So, I had an awesome dream last night. I was playing a new Morrowind game and came across a bunch of guards having a pissing contest. They were trying to urinate past a gold memorial on a stump. I watched them for a while then broke in, yelling “FOOLISH MORTALS! That memorial was placed there by Lord Vivec himself! No mere mortal can urinate farther than that!”
Would’ve made for an awesome shrine quest for the Tribunal faction.
Just thought I’d share. pulls up a chair and watches as thread sinks like a stone
My boyfriend loves Morrowind. I like it, too, except for one major problem: my sense of direction is terrible. So I’m constantly getting lost on the back roads.
Tends to come in waves for me. I’ll go months without playing it and then I’ll make a new character with a different skillset and just bury myself in the game for 3 or 4 weeks. Nothing in between–it’s either full-on obsession or nothing.
Weird thing is, it’s been a few months since I last buried myself in the game. Maybe the dream’s a sign I should go back into it. I still haven’t gotten around to finishing off any of the Houses, for example.
I loved Morrowind, and got pretty far (I was proving I was the Neverine to the Telvanni), but stuff is just too damn hard to find in that game. I’ve failed to locate entire villages I needed for quests, having put in hours of searching. Another thing about Morrowind that bugged me - useless combat magic, not good aginst anything but roaches. So I stopped. I play WoW now and there its a little better - if you can’t find something just keep shouting at people untill they tell you where to go.
I loved the exploring part of Morrowind, but the combat system was kind of boring. As faldureon said, the combat magic is more or less worthless, and using weapons just amounts to clicking on something till it dies. What’s more I ended up increasing my fighting skill enough just wandering around killing rats while looking for things, that I could pretty easily dispatch just about anything in the game by the time I got to it. Not real challanging.
The sequel is due out this year, and supposedly has an improved combat system and populates some areas with monsters that are adjusted to your skill levels, so hopefully this won’t be as much of an issue.
Also no game has ever needed mounts as much as Morrowind. Walking everywhere gets a little rudiculous, I was so hoping they’d give me a goddamn horse by the end.
Gee, thanks, SolGrundy. Now my neighbors think I’m even more of a freak than they already do due to the sudden peels of braying laughter coming through their walls. N’wah.
Hmmmm, haven’t installed Morrowind on the new computer yet. I bet it looks really really nice…
I played all the way through (including Tribunal and Blood Moon) twice, about halfway another time, and started a fourth run. Then I finally got away from it for a while.
For those who are having motion sickness issues, check your framerate – low refresh rates can be really tough that way, since the disconnect between visually perceived motion and physically perceived motion is even greater. I know that I’ve had motion sickness in FPS games at times, but only when framerates are low. I was having some issues with HL2 and had to drop resolution to solve the problem.
For those who are getting lost… the map that came with the game is actually fully detailed, right down to showing all the little houses and whatnot. I found the world to be pretty intimidating at first, and easy to get lost in, but I found that as I spent more time with it I started to learn it, just as with any other place, and now am very comfortable. I do recommend carrying scrolls of Divine Intervention and Almsivi Intervention for fast travel to the nearest Imperial Shrine or Dunmer Temple. You can get amulets of DI and AI fairly early on, and those make travel a lot easier – jump to the nearest town, catch a siltstrider or boat there, then hoof it cross-country a bit and jump to the nearest town again.
That also addresses the fast travel issue, although not completely.
For those who loved Morrowind, Oblivion (the 4th in the series) is starting to get press coverage. It looks amazing and the dev team is talking about the parts of Morrowind that were challenging (combat kind of simplistic, stealth not realistic, traveling too slow) and working to remedy them.