There’s a newish game on Steam I’m pretty fond of, “Hardspace: Shipbreaker”. It’s kind of a cerebral game, and you can turn the timers off which makes it pretty relaxed. Your goal is to dismantle scifi ships to salvage as many systems and as much material as you can, as efficiently as you can. Order of operations is critical as haphazard cuts might hit fuel systems (or worse) that haven’t been deactivated, resulting in explosive decompressions or just plain old explosions.
It’s a bit of a puzzler, as ship components may be placed behind uncuttable armour and you may need to find the key welds to pop off to access valves and the like to safely shut down ship systems as you work. You also have the option of turning off the timers so you can take your time about it. It won’t require twitch reflexes.
It’s still in active development (it’s an “early access” game) so the full allotment of ships aren’t in the game yet.
Universal Paperclips is very cerebral, and free. You play an AI who needs to make paperclips. A LOT of paperclips. You can let the window alone to run idle and watch your fortunes build.
Oh, yes. It’s not turn-based, but there are only two twitch-based parts of the game, and they’re (like everything else in the game) optional. Fishing starts off pretty hard but gets easier as you go; dungeon-crawling starts off really easy, and never gets super hard. And it’s so, so soothing and absorbing. One of the best games in years.
And if you want something beautiful, but can tolerate a little bit of reaction speed gaming, I’ll recommend something that’s never been recommended before on these boards: Subnautica.
I like those kinds of games. You can get Emperor: Rise of the Middle Kingdom, which is a city building/strategy game that is part of a series – You can get the whole series on GOG. I’ve played the series from Caesar II onward, and Emperor has the best game mechanics because you can use residential gates, so that’s the one I recommend. Also on GOG is Sid Meier’s Alpha Centauri, which is a futuristic Civilization-style game set on another planet. It’s pretty much infinitely replayable. I’ve played it a ton, and then will leave it alone for a while, then take it up again for a while.
I’m currently playing Windbound on Steam, which is new. It does require some reflexes, but not too much once you figure out the way it works. The focus of the game is survival, primarily through crafting and to a small extent hunting. It’s not really puzzle based, but is more about running around and finding things, sailing between islands, trying not to get eaten by predators, and advancing through a narrative. There’s a harsh “survival” mode where, if you die, you go all the way back to the beginning of the game, but there’s also a more forgiving story mode where, if you die, you just restart the level, and you get to keep pretty much all of your stuff. I am really enjoying it so far. One of the best things is the soothing music. I do get a bit stressed out when something attacks me, but, again, once you figure a few things out about how it works, it’s not too bad, and definitely (so far, at least) doesn’t require fast-twitch reflexes.
Thanks again everybody! I now have an embarrassment of riches! I don’t know what to try first. I’ll look into the suggestions to see what the game are like!
Right. Forgot about that. Still not really a fast twitch game though, and I found the tidbits of story quite compelling. Although, thinking about it, probably downright eerie to play in 2020.
Yeah, it’s not fast reflexes/twitchy time sensitive, more of a “plan your route correctly” time sensitive. But even with a well-planned route, you still gotta be quick.