Rate the Zeldas

I was finally able to obtain the 4-Zelda “collector’s” game pack for GameCube. This includes all the important, non-gameboy Zelda’s except Windwaker. Quite a trip to see the original Zelda now, when the battery must have died on that gold cartridge back in 1993.

Anyhow - now that the “important” Zelda’s are all somewhat available - and as we wait for Wind Waker II - here’s where they stand for me:

Zelda: Well, it was the first. It raised the bar for games of its kind, and it has been surpassed long ago. Playing it now, it was a surprise how hard survival is outside the dungeons. It has more of an old-school video game quality - a continuous onset of things trying to kill you. The octorocs and the dudes with spears aren’t as much as a bother later in the game, but since you do start out very weak…

Zelda II: The hardest. Not really tops in the way of puzzles and discovery, but the combat is brutal and relentless. One of the things that makes this one hard: nobody drops any health points when you kill them.

<skipping a number of Gameboy items, plus a SNES Zelda that I understand did exist but if we haven’t played them by now, unlikely we ever will>

Ocarina of Time: The best. The final boss battle is the most dramatic in a Zelda series, we get to know the characters better, and as a grownup the idea of being able to become a kid at will isn’t without its appeal. I’ve got nothing bad to say about this one. Survival becomes much less of an issue between dungeons, as we’re no longer in a purely hostile world. So you live a bit longer, even though there are more than enough tough sticking points. And by the way, I want to retire in the Gerudo desert.

Majora’s Mask: The weirdest. This is the only one that I’ll mention that I haven’t beat yet. Forget for a moment the rather alien game-save system, somewhat necessitated by the time travel element. Also forget about the somewhat illogical way you can take some things with you into the past, but not others. Very few of the familiar elements are here - the only enemies I recognize so far are the bats and octorocs (those shadow-pillar things in the first temple give me the creeps). NO BOOMERANG. That looming moon is genuinely disarming; this is a Zelda for people with a dark streak. Playing this, I wonder what they were smoking over at Nintendo. Which is not to say that I don’t like Majora’s Mask; quite the opposite.

Wind Waker: The easiest. Also the smallest step forward (and in a way, a step backward). I’ll admit, it’s technically outstanding in terms of graphics, animation, etc. But chalk me up as one who doesn’t care much for the cell shading. And there’s not a whole lot of innovation in gameplay beyond OOT. The greatest weakness, though, is that long stretch of time you have to spend dredging up tri-force bits (and this is only after you’ve sailed the seven seas looking for 8 maps that you have to pay somebody else to read for you). And the final boss battle’s an anti-climax. And who here hasn’t been able to get through it without dying even once? Even I could do that.
But I do love that fish that says “Shmae?” And somebody on their team has been reading their Joseph Campbell.

For the next: They can’t call it Wind Waker 2 in final release. People would then call it WWII on message boards, which strikes me as some sort of violation of, well, a sacred memory (Zelda’s just good, but it isn’t a defining moment in history). I hope it doesn’t involve sailing, but I hope it keeps up the trend for greater expansiveness. It’s gonna be cell-shaded again, ok. Let’s hope Link looks a little older, I can’t take a five-year-old with a sword seriously as a hero. I’m hoping that this will be more than another iteration of OOT, even though that’s a tall order for something to be released only about 20 months after Wind Waker. And finally, since I’m not the only grown-up in the audience (I’m not, am I?), I hope they follow the trend of increasing thematic maturity.

I love the endless side-quests in Wind Waker. The photo one in particular seems like it would take weeks of playing, since your camera can only store 3 pictures or so at a time, and there are a hundred or so different enemies. And if you don’t plan it right, you can’t get certain bad guys since they only show up once.

It was too easy though. I died a bunch of times at the beginning before you get a sword (stealth is not my forte’) but I think I played the rest of the game through on one life.

Surpassed? Blasphemy. This is the game to end all games. Make your own maps - burn every bush to find the secrets. And when you beat it - do it all over again. Personally I can still sit down, flip on the NES, start playing, hear “Dum, dum, doo doo doo doooooo, doooooo dooooo doooooo do dood doododo…” and just slip back into blissful childhood.

Plus it’s not hard to survive. Not when you gots mad skills with the sword!

Ah Link … This is the game to end all games to end all games. When that sword comes flipping out at you. Oh man. And Death Mountain?!? And Roland?!? And sailing to the other continent!!! Oh man. This is truly the epitome of gaming. The greatest…game…ever.

Not understanding that bit about the health points, but oh well — this to me is the numero uno of Zeldas.

Mine are still working - both cartridges. Both gold. Both shiny. Oh so shiny.

As for those other games you speak of - Damn thee to Hyrule, give me NES or give me death. A, B, Start and Select are all the buttons a man needs.

  • Peter Wiggen

May I ask how you got it? I’d be VERY interested in obtaining one.

It was some deal Nintendo ran back in January where you registered your games online or something. Some stores might still have them but I’m not sure. You could also try ebay, if you’re prepared to shell out a lot of money.

Legend of Zelda - Sadly, my only experience with this is playing it at my friend’s house back in the day. I never got very far, and wasn’t exactly my cup of tea, so to speak.

Legend of Zelda: A Link to the Past - Arguably the pinnacle of Zeldas. Similiar set-up to the original, but with a bit more linearity while keeping much of the open-endedness. So many power-ups and tools to find, and the switching between the dark and light worlds is still the coolest “gimmick” of any Zelda game so far. I still get chills when walking around on Death Mountain, where unsurprisingly everything wants to kill you, and warping to the far more sinister dark world version. And the pegasus boots need to return, seriously.

Legend of Zelda: Link’s Awakening - I got mostly through, but I still haven’t beaten it. The ability to jump was interesting for a top-view Zelda game, especially when combined with the pegasus boots. It was fun, but no LttP (possibly from the limited gameboy format compared to the SNES).

Legend of Zelda: Ocarina of Time - It took the elements of Zelda to a whole new leve, I’ll have to give it that. Everything we were familiar with was transferred flawlessly into 3D, and each of the dungeons were given more of a theme, which worked well into making the game not too repeatitive. And this time we get to see the musical side of Ganondorf, who plays his own theme music in the final dungeon. Still, it seemed pretty much like they took LttP and made it 3D, which isn’t bad, but it’s nothing that new.

Legend of Zelda: Majora’s Mask - Definitely one of my favorites, just because it was so bizarre. They took the character models from OoT and made a completely new game with them. While the time travel save system may have been annoying at times (and what was with the owl saves erasing when you resumed them, anyway?!) but the way the towns people worked on a strict schedule really made the NPCs more real. Having to relive the end of the world over and over and seeing the giant moon overhead no matter where you are heightened the urgency of your quest.

Legend of Zelda: Wind Waker - I admit, when I first saw the preview video, I was flabbergasted. After playing the game, though, I loved the cel-shading. It brought a whole new personality into the series, while not being too dark or too childish. Personally, I liked the sailing parts. A lot of games are just “level -> boss -> level -> boss ->the end” where they can’t help but be beaten in a short period of time, never giving you time to reflect on your journey. Plus, if you combined hunting triforce pieces with filling out your seachart, it wasn’t as tedious.

My vote goes to Fitzgerald.

I really wished I liked Zelda games. I played about 3/5 through Ocarina of Time and the only thing I really liked about it were those catchy tunes. I found the combat boring and the puzzles easy. Loved that music though.

You cannot skip the SNES Zelda :eek: A Link to the Past is one of the best games I have ever played. Go, now, buy a GBA and get the version that they’ve made for that.

And racinchikki, what was so good about her? Not the nicest of people from what I’ve heard.

My faves are The Legend of Zelda for the original NES, The Legend of Zelda, A Link to the Past for the SNES, and The Legend of Zelda, The Wind Waker for the GameCube. Of these three, the absolute BEST was A Link to the Past!

I really enjoyed OOT, but wasn’t real hot on Majora’s Mask. How anyone could do that one without a game guide is beyond me, and going back in time ad infinitum became tedious, especially when you screwed something up right at the END of a three-day quest!

Legend of Zelda (NES): Great game, but compared to the rest of the series, nostalgia is the main reason to play it.

Adventure of Link (NES): I tried it and hated it. Never finished the thing. To me, it never even felt like a Zelda game.

Link’s Awakening (Gameboy): It doesn’t really fit in with the rest of the series story-wise, but a fun little game anyway.

Link to the Past (SNES): One of the two best games of the series. Any fan of Zelda should play it.

Ocarina of Time (N64): The other one of the two best games. I will never part with my pretty gold copy. Or the GCN discs I’ve got with it on it.

Majora’s Mask (N64): Another one that doesn’t fit with the story, but that was a challenging little game. Creepy dang moon.

Oracle of Seasons/Oracle of Ages (GameBoy Color): Eh. Not great. Maybe worth a play, but these didn’t really feel like Zelda games to me.

Windwaker (GCN): That was fun. I didn’t care for all the sailing, but I loved the graphics, and there were some great mini-games (Splliiiissh…KA-POOOM!).

Ocarina of Time/Master Quest Bonus Disc (GCN): This was a freebie given when you pre-ordered Windwaker. It was disappointing. Master Quest is really just Ocarina with re-mixed dungeons that were much harder. But both games on the disc were clunky and had some sort of weird lag between you moving the controller and Link moving on the screen.

Four Swords (GBA): This is the Gameboy Advance game that has the afore-mentioned Link to the Past on it, along with a cool multiplayer version. Definately worth the purchase.

Collector’s Disc (GCN): This was the disc from Nintendo’s promotion last December. Has Legend of Zelda, Adventure of Link, Ocarina of Time, Majora’s Mask, two Zelda videos, and a playable demo of Windwaker on it. No lag this time, yay! Much better quality, and more games to boot. :smiley: I lucked up and got two of them.

A Link To The Past A true classic that got me hooked on the series.

Ocarina of Time The best in the series and the masterpiece.

Majora’s Mask Very good game. Played it till I got to the ‘ocean’ area and the water temple and got lost. Didn’t really know what to do next. It sat on my shelf for about 6 months. Then I borrowed a game guide from a friend and i’m glad I did. The last few dungeons were amazing. There’s one that you have to climb up to that give’s an incredible sense of vertigo. And it’s an inverted temple that flips upside-down with a switch. The ending is very surreal also. If you never finished it get a guide and do so.

Wind Waker Cel shading looked pretty good but the game on a whole never raised the bar for game play.

Lando Griffin, you may still be able to buy it bundled with a GameCube - it was this Christmas’ bonus bundle, designed to sell copies of Wind Waker. If you want just the disk, you can get it used at most Electronics Boutiques (and other used game stores) for $30-ish, IIRC. I’m sure copies are available on eBay. If you want to get it with a GameCube, your other alternative is to call a non-savvy retailer (like Target) and ask if they have any of the Zelda promotional bundles. They’ll probably have spare discs stored separately from the Cubes, so if you’re friendly, and sweet talk the clerk, you can usually get them to throw a disc in with your purchase (that’s how I did it – got the Zelda disc with a GameCube that was already bundled with Super Smash Bros).

It includes the original LoZ, Link’s Adventure, Ocarina of Time, Majora’s Mask, Link to the Past, and a demo of Wind Waker (but nothing even approaching a full version). I’m working through Majora’s Mask with my fiancée right now, and I love it! The creepy moon and the time-travel bits are awesome, and the puzzles are much tougher than Wind Waker.

I kind of wish Wind Waker had a “Master Quest” mode that made the combat harder, but at the same time, it still wins my vote as one of the best adventure games ever. The cel-shaded graphics were really cool, and the humor (that mustachioed guy who showed up running all the “booth games” all over the place? Priceless!) was great too.

I suspect that the next Zelda title (where Link and the Princess go off to find a new kingdom like Hyrule) will probably have something to do with flying; something in the epilogue from Wind Waker made me think of Link soaring from place to place in a glider.

I have one also. I bought it at a local game shop that sells new and used stuff, only paid $50 too and it was still shrink-wrapped. The packaging said “not for resale” but that didn’t seem to stop the guy from happily selling it. :slight_smile: Just try calling around maybe.

Engywook, the best Zelda game ever is Link To the Past, the SNES version. You’re really missing out if you’re a Zelda fan and you’ve never played it. But since you obviously have a GameCube, you’re in luck! I think you need a GameBoy Player component to be able to play GameBoy games on your GameCube, and the GameBoy Advance Zelda game Four Swords includes the original SNES Link To the Past. It would definitely be worth it for you to buy this extra piece of hardware and the game. I replayed the SNES version a few months ago and was reminded again how much fun it was.

You have to get a note from your grandmother, trade it for a fish in a bottle (you do have a spare empty bottle, don’t you?), and then take it to EB Games. :smiley:

Seriously, an EB Games at Union Square in NYC had three used copies, so I think people are beginning to sell their’s back. Even used, it cost me a well-spent $50. Maybe I could have got it cheaper on eBay, but I don’t like buying games that way.

That would be cool. On a flight home from a business trip in Columbus, I had this idea that part of it could be on the ground, and part of it could be sailing between clouds. Being able to direct the wind would have more significance, because you could re-arrange the geography in the sky.

It does feel so… vast. In a way that you don’t get with the rather smallish world of Ocarina, and the rather unvaried world of Wind Waker.
I liked that they experimented with a few things, like experience points, even if they weren’t used again later.
There’s also no money in this game, is there?

Just that in the others, you kill somebody they sometimes drop a heart. Here the enemies only seem to drop magic.

I wouldn’t be too disappointed if they leave the stealth chapter out of the next one. Ocarina has it, and it wasn’t too bad. Majora’s Mask also has it, and it’s pretty easy (but the jumping puzzle over the stealth maze is a nice, challenging touch). In Wind Waker, the stealth part was suspenseful at first and then it got nerve-wracking… especially after getting caught several times (YMMV) It’s time to try something different for the early game; I know they’re equal to it.

And OK, OK, I’ll make the investment to do Link to the Past.

I want to step in here and defend The Adventures of Link… which is strange, considering the first thing I thought of when I read the thread title was to bash the game.

It’s an odd game, that’s for sure, and doesn’t feel like a logical extension of the first. It was really off-kilter in some way - like the attempted gothic feel of the dungeons combined with the… uh… creepiness of the towns - and I always felt really weird about it.

However, the good moments of the game are wonderful. The boss battles and dungeon puzzles are FAR more interesting and challenging. The level-up and advancement system always held great appeal for me, personally. And the way “random encounters” worked seemed pretty interesting.

And the final battle, with your own shadow, was always kinda creepy and weird. Even if I never quite understood what was up with that little, shriveled old wizard dude.

Zelda. Ah, sweet brainy Zelda. I’m a big fan of Zelda Gilroy. She’ll always be number one in my heart.

Legend of Zelda (NES): Watched my brother play it over his shoulder. Lack of a world map + no sense of direction = not playing this game. Sorry. I don’t really have the patience for games like this any more.

Adventure of Link (NES): TEH DOWNSTAB OF DOOM! :smiley: It’s really frigging difficult the first time through, though.

Link to the Past (SNES): My favorite. It is, IMHO, the definitive Link game.

Link’s Awakening (Gameboy): The ending sucked, especially considering the effort it took to find the Secret Seashells and the Magnifying Glass.

Ocarina of Time (N64): I couldn’t enjoy it completely. The blocky polygons, the semi-ridiculous fetch quests, and “Link the Dating Sim” keeps aggravating my Inner Cynic to make nasty comments. And the lack of jumps was very aggravating, especially in a 3-D environment.

Majora’s Mask (N64): This game gave me nightmares. Seriously.

Oracle of Seasons/Oracle of Ages (GameBoy Color): Haven’t played these yet, except part of one game where Link is somehow engaged to the Meko tree. It wasn’t funny the first time, Nintendo…

Windwaker (GCN): Saw the final battle against Ganon(dorf?). It was pretty cool, I guess.

When are they going to come out with a game that stars Zelda, for once? I mean, most of the games are named after her, for crying out loud! (And given the popularity of FFX-2, I’m surprised they haven’t come out with one yet.)

And, just for fun, comments on the games Links has cameos in…

Super Mario RPG (SNES): See, you can have a 3-D-ish game with jumping in it! (And man, listening to that “Another Door Opens” sound effect brought back memories…)

Super Smash Bros. (N64): Link has NO ups. This is so massively unfair it’s not even funny.

Super Smash Bros. Melee (GCN): Link…and Young Link! And the Upstab and Downstab! And Zelda/Sheik! And Ganondorf, complete with Persian Rug! :smiley:

Soul Calibur II (GCN): Augh…he’s not supposed to be that girly! cries But they brought back the Pegasus Boots and the Bug-Catching Net!

Ooh, now 'ere’s a neat idea…
Release a console game that stars Zelda.
Then another GameBoy thing that stars Link.
Somehow, they could be playable seperately. But best use would be to have the games connected intimately. For example: On the GameBoy, Link gets thrown into a prison. There are a lot of things he can accomplish in the prison. But he can’t get out of the prison until Zelda, on the console, is able to complete a quest to save Link.

And Link and Zelda could leave items for each other in a temple they can both reach. Or something like that.

Sort of Zelda meets Resident Evil, on two different pieces of hardware…

Legend of Zelda: what can be said? Revolutionary for its time and still a great game to break out every now and then.

A Link to the Past: like the original game but better in pretty much every way. Deviously difficult…perhaps too much so at times (but maybe I’m just pathetic).

Link’s Awakening: man, I love this game. Keeps the same basic formula as A Link to the Past…only you can take it places. Bonus! The Game Boy Color version is even better than the original release.

Ocarina of Time: possibly my favorite video game of all time. Nearly everything about this game was perfect. I remember the Zelda vs. Metal Gear Solid arguments that broke out in 1998 when the two were released. Ah, memories…

Majora’s Mask: this game stunned me. The time-intensive format was completely unlike anything I’d seen before. I don’t know if I’ve ever played a game that drew me in so completely. That said, Majora’s Mask is one of the few games that can challenge Ocarina of Time for bizest game of all time in my book.

Wind Waker: as much as I loved this game, with its wonderful cartoony animation and high-seas hijinks, I can’t say I’ve played it much since beating it. It just doesn’t have the same draw that the N64 games had. Still one of the best GCN games, though.

Oracle of Ages: despite being developed outside of Nintendo proper, this Game Boy game is almost equal to the mighty Link’s Awakening. My brother had it…and then sold it. Curse him. No more Zelda for me.

I have yet to play Oracle of Seasons, Adventure of Link and the old 3DO or CD-i or whatever Zelda games that everyone says are terrible (even though I’d be hard-pressed to find ANYONE who has played them).

The two Smash Brothers games, of course, are great (particularly Melee). In the N64 game Link is the best character (yes, he is. Bottom line. You can flaunt your cheap Kirby all you want).