Dogmeat can most certainly die (he charged a sentry bot in my game and ate a missile to the face). You can check his health if you run ahead a little (past a certain range, targeting friendly entities will show a health bar, but not after they get too close – not sure why that is). Not sure if you can give him stims, it didn’t seem like any of the dialog options included healing, unless it’s the “Good boy!” one. I didn’t bother reloading my game to save him because, well, it was a really stupid thing to do
I don’t normally accept companions, for fear of them interfering with my stealth and explosives. Anyone know if my grenades and mines hurt companions who run into the blast radius?
I accepted Paladin cross because I thought an extra person shooting at the enemy would be a help, but she’s fucking useless. I don’t think she can take credit for a single kill… wait. She did kill a brahmin cow once. I’ve killed somewhere around 200 foe while I’ve been with her. I have this stupid sense of right which stops me doing anything ‘bad’ in the game. So unless I can risk upsetting her, and the game, by telling her to stay home, I’m stuck with her.
Actually, come to think of it… She does kill a lot of the bugs and ants and things. Rubbish at slightly difficult enemies though. She just runs to them and says ‘take your best twelve shots’
Where do you get the dog from?
Oh, and the reason the health bar goes away when they get too near is that when they get near the ability to talk to them becomes active. For me it usually doesn’t work to target them to see their health even if I move away from them.
I don’t know about running into the radius but I accidentally killed Red when tossing a grenade at the Mutie near her.
OTOH, I set a Bottlecap Mine at the entrance to Grayditch when that Wilks kid came running up. Thought surely he was going to trip the mine but he didn’t.
Edit: speaking of grenades, having them go off underwater is cool! Took out a Raider standing on a dock that way.
So, anybody blow the hell out of Megatown yet? I’ve seen teaser-footage of an in-game mushroom cloud erupting out of what looks like that scrapmetal hellhole.
I was too afraid of losing quests though, so I bit my tongue and disarmed the thing. Besides, that sketchy anarchist had a fancy, silenced pistol - so, of course I had to shoot him in the face and take it. Moral relativism at its finest. During my next playthrough, I think, I’m going to exterminate everybody. Except the arms dealers.
You meet Dogmeat randomly, I think. He can appear in several different places fighting raiders (when I found him, he was panting happily in the middle of about 6 raider corpses) – I found him in some scrapyard in the northeast section of the worldmap, on my way to Canterbury Commons. It was one of the Mechanist’s sentry bots that killed him shortly after we met; so of course, I had to execute the Mechanist instead of talking him out of being batshit insane, which cost me a bit of karma. All in all, a fair trade.
That was incorrect- this game all of the creatures are their normal level the whole game- that is what keeps you out of certain places until you get high enough level.
Some folks complained that at the higher levels this made the game to easy.
In the hacking minigame, you don’t get a match for just having a correct letter, you get a match for having a correct letter in the correct position. So if the answer is “DARE”, and you pick “READ”, you’re going to have a (0/4) result.
I found Dogmeat in the Scrapyard too, I’m not sure it’s random. He’s not hostile so I doubt you could mistake him for a feral dog. He has a lot of health and doesn’t seem to get in the way like all the other companions. He stays in my Megaton house if I’m going to do a quest where he’ll get in the way.
I check his health by getting out of ‘talk’ range or using VATS.
I basically use him to pull and tank. If he pulls then I’m guaranteed a sneak attack.
I’m a little stuck in my game at the moment. I found a Ripper and sold my Sledgehammer… I didn’t realise just how quickly the Ripper loses durability! It literally loses 50% durability after fighting 6 Giant Ant Warriors. Now I can’t find anyone selling a Sledgehammer. Bugger.
Anyone else hate, hate Giant Radscorpions? Fast, silent, take a load of bullets to die, and worst of all have a bizarre tendency to freeze up my screen.
After you do the mirelurk quest for the book research, go back and clean the facility out. There’s a sledge stashed in a storeroom called the Tenderizer in about 75% condition. There’s also about 350 caps and a buttload of stuff to build with if you clean the place out. Don’t worry about killing mirelurks, the quest is done.
But I really wouldn’t bother. Build a shiskebob instead.
If you’re talking about regular sledgehammers and not Super Sledgehammers, they are commonly found on dead Super Mutants and in some supply closets. I’ve only found one Super Sledge so far, don’t remember where.
As for the money problem, it’s only really a problem up until around level 6 or so. Once you get to the point where you can kill a group of raiders without fearing for your life too much, start hitting the metro tunnels and grabbing all their gear. When you level up enough you can do the same with Muties in the DC ruins. I’m up to level 14, and my locker back in Megaton is so full it’s bursting at the seams. If I need caps I’ll take some guns over to Moira and sell them, but mostly I don’t bother.
Does anyone know where I can buy bobby pins? I’m running a bit low and don’t seem to be finding very many.
You can dump a follower by hiring another one. From what I’ve heard, there are six normal followers, two for each karma alignment (good, neutral, evil). Cross is okay, but there’s a super-mutant named Fawkes who is good-aligned as well and is much better.
The other two followers are Dogmeat and Charon. Charon will follow any alignment, and is apparently one of the best followers out there. Dogmeat will follow any alignment as well, and doesn’t count against your follower count. (So you can have two if Dogmeat is one of them.)
can only be found in the Scrapyard, and then, only on your first visit. If you visit the Scrapyard (or simply discover it) and then continue to wander on, the game seems to be glitched and Dogmeat will wander away, never to be found again.
Well I just finished it the first time(hehe rushed through the story line), now I can go back through and try everything.
All in all I was pleasently surprised, I wasn’t expecting much of a FPS, but it worked well. and I have to say the setup to the ending sequence was teh AWESOME. ;), unfortunately the final boss battle wasn’t much really. I havn’t read through the whole thread to see if anyone has spoilered the end, but I won’t anyway, because I know I have trouble resisting spoiler boxes and I always regret it.