, the game kicks ass.

I had Daggerfall, awesome game for the time, I really liked being able to design your own spells.

I just found out that I have been chosen to be a Diablo II beta world stress tester. Oh joy.