Greatest Heist in MMO History (Eve)

I think it still counts for Sovereignty because it’s still there.

I want to note I think the Guiding Hand heist was far better. While smaller in real terms it was actual espionage and the work of months of effort.

This one, while epic in scope, just fell in the Goon’s lap. Certainly it is a huge hit to their mortal enemies but Goon’s hardly deserve any credit for this.

Never played this, never will (I would never leave the universe, but would completely suck at playing, as with all video games :rolleyes: ) but it sounds strangely fascinating. I’m getting the same vibe as (no spoilers) when in a pretty good SF novel a large swath of intergalactic civilisation falls and everyone flees and all sorts of crap happens.

I’m glad I don’t have the time or bandwidth to play these types of games :stuck_out_tongue:

On another message board I post to, we’ve got a Goon member putting up screen caps of the negotions that went on with the guy that pulled it all off. It’s interesting.

I am still considering this game, but not before I upgrade my video card. Just to be on the safe side…

This was the player group that the EVE developers have been caught cheating in order to give them an advantage on multiple occasions, correct?

In that case: good.

No, just one dev on one occasion.

Way cool!

Says a guy who doesn’t have a dime in, but whos cousin just stormed into my apartment late at night (after I sent him an sms about it) to read about it.

(yeah, he used to be a way high up in those opposing BOB before he decided that the internet cost just wasn’t worth it)

That is so freakin’ cool. This is the kind of emergent behavior in games that MMO players live for. Epic!

I totally agree. Here’s the story for anyone interested.

I’m 38 years old but I feel twice that age reading this thread. I have no idea what anyone’s talking about, it all sounds like new-fangled gobbledy gook, and apparently there’s been this huge thing (something named Eve) that involves myraids of people and stuff and I’ve never heard of it until this instant. And I don’t even know what an MMO is (and please don’t link me to Wiki explanations and such, because people have done that and it’s never helped). I’m not a video gamer in the slightest (I got a PSP as a gift and it’s gathering dust somewhere), so I doubt I could even wrap my head around what it all means (actual functioning definitions and terminology) let alone what it signifies (the BIG BIG implications and so forth). I’m still a 20th century dude, I guess…

I don’t believe you. You’re from Iceland so your cousin is obviously connected to CCP in some way, and everybody knows that CCP is on BoB’s side! :smiley:

I’m 27, into computer games and the same.

I’ve never played the game, either, but just think about it in real-world analogies that have already been used in the thread. MMO is a massive multiplayer online game; EVE has something like 20,000 players. They organize themselves into war-like corporations, settle planets, acquire resources, and fight with each other across the galaxy (the mechanism of which is the game). The biggest corporation (think Wal-Mart) just got betrayed by one of its VP-level players, which led to a major (almost catastrophic) weakening of it, and which has inspired its enemies (think Costco, Fred Meyer, etc.) to attack and hopefully sack it into oblivion.

That about right, EVEers?

I’ve heard that the actual game is boring as all hell for most people since it focuses on so much minutiae, but every time I read about it, I’m utterly captivated. You get all the great, epic, player-driven events without the 217253 page technical manual.

Can you PM me a link to that discussion if you’d rather not post it in the thread?

Oh, and:

In the rough strokes, yeah.

One time where it was admitted and a lot of times where there were large piles of circumstantial evidence. I’m kind of interested in what will turn up when the BoB director forum archives go public in a day or so.

EVE I think is a wonderful experiment in exactly why MMO designs giving the players significant power will never be mainstream. It’s like Lord of the Flies for nerds, a game where you have to be a sociopath to get ahead. It’s absolutely delightful to watch from the outside but I’d never want to play it or anything like it…

If they made a game that was like EVE Online but actually fun, I don’t think I would ever stop playing it. The philosophy behind the game is absolutely perfect.

Valete,
Vox Imperatoris

ETA: Just Some Guy, that’s the only thing good about it. And you don’t *have *to be a sociopath; plenty of people play miners who don’t ever kill anybody except pirates come to raid them.

BoB isn’t looking very dead to me. I’ve got about 200 of them in local here. I am disappointed in the quality of the smacktalk between them and the handful of goons in the system, though.

Haha
hahahaha
hahahahahahahahahahahaha

Oh my god, I’m sorry, but that’s really funny. No, there isn’t a 217235 page technical manual, I don’t think a manual that small could fit Eve’s minutiae. Here’s what your first corp or channel WILL say to you “oh, by the way, you’re probably going to lose millions of ISK, dozens of ships, and possibly delete and restart your 6 month trained character a few times unless you’re lucky. Welcome to Eve, by the way don’t take player assigned courier missions.”

In all honesty, Eve is complicated, not as much as I made it out to be, but if you run a corp you probably are qualified to get a degree in social psychology and business, and possibly even modern warfare tactical logistics. I think Yahtzee was on to something, it’s a game for the guys the nerds call nerds. It’s for spreadsheet players. It’s a great game, and it’s really sandbox. I think I loved the concept more than the execution. The main problem with it is it can take years to do anything interesting, and sadly a good portion of those years will be dedicated to delivering random parcels from home station A to bumfuckispace and sitting around an asteroid then playing the market. I’d say it would be a good step to get rid of the needless grind, but so much of the idea of pirating that gives the game its charm revolves around SOMEONE doing something boring and then podding them while it happens.

These corp derailings are exciting when recounted but are, well, let’s just say “All the charm of a pentagon briefing with the excitement of double entry bookkeeping.” (Thanks Unca’ Cecil!) It’s not like a really good psychological spy novel where they impersonate people and suspense builds and BOOM, because nobody knows who these people are, because it would undermine their mission, and if you’re not on the inside everything is making money and maybe some odd property acquisition here and there. The exciting stuff is news because it can take months to years to set up and execute, and keep secret, so you’re not going to be excited because you have no clue it’s happening.

Again, it’s great, but for the really exciting stuff to happen you have to have the attention span of the chimera of a Galapagos tortoise and a three toed sloth. Not that there’s anything wrong with that, it’s just don’t expect stuff like this to happen often. And I’d recommend giving it a try.

This is just not true. Heck, look at Goons. I remember when they came into the game. IIRC the Something Awful crowd had a reputation for going into MMOs and turning them upside down. Just generally fucking with anything and everybody and often ruinous to the rest of the player’s experience. They hit EVE and met their match. Right from the outset they started shaking things up but they just could not quite succeed in upending EVE as was their want (and they sure tried). Granted they were behind the ball a bit to directly tackle BoB due to skills being lower and such but it never stopped them, they kept having at it and eventually became serious competition to BoB.

The thing about EVE is it is a sandbox game. Most people want the game served to them on platter and be led through. EVE just drops you out there and the rest is mostly up to you. In the case of Goons they made their own game, charted their own course and been having a helluva time ever since.

The other thing is the people. Sure you get the occasional smacktard but by and large EVE is populated by a good bunch…even your mortal enemies often have decent folk behind them that are fun to talk to. I know people around the world from this game who I am certain will buy me a beer if I ever get in their neck of the woods. Heck…here is a New York Times article on the week long BBQ the head of BoB throws in Sweden every year for BoB members (and people come from all over to attend).

EVE really is what you make it. I understand some people need the excitement non-stop from a game and others need the game to provide direction but in the end I think EVE serves up a far more profound and subtle experience.