I’m a frustrated gamer. I generally dislike console RPGs, and I played them from way back when: starting with early PCs and consoles (C=64 and Intellivision, anyone?), through to vanished consoles like the Neo-geo and Jaguar, and to the predecessors of today’s cutting-edge hardware. I remember the scripted RPGs that were actually fun, but none of these games are even RPGs to begin with, as argued in this old thread.
If there’s one thing I can’t stand after too many years of exposure it’s the young men who look like girls and who wave around swords bigger and thicker than they are. Oh, and they have weird-coloured hair. There’s enough of that on TV, why does it have to pollute my other hardware?
I don’t think it’s the linear storyline that ruins these games (a linear storyline can be thoroughly enjoyable in other genres, like FPS), rather I think it is the execution and the lack of playability in between those frequent video clips – everyone loves nice video, but why even bother with the game? The landmark Resident Evil series was very linear, but highly immersive and enjoyable because of the innovation and skilful execution involved. It generated suspense and excitement in a way that watching anime video clips of girlie-looking men simply doesn’t. It relied on skill at the controls without being obnoxiously annoying and restrictive. Obviously it did not pretend to be an RPG, but I’m just pointing out that Japanese game developers actually have wads of skill and potential when they move away from the formulaic console RPG / lame anime approach.
An interesting RPG from a couple years ago is Arx Fatalis. It used the visually grabbing first person point of view with its potential for immersive action, and piled on RPG elements such as XP, stats, armour, equipment, magic, quests, etc (in fact, the magic system is brilliant, it’s probably the first game to use mouse gestures for spell-casting, which makes hurling that ball of fire rather more interesting than the standard). if you haven’t heard of this game, think of the oldie Ultima Underworld on steroids. Regarding the story development. it was rather linear, but you could explore pretty much the entire game world in any order you wanted, if you wished. Pretty good graphics with rich textures, excellent sound quality (the atmospheric moans and “drip-drip” in the goblin dungeon are excellent). Imagine Morrowind on a smaller budget, with less hassle, better graphics and sound, and a few more narrative restrictions (you can be an evil murdering thieving bastard if you want, but can’t quite become a vampire or a werewolf). A truly interesting experiment–look out for the sequel soon, which is expected to improve on the flaws of its predecessor.
Knights of the Old Republic was also interesting, as someone mentioned. It wasn’t as much immersive fun as its cousin Jedi Knight games, but it allowed you to make a significant range of choices regarding characters, travelling, and storyline, and allowed you to develop as you wished that classic RPG staple: your adventuring party. While it wasn’t an RPG in the purest sense of the word, it was also not the totally scripted Japanese approach, and did not rely on predetermined character and story progression.
I see essentially little difference between the classic Don Bluth laser disc arcade games (Dragon’s Lair) and console RPGs today. It’s all about engaging in minimal action when cued and then enjoying the subsequent visual display. Don Bluth was cool in the 80s, but come on, today we have the ability to enjoy rather more complex products than that, such as those involving complex light-saber combat between plot-lines! If I want to watch some anime I have a fine collection in my DVD library.
I also gave up on on-line RPGs, even though I once thought they’d be promising. There just doesn’t seem to be any MMORPG out there that is properly immersive – there’s always some idiot using SMS language and power-gaming instead of just enjoying the game and, you know, playing a role. I’ve given up paying subscription fees for that crap, no matter how good the engine.
The best RPG I’ve ever played on the Internet remains the oldest I’ve ever tried, and the one I recommend (without any success) to everyone every chance I get: Armageddon MUD (www.armageddon.org). Saw it first in 1992, have loved it more and more ever since, and in spite of having played it for years it never gets old. Now THAT is a role-playing game – but it sucks up a lot of life, and has no flashy graphics (or any graphics at all). In spite of this, it has managed to remain consistently in my top five list for well over a decade.