Say what dragon? You dropped a powerful artifact with an interesting backstory? Too bad it’s not as good as the +5 weapons with 3 types of elemental damage I made a few weeks ago in my living room.
I’ve found I dislike crafting in most rpgs that I see it in. I really like the aspect of finding loot from quests and hard encounters. When everyone in the party is already wearing Boots of Striding +8 that you mass produced, finding a new pair of boots isn’t all that fun.
Note that I’m talking specifically about the type of crafting that’s generic, produces items as or more powerful than what is found elsewhere, and not very limited. I love Baldur’s Gate style crafting where you take unique parts of a unique weapon, and make it whole through some effort. Making a hugely overpowered item by just using gold, experience or some not that uncommon materials feels very lame to me.
I guess a crafting system like in Neverwinter Nights 2 frees the item designers from making loot for every single different play style. I used crafting very little in NWN2 and Mask of the Betrayer, and I felt it was more fun for me that way. It still felt a little like I was gimping myself voluntarily, as the crafted stuff was a million times more powerful than anything you can find anywhere in the game otherwise.
It also still leaves the problem of who to design the difficulty for. If you assume full crafting, the game may become impossible for people who do not use it. If you assume crafting isn’t used, it’ll become laughably easy for those who make use of it.
I recently ran into a DnD rpg called Knights of the Chalice. It seemed interesting at first, but after some reading I found out that you’re expected to make heavy use of crafting to get through the more difficult encounters. It made me somewhat lose interest in the game. It just doesn’t feel as epic to make your own gear in an afternoon, than to find them piece by piece from the lairs of dragons and other powerful creatures.
To me items of power should be found, or at least crafted through special events, quest chains or by finding their parts. I wonder if anyone feels the same way?