So I’ve been keeping my eye out on homefront. It looks like it could be a mix of battlefield and COD style gameplay, which could be really cool. It’s also made by Kaos Studios, who once - when they were a team of unpaid modders - created the greatest multiplayer game of all time, BF1942:Desert Combat - but who have since not done much of anything good. Well, I hear Frontlines: Fuel of War was a decent game but I wouldn’t know - it was DOA on the PC when it was released without dedicated servers.
The story is stupid (The Koreas unite and 20 years later nuke and invade America). All America-invasion stories are stupid and ridiculously implausible (in fact John Millius, writer of Red Dawn, was consulted for the story). But it does provide an excuse to have battles take place in walmart parking lots, so that can be cool aesthetically.
They shipped out development of the PC version to Digital Extremes (UT multiplayer design), which I always feel mixed about. On one hand I’d rather not have the original dev do the PC version if they’re going to half-ass it, but on the other hand outside companies doing ports generally has a pretty mixed history. At least they’re adding a fair amount of stuff - dx11 support, vehicle interiors, dedi servers, etc.
This preview makes it sound interesting with being able to spend team-helping battle points as a reward for accomplishing things in games instead of calling in COD-style killstreak rewards exclusively. You can also gain the points by doing useful stuff other than killing the enemy team. And if you’re really successful, the computer will automatically start giving enemies missions to kill you (which will reward them). Sounds like it could be interesting.
The game heavily features helicopters, which would normally excite me because the helicopters in Desert Combat were by far the best helicopter implementation in a multiplayer combat game ever. They were challenging and fun to fly - most people could barely keep them in the air, but if you were good with them you could do all sorts of cool stuff that real pilots could do. But I’m pretty convinced that these will be super dumbed down easy to fly console helicopters where the skill bar is set so low that you can’t really fail in them but you can’t really have fun with them either.
I normally wouldn’t consider paying $50 for a game (there are maybe 2 games a year I’d even consider at full price, if that) but if you preorder on steam you get a free copy of metro 2033 - and a TF2 promo hat. Which sounds unimportant, but people in TF2 are Very Serious about hats, and the ones that are rare end up having real value - so you can resell them for real money to offset the cost of the game (or over time they increase in value - if you pre-ordered Sam & Max Season 3, you’d get a max head promo hat which you could now sell for $120. Yeah, weird. The homefront hat won’t be that rare though, but it may be able to offset some of the cost)
So with the prospect of what might be a fun game, a discount from reselling the promo items, and a free metro 2033 on top, I may just grab it. But I hate preordering games - what a massive dissapointment if it turns out to suck. What do you guys think of what you’ve heard about it?