For those of you not familiar with the Fallout series of computer RPGs, they’re set in a retro-future US after a massive Nuclear War in the late 21st Century. Think of a cross between “Mad Max”, “The Postman”, and 1950s “World Of Tomorrow!”-type stuff and you’ve got some idea what’s it’s like.
One of the major elements of the games (especially the first and third ones) is the concept of a “Vault”, which is basically a massive (think Cheyenne Mountain-size) underground Nuclear Fallout Shelter, in which people (the in-game numbers suggest between 200 and 1,000 or so) go about their lives and wait for the background radiation to retreat to “safe” levels, before coming out and rebuilding society.
I should probably mention the Vaults are designed to operate for extended periods of time- between 20 years and “indefinitely”, and the Vault your character starts out from in Fallout 3 has been operating for over 200 years.
Naturally, it’s science-fiction, so there’s a lot of hand-waving about many things, but it’s revealed power to the Vaults comes from both geothermal and atomic power plants, the can recycle and purify their own water*, and they appear to have very limited nanotechnological capabilties (eg to create new clothes, medicines, and spare parts), along with some sort of hyrdoponic system for growing food.
So, assuming slightly more advanced levels of technology than we have now (say, 2060s), and a budget that would pay for pretty much every Public Works project ever, would actually it be possible to build a completely self-sufficient Fallout Shelter/Vault that would function for centuries, as seen in the Fallout games?
Let’s also assume, for the purposes of this, that these “Vaults” are intended to function properly (ie, act as long-term Fallout Shelters), and aren’t being used for sociological or “Mad/Evil Super-Science” experiments or anything untoward.
Personally, I’m inclined to think that it could certainly be done, but there would be a limit to how long they could remain sealed until people went mad from a form of “Cabin Fever”. I certainly can’t see a multi-generational aspect to the design working that well, but I’d be interested to hear what other people (especially Fallout fans!) think…
*Until someone breaks the Water Chip