I have played maybe 300 hours or so total with a barb in act 4 inferno and a wizard in act 3.
The main source of enjoyment for me is progressing the game, questing, etc. Finding items are great but only to the extent that they help me progress. I didn’t use the AH until I couldn’t progress any further. When I got to inferno, it was a massive gear check. Basically everything you need to do well in act 1 doesn’t drop until act 1 so when you get there it’s a death factory.
I farmed act 1 for some time and finally was able to do well enough to pass it. Then Act 2 was the same story all over again. No way in hell I could take a single boss pack. That meant I had to go back to act 1 and do runs there. Over and over. And over and over. Lots of them. I finally got to the point where act 1 was pretty easy. Repeat the same for act 2. Act 2 is now pretty easy and given I’m using the most overpowered build for barbs (double tornado), I find it not that hard. Act 3 however, I get killed by normal trash mobs. The game is setup so that as I move further and further, I feel weaker and weaker. I want to be stronger.
Most items are just crap. I dont even bother picking up rares that aren’t lvl 60+ because they are a waste of time. I immediately salvage legendaries for the materials to save inventory space. And with the ridiculously low level cap, I can go 10 to 12 hours of game play with absolutely no progress. No new items, no new experience, no progress. Not quite sure why that’s rewarding. At least in D2 there was experience towards a higher level. That’s not that fun.
4 player max games. Really? You can’t even have a game with 1 of each class. There are serious disincentives to playing in a group, even with 2 people. I want to play with my friends but it’s more efficient to solo. D2 was a theorycrafting game to min/max your character. To min/max in D3, you play solo. That is a major fail.
Ultimately though, it’s the gear check. To get the gear you need, you need to pass the point you’re at. And even then, the gear will never drop. That overshadows the lack of build diversity and lack of incentive to replay. In D2, I had several builds of the same character to do different things. And past inferno act 1, everyone needs the exact same gear, mainstat, vit, all res. The only way to really boost your dmg is going to be crit chance and crit dmg as well. Anything that doesn’t have that, is worthless. And you need life on hit because of some stupid 80% inferno penalty for life leech.
And yes, I still play most nights for about 2 hours because I still like the game, but if 1.04 doesn’t fix some major issues I think that’s it for me.