Duke Nukem 3D (PC) - Gift from dad, IIRC. Played it for like 5 minutes before being completely fed up with having to remember like 30 button commands and removing it.
Nascar Racing 3, or something (PC) - Bought it cheap. Played it for a bit, never could get the car pointed straight, all kinds of hardware problems. 30 minutes game time at most.
Blood And Magic (PC) - Not sure where this came from. Contained pretty much every beef I’ve ever had and ever will have about realtime war strategy. Struggled horribly through the “Aelric The Avenger” scenario, got to the final battle, game crashed. That was enough of that.
Gradius II (PSX import) - Bought for $55, sold back for half that a week later. This was my “$200 for a game? Okay, fine.” period, when I was young and (really, really, really) foolish. Here’s how it went: Took game home. Started playing. 1st level: Hard, hard, hard. 2nd level: Impossible. 3rd level: Impossibly impossible. 4th level: Torturously impossibly impossible on an impossibly hard, hard, impossible, painful murderous, impossible scale of murderous impossibility. I actually complained to the store owner about how ridiculous it was (to date the only time I have ever done this).
WWF Attitude (DC) - Rental. The game that convinced me forever and ever that moving away from button mashing was the worst thing that ever happened to video game wrestling Slogged through about an hour of torturous butt kickings before returning it two days early.
Jet Grind Radio (DC) - Bargain basement pickup. I tried, but this is one of those games where it’s way too easy to fall off of things, not to mention one of those games where it’s incredibly easy to get lost. And OOTG where you have to make constant progress or it gets erased. And OOTG where there’s a small but definite chance of getting motion sickness. And OOTG where it’s really hard to find things. Two hours max game time. (I still have this, BTW.)
Burnout (PS2) - Game 1: BZZZT! Time’s up! Games 2-about 25: See Game 1. Went to Codebreaker site, begged for time code, no tice. Nice knowin’ ya!
New International Track and Field (DS) - About $18 used, later sold it back. I had hopes for this, but slapping buttons, or, worse, sliding like a lunatic, just wasn’t worth it. (Not to mention the incredibly adept CPU opponents.)
The Chase: Felix Meets Felicity (DS) - Rental. Awkward control to the 99th power, waaaay too easy to die, constant crippling time pressure. I’d be surprised if I found out I spent 15 minutes on this.
Dynasty Warriors Gundam 2 (PS3) - Rental. Constantly thrown into swarms of foes, didn’t even know what I had to do some of the time, and trying to finish missions with low health was nerve-wracking. The dealbreaker, however, was the hulking “weak point” enemies that would smash me to bits in 4 seconds because I couldn’t get at that damn weak point. To date the only PS3 game I have 0% trophies on. Awful, awful game.
Dynasty Warriors 6 Empires (PS3) - Rental. Enemies and requirements jacked up to a ridiculous degree. Played it with 4 different characters and always gave up about 5 battles in because the requirements were just too frustrating. As Xiahou Dun, ran into an unstoppable monster about 8 battles in and gave up then and there.
BlazBlue (PS3) - Rental. The most apathetic I’ve been about a fighting game in my life. The problem is that it’s black and white: either you’re a fan of extraordinarily complicated, layered fighting games or you aren’t. Put it maybe 30 minutes on this, most of it on the Litchi Faye-Ling Arcade Mode run.
Facebreaker (PS3) - Rental. Ugh. Y’know, Ready 2 Rumble Boxing is plenty pointless; the difference is that I can actually BEAT THE COMPUTER on that. Did 90 minutes or so of vs matches, got pounded into the mat in my first CPU battle, and called it a day.