Which do you play? I’ve beaten the game on both, and the Dark Side is far more fun, as well as being much easier: you can backchat Carth when he starts whining about “betrayal”, ignore that hypocritical pricktease Bastila’s tedious sermonising about the perils of the Dark Side, you get all the fun “assassin” quests instead of the boring “reuniting estranged families” ones {the assassin ones pay better, too} and you get to dust innocents for pleasure and most importantly profit {take 50 credits from Largo for not turning him in, accept the bounty contract on him for an extra 300, plus another 50 for robbing his corpse.} Yep, the Dark Side pays cash, baby.
What would you get if you played nice? Take Dia, the chick who tells you to get out on Taris: you’ve got to pay off the guy who took out the contract, and you’re 400 credits out of pocket with nothing more than her grateful thanks and a Light Side bonus. Being nice costs, and you’re endlessly scrabbling to recoup the credits you give away to every Harry Hardluck and Sally Sobstory you bump into. Well, a couple of Echani duelling shields would be nice this Christmas, but good Jedi don’t take money for helping hapless aliens. Maybe next Christmas…
Oh, sure, you get Light Side powers, but the Dark Side powers are far better, too: Malak is bloody hard if you’re playing nice, since the strongest power you get is Force Push, but play dirty, and he’s a stroll in the park. Waste the captive Jedi with a couple of Throw Lightsabres, toss a couple of Force Lightning and Drain Life hits at him, he’s toast, and you rule the galaxy. And get to see Bastila modelling her Sith’s Secrets new season underwear.
The only one I haven’t tried is playing nasty right up to the alien temple to get all the villainous powers, and then
virtuously rejecting Bastila’s overtures to join her to overthrow Malak. Manipulating me by wiping my memory, brainwashing me into being “good”, and all to use me as a strategic tool to find the Starforge? The Jedi Council obviously haven’t seen A Clockwork Orange, and two can play at strategic manipulation. Anyway, she storms off, you keep your evil strengths, kill her later, fry Malak’s arse, and take the credit for saving the galaxy.
You can chalk up all the innocents you took out along the way as strategic losses - regrettable but necessary sacrifices in a greater cause. Anyone played it this way? Which side{s} do you favour?