Goddammit (Warhammer 40K)

I’m told I can sell it for $20 or so, so maybe I’ll do that.

So can someone explain the relationship of the Daemonhunters faction to that of the Grey Knights faction? Is the new Grey Knights codex a separate beast, or is it intended to be the updated representation of Daemonhunters going forward?

It took about an hour with a shop owner to figure this one out, so here goes:

The old Daemonhunters were mostly the actual grey knights army plus a few dash of inquisition stuff. Meanwhile most actualy inquisition stuff was over in the Witchhunters book with the sisters of battle army and characters.

Naturally, GW wants to confuse everything as much as possible, so now the Grey Knights book includes both grey knights armies and most Inquisition stuff except for the Sisters of Battle, but including inquisition characters who had nothing to do with the grey knights before. You can easily have Grey Knights, Dreadnaughts, DreadKnights, Inquisitors, priests, and assassins all on the field from one army.

It is this. The Daemonhunters codex has been updated and renamed the Grey Knights codex.

Just remember, you have to post pics of your painted minis.

Remember - THIN YOUR FUCKING PAINTS

Okay, so the Witchhunters is the mixed-force army I was thinking of. I can’t imagine how I could’ve confused the two.. :wink:

I really need to set up a little photography box for doing that. That goes on the to-do list..

Wow, even when I first started painting years ago, I was doing better than those horrorshows. Yikes.

And no, I don’t usually thin my paints. :wink: Not unless I want to do some washing or layering..

Haha, yeah. The actual “thin your paints” thing is a bit of a meme on /tg/ :smiley:

The only reason for this I can imagine is that they were under pressure to put something out, but too lazy to get off their asses (no, theyre British, so it’s arses) and write an Inquisition book.

My broodlord is not pleased.
Stumpy the Carnifex is pretty happy that his devourers weren’t nerfed too much though

Before delving into the codexes, I have been reading the rulebook. Seems pretty straightforward so far, though considering that the game uses ‘actual’ line of sight, I bet that leads to some argument about visibility when one can’t get one’s head behind the miniature to see.

You have no idea :stuck_out_tongue:

Heheh. I’m also seeing a lot of dice rolling for one turn.. hell, one unit. Roll to hit, to wound, damage saves..

That’s… manageable. Basically you go “this squad shoots at that squad”, roll a dice bucket for your to-hits, another for the wounds, and a last one for the saves. If you kill dudes, you remove the closest ones/the ones with the least cover first.

Unless you’re playing against a tremendous asshole who insists on rolling individually for each model. Then it become scrotum-bitingly annoying, yes.

Mmm. Dice. Eversor Assassin. BRING ME THE DICE BUCKET hehe.

It’s a little bit easier.
Roll your dice to for hit rolls, then remove all those dice that don’t hit.
Roll all the remaining dice for wound rolls, remove all that don’t wound.
Roll for saves from the remaining pile.

Then move on to the next unit. And hope you don’t play shooty 'nids or IG.

Uh-oh

Guys, I picked up the Dark Eldar Codex out of sheer morbid curiosity, and now I think I mighjt be trying to design an army. I even came up with some fluff! I need help… please!

Yeah… DE are a devastating force, but very, very, very finicky. I’d wait to learn the basic rules first and play, even if it’s only with a 500 point SMurf or IG army, and then maybe try a small DE force. They’re awesome, but definitely ‘advanced level’ fuckers.