I once was set up with the perfect straight line to use this cliche.
In the computer game Diablo II, one of the popular low-level items is an amulet called the Eye of Etlich. In the standard (non-hardcore) mode, a character who dies doesn’t even lose his or her equipment, let alone dying permanently, so it’s popular for dueling games. You just have to go back to your “body” and get your stuff.
But there was an exploit that allowed players to trick others into causing some or all of their items to fly off of their character (you could also do this to yourself by accident, but it was commonly used by grief players trying to steal things).
Inevitably, one day a complaint appeared on a message board I moderated, asserting that the complaining player had been enjoying a fast-paced dueling game until this exploit caused him to drop some items on the ground, whereupon a grief player snatched up his Eye and left the game.
As a moderator, I was able to use the cloak of false authority to solemnly intone, “Oh, sure, it’s all fun and games until somebody loses an Eye.”