Beat it over the weekend.
I’m mostly disappointed with this game, even though there is a lot that they did right and that I enjoyed.
They nailed a lot of story moments, like finding skyhold, like the time spent in the fade, like Val Royeaux, like most of the companion sidequests. The main storyline quests were well written, well executed, enjoyable, and rewarding (as long as we’re not talking about loot).
It’s everything else in the game that suffered.
Combat was just dumbed down. It’s that simple. Couple it with an ABSURD attempt at a tactical interface (monkeys would have done a better job, provided at least ONE such simian had played a PC game before, a PC game like say, oh, BALDUR’S FUCKING GATE or the Original Dragon Age). The combat is very flashy and at times looks really good. But it’s just not engaging for me. I was expecting combat to be a number of tactical set pieces that I had to puzzle my way through… instead I got mostly dumb AI mobs rushing at me and a game that begged me to button mash my way through it all, and even fought me, if I dared attempt to engage it on a more strategic level.
Loot was terribad. I didn’t expect Diablo 3, but this was on another level of bad and boring. Bland and generic items, small number of models, specially when it came to armors, very little variety in terms of special abilities/powers. Add to that what is a frustratingly obtuse and inefficient inventory and crafting system, and the entire thing overall has got to be one of the most boring tasks this game forced me to suffer through.
Which brings me to the sprawling areas of Thedas we got to explore. The ones I saw were all beautiful. From the jungles and forests, to the jagged bluffs over looking the sea, to the sands of the desert.
Too bad there was never anything REMOTELY interesting to do in the vast majority of them. Nothing of interest ever happened in any of these massive places. They felt like generic MMO’s areas on an empty sever. The starting area, with the templar and mage fighting had the most potential, but the whole conflict was dumbed down to random NPC’s milling about.
There were numerous areas I just didn’t even bother visiting, although I believe I did most of my companion’s side quests (ignored Viviennes). There was just no motivation to do so.
I liked the twist at the (very) end though. I’m just not sure how enthused I am about a sequel or expansion.
Oh well, there’s still Pillars of Eternity and Numenera to look forward to. Also got to finish up Wasteland 