An Acoustic Guitar Versionof the Intro by a Fan (really mellow and kinda interesting actually though not quite the same towards the end)
Busta Rhyme’s Dangerousmusic video put to TJ&E Music (I hope more stuff like this is out there)
The Moon from Ducktales. This somehow manages to be shrill and calming at the same time. And it’s got a sort of haunting mystery as well, all without losing a crowd aspect. It does a lot with a little.
Wily’s Castle 1/2 from Mega Man 2. This one got famous for a reason. It’s catchy, appealing, varied…
Tenchu: Stealth Assassins for PS1 had some of the best. You can hear it here on Youtube. “Execute the Corrupt Minister” and the “training level” music are a few of the best tracks, though all of them are definitely at the higher echelons of video game background music.
I just mentioned this in another thread, but I loved the ending credits music from Metal Gear Solid: http://www.youtube.com/watch?v=6miaTf1gF4g I used to play the ending over and over just to hear it, until I could locate a CD on Ebay.
Those are all theme songs, though. In-game music often doesn’t sound great when you listen to it by itself.
That first Silent Hill theme was obviously influenced by Portishead: http://www.youtube.com/watch?v=niIcxMuORco There was a Portishead poster (or something like that) somewhere in the first game.
Earthbound for the SNES had an outstanding soundtrack all around. When Ness walks out of the house at sunrise near the beginning of the game and it breaks into Onett’s theme, I get goosebumps. Also for the SNES, FFVI’sopera scene. Even the game version with all the MIDI goodness is amazing. For the PS2, the Romance of the Three Kingdoms series has great Chinese themed classical music. The Shin Megami Tensei series also stands out. Persona 3 and Persona 4 have a great J-pop-ish sound track, while Nocturne, even though its a bit minimalist at times, does a terrific job of capturing the atmosphere. Final Fantasy Tactics on Playstation is great too. Stirring music for even the most mundane battles and it really delivers on the big moments.
SquareEnix generally does a terrific job, both before and after the merger. The Final Fantasy series especially stands out, regardless of what you think of the games.
Just about anything Michael Giacchino’s done. I mean, y’know, surprise surprise. I saw a discussion on a message board, once, over who the best composer for a Captain America movie would be, and one of the strongest replies was for Giacchino—because he’d already written it.
Sonic the Hedgehog “Marble Zone” sounds like the kind of music you’d hear in a European porno. At least that’s what I always thought. Start around 5:53 if you want to hear it. In general I think Sonic had some good music.
Nobody’s mentioned the big names yet (or maybe I missed them).
Legend of Zelda: Very memorable music that I still whistle or hum on occasion.
Super Mario Bros.: Water level theme? Underground theme? General Mario theme? Yeah, it’s good stuff.
I’m amazed at what some of those composers were able to do with so little.
Wow, my years of geekiness can finally pay off in this thread! I’m kinda embarrassed to admit it (though not enough to actually stay out of the thread), but video game soundtracks make up probably half of my music collection. If anybody’s interested in searching for VG music, here’s some of my recommendations. No links, unfortunately:
Final Fantasy 6-8 (Others in the series are okay, but these three seemed to have the most variety among the tracks and are still the catchiest in my opinion)
Live-A-Live
Treasure of the Rudras
Okage (Called “Me And Satan King” in Japan, so that’s the OST you’d have to search for)
Almost any LucasArts graphic adventure, including Full Throttle and Monkey Island as mentioned above, but also The Dig and Day of the Tentacle
Pretty much every Castlevania game, even the old 8-bit ones
Pretty much every Mega Man game
Chrono Trigger
Shadow of the Colossus
The few music tracks that did appear in Half-Life that weren’t ambient were pretty good
Koudelka
WarCraft II
Katamari Damacy
All of the Time Splitters series
ActRaiser
Generally speaking, graphic adventures, side-scrollers, and RPGs seem to have the best music. Not really sure why that is. FPSs usually don’t have a need for a lot of music and sports or racing games usually either use licensed music or just generic rock riffs on a loop.
:smack: How could I have forgotten? The Katamari Damacy series absolutely wins. Half the time I play We Love Katamari is just to lazily roll around listening to the music.