Not intentionally, but I do lose interest in a sort of fear of finishing. I have to push myself sometimes. I never finished, for example, Fallout 4, Morrowind, Breath of Fire III, and Chrono Cross. I also beat the main campaign in Fallout 3, but never finished the second ending in Broken Steel. And never bought Mothership Zeta.
Fallout 3 (with BS) and 4 are playable after you beat them. New Vegas and the earlier games have a bigger psychological hurdle because they actually end when you beat it. But in NV I got the NCR, House, and Independent endings because you can make your choice at the same moment. The Caesar’s Legion ending is a little more exclusive.
Ironically, last night I was wrapping up Wildlands. Killed/captured all the bosses and big leaders and just needed to finish up the Big Boss Guy. Finally secure that I’ve done and seen all there is from a plot/story perspective. Go through the final mission, just enough time to wrap it up before I needed to hit the sack and end the game. Then it says “Hey, replay the final missions for the alternate ending!” :smack:
I’ve thought about it but to be honest, I think it’s pointless to not finish a game just because it’s so great. I find that I take a lot longer such as the recent god of war, but I always finish it because honestly how can you not? If the game is so great I just don’t see how or why you can hold yourself back from finding out what happens.
Well I think in a lot of cases it’s not refusing to finish, but getting sidetracked by life and forgetting to play, or getting bored, or rationalizing that it’s been so long since you’ve played it will take some extra time to get into the swing of things, or the plot is forgotten.
Or the main quest doesn’t matter that much. Such as in Morrowind and Oblivion. The fun is exploring the world and doing all the piddly stuff, I don’t really care that much about advancing the main story.
The only game I really enjoyed where I gave up before finishing is Grand Theft Auto: San Andreas. That’s not because I loved the game so much I didn’t want it to end – it’s because I found the last mission so long and fiddly that I got tired of failing it over and over again.