Okay, so I’ve been playing Fallout 3 more or less non-stop for the last year. I waited a decade for it, and it’s everything I ever wanted. I have some quibbles with it (who the holy hell decided it would be a great idea for everyone on Earth to be able to run backwards, shooting with 100% accuracy, faster than you can run forwards?!), but overall it’s a great game and I have a dozen or so mods to fix what I think is wrong with it.
Couple of weeks ago I decided to start a new game of Oblivion for the sake of comparison. Right off the bat I realized one major difference: in order to make Oblivion playable, I have something on the order of 200 mods, at least 20 of which are just bug-fixers. Then I started to play.
First I made a stealth character. I hadn’t tried an “evil” game before, so I made myself an assassin and played her as an utterly ruthless murderer with a heart of glacial ice who takes lives without a second thought. One thing I noticed is that, given the game is all about trampling around and murdering a long sequence of people to take their stuff, there wasn’t much difference between the “good” and “evil” games. I also noticed that since the main quest in Oblivion doesn’t change based on your actions, it made absolutely no sense. “I am a black-hearted assassin with the cold, dead eyes of a shark… but let’s selflessly throw ourselves into a hopeless battle against the forces of evil, 'kay?”
After a while, the nonsensical main plot and the effortless ease of playing a stealth-based bow-wielder (100 bow + 100 stealth + ~70 chameleon = one-shot kills of almost everything in the game), I decided to start a new game with exactly the opposite character: a heroic – but not overly bright – thud-and-blunder warrior specializing in heavy armour and heavy, two-handed axes. I would steal nothing, and would refuse to sneak out of general principles. Suddenly, from being too easy, the game jumped into the realm of impossibly difficult. Facing two or more enemies means spending the whole time “reeling” from hits and unable to get a swing in; without magical skills I can’t enchant anything, and with the few soul gems I find “in the wild,” there’s no way to keep any magical weapons enchanted for more than a few swings anyway.
It’s been a just a week and I’m already annoyed and quite ready to go back to Fallout 3 with a new appreciation for its overall balance. Yeah “small guns” is overpowered and playing a melee character is a lot harder than it should be, but it’s still head and shoulders above the best Oblivion has to offer.
Now to install the “killable children” mod and do something… permanent… about Mayor McCreedy.