There’s a lot of background to this issue, but I’ll try to shorten it for those who could care less about the video game aspect of this. I’m trying to understand the logic of these actions from a business standpoint.
Both Activision and Harmonix have current versions of music-based games (Guitar Hero III and Rock Band, respectively) that operate on the Playstation 3 (as well as other systems, but the PS3 is the focus of this issue). Both games allow up to two players to play guitar simultaneously, but each game “bundle” only comes with one guitar peripheral. The only way to get a second guitar for either game (outside of eBay and its ilk, of course) is to buy a second bundle.
Activision’s Guitar Hero bundle is less than half the cost of the Rock Band bundle. Due to some confusion and misinformation provided by Harmonix when Rock Band was being developed, many Rock Band buyers were under the impression that they would be able to use their Guitar Hero III guitar with the Rock Band game. Many who were not already owners of GHIII were willing to go out and buy GHIII in order to have the second guitar (and get another cool game at the same time – a win-win). However, once Rock Band was released, it was discovered that the GHIII guitar did NOT work with Rock Band. There has been much wailing and gnashing of teeth by Rock Band owners and potential owners in the month since the game was released because Harmonix won’t have individual guitars for sale until February, if then.
Well, Harmonix recognized the inconvenience to its Rock Band fans and set about working on a solution. They developed a downloadable patch for the game that would allow the game’s owners to use GHIII guitars with Rock Band. And yet, as they were set to release that patch, Activision put a halt to Harmonix’s plans. After lots of finger-pointing from both sides, Activision has come out today and stated clearly that they should be compensated by Harmonix in order to allow such a patch to be released.
Here’s what I don’t get: if Activision had allowed the patch to be released, there would be a large number of consumers running to stores to buy Activision’s GHIII bundle in order to play Rock Band the way they want to. In other words, Activision gets to make money from people who aren’t even necessarily interested in their game, and potentially develops new customers/fans in the process. Instead, Activision has raised the ire of many Rock Band fans, some of whom are swearing off of Activision products altogether. And should Harmonix continue to refuse to pay Activision, the issue becomes moot in a month or two since Harmonix will be able to sell their own peripherals to the public at that point.
It feels to me like Activision is missing out on an odd and unique opportunity to make money from an unexpected source. But I’m not a business person or a software developer, and I have to imagine there is some sensible reason why a company would take the stance that Activision has. The Rock Band message board I’m on has a lot of angry people shouting that Activision is essentially a big bunch of poopy-heads, but they’re a good-sized company which has been around a long time, and I assume there’s a more logical reason behind it all.
Can someone with some business sense help me understand the potential issues involved here?
By the way, some examples of articles about this little controversy can be found here and here.