KC - if you’re reading, don’t go any further bro.
I’m writing up a Pathfinder campaign that I’m going to run for my gaming group sometime in the future. It’s modeled on Rolemaster’s Mythic Greece, where the players are favorites of the various Greek gods. One is a demigod, and the others are Greater and Lesser heroes.
I want to stick as much to the Greek myth element as possible, which means primitive level equipment, armor & weapons. Int-based casters are out. I want to make an Odyssey type of campaign. It starts after the fall of Troy, where the players have taken part in the sacking thereof. The campaign begins with them returning home on a trireme, but because they took part in destroying all of Troy’s temples, the gods are angry and send a Kraken and thunderstorms to destroy their ship. They’ll have a session or two of fighting the gods’ wrath, then they find themselves offshore of strange lands, far away from Troy and home. The gist of the campaign is that they’re trying to return home, but the gods keep messing with them and making them arrive in other places.
So far, I thought of Cyclops Island as a first stop. Regarding the original Odyssey, I don’t think I can pull off a scenario where a Cyclops imprisons them in a cave and they escape by binding themselves under sheep. Gamers don’t think like that. So, I thought of a Cyclops tribe that found this island years ago and plundered it, not realizing it was one of Zeus’s vacation homes. In retaliation, Zeus cursed them to stay there forever until they realized the foolishness of their actions.
In Pathfinder, Cyclops have a “Power of the One Eye” ability that enables them to see the future and choose the result of the next die roll. Zeus corrupted that to where they only see an island paradise and don’t see themselves rotting and wasting away from eating livestock that’s actually Abyssal Larva.
In the past, two of their number managed to escape the island, saw that it was all illusion, and came back to warn the others. The chieftain however, thought they were trying to usurp his rule and ordered them imprisoned. However, their family members sprung them out of prison later, and they escaped the island. Among them was the chieftain’s favorite grandson.
When the PCs wash up on shore, nearby Cykes think they’re the chieftain’s returning grandson and company, thanks to Zeus’s curse. The PCs are brought before the chieftain, who wants the “grandson” to fall on his knees and beg forgiveness. Otherwise, big fight ensues between the PCs and Cykes. Will the party play along? Will they be able to convince the chieftain he’s living a lie? Or will they just say fuck it, let’s kill them all?
Anyway, after they leave Cyclops Island, the party gets whooshed to another strange location. Any suggestions?