Chalk me up as another Twilight Princess fan. In fact, my wife, my son, and I play rock-paper-scissors just about every night to see who gets to play it! (Gamecube version here, btw)
It really feels like an evolution of Ocarina of Time (my personal choice for Best Zelda Game). There are a few differences, of course; and for the life of me I can’t figure out why they felt the need to include the goofy-looking postman, but hey, I’m not too upset about it.
Probably my worst complaint about the game is some of the puzzles. Ok, yes, it’s a Zelda game. It will have puzzles. But a puzzle, in my opinion, should have a link to the story in some way. Most of them do… but WHAT the HELL is with the
statue-jumping to get into the forest sanctuary?!?
I mean, seriously. There’s no tie-in with the story there at all, it’s just a ‘solve the puzzle to move on’ scenario. sigh
Also, I really miss not being able to summon Epona whenever the hell I feel like it. Grr.
On the other hand, the sheer SIZE of Hyrule is SO much more satisfying; the dungeons are recognizable but better (IMO), the new stuff is just kick-ass, and it’s teaching my son to read! (We refuse to read it to him, telling him if he wants to play the game he’s going to have to read it himself. He’s rising to the challenge, thankfully; I’d about given up on finding a way to get him to read willingly.)
Oh, and while I’m gushing:
Double clawshot: Best. Item. EVER!
So, yeah. GREAT game.