First you need to set up a supply line between the settlements you want to link, which entails finding g a settler who doesn’t have a job assigned and assigning them to be a courier.
I don’t like it, but for the opposite reason : I find it too powerful, and I was very happy that it turned out to be useless for running out of batteries immediately after the fight in Concord.
I’m afraid that we’re supposed to be using it a lot during the game, which makes quite useless to craft other armors. Also, one aspect I loved in Fallout was the lack of ressources which seems to be non-existent in F4. Contrarily to what wrote another poster, ammunitions and weapons seem plentiful, ever over-abundant from my point of view, so no more agonizing about whether or not to use a firearm or to spare your two dozens bullets. You have a power armor, tons of weapons, ammunitions by the hundreds, etc…
Ammunition may seem plentiful, but when you have to dump multiple mags into a single enemy, numbers are deceiving. If guns behaved more realistically, having one hundred rounds of ammo would be fairly plentiful. When a single supermutant can absorb every bit of that and still be dangerous, not so much.
Fusion cores are pretty plentiful. I’ve accumulated about 30 of them just by looting. How fast you burn through one is influenced by how you use your armor. Running and jumping use cores faster than just walking. I’m more concerned about bits of the armor being destroyed, and then impossible to replace, than I am about batteries.
My best weapon atm is a legendary 2-shot laser musket. Since modded into being a 5-crank split-beam (still gets two shots per trigger). That one-shots most legendaries if I use the crit on a headshot. ROF sucks, though…and I’m pretty sure that glow kills any attempt at stealth.
My fallback is a normal combat rifle I’ve modded that can kill about 2 super-mutants per magazine, and gets about 5 VATS shots, which rebuilds said crit reasonably quickly.
Got to watch a fight between a BOS vertibird and the swan…I’m not sure I want to get into one of those deathtraps now.
And the Children of the Atom can go pound sand. As if that rad gun of theirs wasn’t nasty enough, you can’t see anything past the huge visual effects.
I didn’t use it much at first, but now I practically live in it. The supply of cores increases over time. I found four in an ammo box outside the water treatment plant near Graygarden; that’s probably random, but I’ve found a few other similar troves around the Commonwealth. Weapon vendors often have five in stock. As I noted above, improving your bartering ability can get the price down to 240 caps per core, and increase your selling price, too. That’s not too bad when you can trade a couple of looted guns for a core, or 40 pre-war money.
Fusion cores last a decent amount of time if you don’t sprint or use VATS much (I’m not sure why VATS drains so much power, but it does). I usually try to sneak when I’m in an enemy-infested area, and that might just reduce power consumption compared to full-speed running.
I just hope that if and when I install a jetpack or stealth boy on my armor, it won’t use up all of my power.
This is only vaguely Fallout 4 related, but I’m having to move apartments and apartment complexes. The letter I got with the cash due up front ended with “Welcome Home.” After spending far too much time playing FO4 this week, I just about fell over laughing.
Did it at 14 here. Went in blind, had no idea I was going to be completely outgunned, and by then I didn’t have an older save to fall back on.
I eventually hid inside the fort and ran from doorway to doorway with my rocket launcher, and fired a rocket at the queen every time it exposed its underbelly to me (then ran before it could shoot me with acid). If I was close enough I tossed a grenade as well. When the larvae came at me I just meleed them with the rocket launcher, since one hit is enough to kill them.
Took about a dozen rockets (my entire stockpile) and four or five grenades, but I finished the damn thing off.
I changed the resolution to match and got 45 minutes in before it crashed. Lost about ten minutes of gameplay and organizing at the bench ![]()
Ha, traveled to Diamond Cities to find Christmas trees and lights everywhere - checked the Pipboy date and it’s Christmas Day.
Incidentally if you’re trying to fix up The Castle’s walls, use wooden foundations in the floor section which can clip through stuff. Then use the foundation with the stairs, it’ll snap on to your concrete foundation. Then you can snap additional foundations on to the stairs, so your walls will line up. Then just store the stairs.
Power armor can’t be destroyed. If it reaches 0 health you lose the benefit temporarily, but you can easily repair it at the power armor station cheaply (for the pieces I’ve found the only material required to repair is a small quantity of steel).
Power armor, at least early on, is formal wear. Only put it on when you know you’re attending a big shindig with lots of guests. For daily wear, leave the armor at home and stick with the non-powered stuff.
Oh, word of advice - don’t leave suits of power armor lying around with the fusion core still in it. NPCs will steal it - even friendly ones. Raiders attacked sanctuary, and during the battle, Trashcan Carla grabbed my best suit and put it on, then wouldn’t give it back. Apparently, they won’t do this if the armor is unpowered.
I’m level 12 and trying to figure out what I’m doing wrong. I mean, I’m doing okay, but I keep running into these masses of ghouls and super mutants in Boston and can’t manage to make my way across it without lots of dying. I’ve done some crafting, but not enough, and I’m not finding any of the fusion cores other people seem to have found.
Cool. But did you meet the painter guy in Diamond City and have a conversation about the rules of baseball? In the 23rd century, it’s probably Annual Gift Man Day, who delivers Cram to good boys and ghouls with his rocket powered deathclaw sleigh.
Pickpocket? Yeah, on my first playthrough (restarted once I upgraded my computer), I didn’t bother playing carefully, and so when I visited Concord a raider was rampaging in my suit.
What’s your character build and equipment? If all else fails pumping a few perk points into END and the toughness and lifebringer perks will make you less fragile. If you’re hoping for a free point in END, the bobblehead for it’s a tough one to get at a low level, behind a master lock and level 39 boss fight in Poseidon Energy, on the coast at the south-east corner of the map. If you haven’t already got it, go to Shaun’s room in your old house in Santuary and look at the ‘You’re Special’ book, you can put a point in any SPECIAL stat.
I don’t think that is correct. I “lost” a leg in battle. When I got to a repair station, there was nothing left of the leg to repair. Only the frame remained.
It won’t be on the frame, but once you go into the ‘Transfer’ option on a power armor crafting station you’ll see the destroyed item in your inventory. If you try to transfer it to the frame the game’ll tell you that it can’t be equipped, but you are able to repair it then transfer it back onto the frame.
Meant to say the crafting menu of your power armor station, here’s how you do it, as you can see the health of the old T-45b legs are 0/65 but it gives you an option to repair it… or it would if I had the resources there, ‘T’ is the hotkey.
Yeah it took me awhile. Make sure you activate the repair station and not the armor itself. I even tried both but I guess I was a few pixels over and in the armor’s zone so I thought I had to do something else.
To attach it to the station just remove the armor close to the station. It will automatically attach or at least if you use the station.
That’s interesting - when you talked to her to open a trade window was it just not there in her inventory? I like to equip various outfits and hats on my settlers (more for fun and keeping track of their jobs than attempting to give them any useful armor), but I notice their main “outfit” piece they come with is invisible in their inventory list until you equip them with a different one, at which point it shows up there. Likewise, I wonder if equipping them with other armor would make the power armor reveal itself in that case.
Also, this tip was mentioned in the list of tips post someone linked upthread, but when your core is getting really low if you’re not presently in combat take a moment to pop it out and manually replace it. That way you can sell it to a vendor for a decent amount of caps instead of it disappearing when it’s completely spent.
I just experienced a strange settlement “attack” like this, however it did give me a quest notice that the settlement was under attack (I wasn’t in it at the time). I got there and it was, like yours, just one settler accused of being a Synth who got killed by the others before I could even figure out what was going on.
But what happened afterwards was the strange part. Everything seemed OK so I went on my way, checked on another settlement and sorted through some gear. Realized I wanted to take something from the workshop of the “attacked” settlement, so I fast traveled back. When I got there, all my turrets and generators (and some crops/water pumps) were damaged/destroyed, and the workshop storage was completely emptied out. This was a satellite settlement that I’d only built up a little bit and it didn’t have a ton of stuff in there to begin with, so the loss wasn’t too devastating.
But it struck me as bizarre since the “threat” had already been dealt with, and everything seemed fine when I left it not that long ago. It also greatly concerns me that this could happen to my primary base, where I’ve built up a pretty massive stockpile of primo stuff in storage. I would really like to know if it was a bug, or I missed out on doing something I should have done, or what. I note that I haven’t had this problem with other settlement attacks (where it was a group of super mutants or raiders) and I went there to successfully defend it. It just happened with this one “Synth infiltrator” attack.
Apparently fusion cores can be recharged. I haven’t tried this out myself yet, but if you place a partially drained core in a generator, it is full again.