Mafia: Mutiny on the SS Insipid [Game Over]

Having read through the plan, I endorse.

And after another two minutes of thought, I found the possible weakness:

ColdPhoenix is Captain. Cookies is Security. If exactly one of them is Scum, they would definitely not be okay with this plan.

Readies the Suspecting Finger of Suspicion

If either of them is Town, that one should know that the plan is no-fail, so either of them refusing to go along would be enough reason for me to switch my vote to that person.

Day Three Current Vote Count

6 players outside the Brig => 4 votes to lynch. Hal Briston will be lynched with these votes.

Hal Briston (4): ComeToTheDarkSideWeHaveCookies [257], Chronos [318], ColdPhoenix [337], Scuba_Ben [338].
ColdPhoenix (1): ComeToTheDarkSideWeHaveCookies [95].
Darth Sensitive (1): Chronos [318].
ComeToTheDarkSideWeHaveCookies (0): [del]Scuba_Ben [327-338][/del].

Arrest warrants:
[del]Chronos by ColdPhoenix [169][/del] cancelled by ColdPhoenix [325].

[del]Oops, I just saw the flaw in your plan, Chronos: ColdPhoenix already used his Day-power as Captain this Day-cycle; IIRC, he can’t issue an arrest warrant Today.[/del]

Then I checked the rules to make sure, and found I was wrong.

The Captain may issue one arrest warrant per Day, and may cancel/release one arrest warrant per Day.

So your plan is still a Very Good Idea.

I understand wanting to investigate me, but we could also lynch Hal or Darth and brig + investigate the other to potentially narrow down some of the possible outcomes of what may or may not go down at Night.

Just something to consider. Brigging or killing a townie at this point would be bad, but this way we can at least ensure if whoever is in the brig should stay there or not.

We’re getting to the point where brigging someone itself gives useful information. If we brig someone and there’s still a night-kill, then that means that there’s someone not in the brig who’s still Scum. Combine that with an investigation of someone else, and we can get pretty much all we need.

Just to make things clear, here: I have no problem whatsoever with Townies ending up dead or in the Brig, so long as Town still wins the game. In some of the scenarios I outlined, Townies end up killed or brigged, but as long as Cookies and ColdPhoenix aren’t both Scum, Town still wins in all of them.

Actually, Scuba will get to double dip for investigations as Doctor and Engineer as soon as we brig whoever we decide to brig. Using the Engineers’ powers on the person in the brig would be a waste since they can’t do anything anyway. So it boils down to a decision of whether to use the Doctor investigation on me, Cold, or whoever is in the brig. And then following up with a decision on who to do the Engineer lookup on between any of the three of us left who isn’t in the brig.

I disagree with Cookies after some thought. The intent of throwing one player out the airlock, a second in the brig, and a third into the exam room is to find out information about three players at the cost of one.

Examining whoever’s in the brig only finds out information about two players.

And here’s the weakness: If there is no overnight murder, the Scum might have passed on their kill to frame whoever’s in the brig.

Also, don’t worry too much about me double-dipping. I expect the Mutineers to kill either Chronos or myself; given Chronos’s mostly-foolproof plan, I’m the more likely target.

In case the Mutineers don’t kill me as Engineer, who should I monitor? The obvious choice is Chronos, but there’s other choices too.

I’m waiting on input on the plan from the other two players, especially ColdPhoenix who would have to give the arrest order.

I think we can protect against this.

  1. Throw Hal out the airlock and Darth Sensitive in the brig (or vice versa).
  2. I examine Cookies Today. (So far as Chronos described.)
    3’. Cookies comes up Mutineer. So we throw her out the airlock Tomorrow.
    4’. Also lock ColdPhoenix in the brig Tomorrow. If the game does not end, then the situation is two untrusted players in the brig (of whom at least one is a Mutineer), and one practically confirmed player outside it (Chronos or me). The free player can then space both people in the brig without interference.

Actually, we may want to throw ColdPhoenix in the brig anyway, in the other situation: Cookies comes up Loyal, so again the situation would reduce to all non-confirmed players in the Brig and only confirmed Loyal players free.

Chronos, please check my reasoning carefully. Logic bit us in the stern last game.

Cookies and ColdPhoenix, please also check this plan. Do you see any way it would not clinch the game for the Loyalists?

If Cookies and ColdPhoenix are both Muties, then we can’t throw anyone in the Brig toMorrow, since they’re Captain and Security. So that’d leave us at three live players toMorrow, two of whom are Muties. Game over. I could get Cookies out of the Security slot, but the only way to get the Captain out of his seat is to lynch him, and I don’t think that’s a good plan.

I think that we just don’t have enough bits to guarantee victory in all scenarios. No matter what we do, there is going to be some scenario where we lose. But I think that Cookies/ColdPhoenix is the least likely of the ten possible scenarios, so we should go for the plan that only loses in that case.

Also, if we both brig and lynch toDay, then we won’t have an engineer toNight:

(emphasis mine). So if we lynch and arrest, then toNight we’ll have four free, living players, who will be Captain, XO, Security, and Redshirt. Which isn’t all that big a deal, since any confirmed player in the Engineer’s seat will be sure to be Night-killed anyway.

So if Cookies and ColdPhoenix are both Muties (which you find unlikely), we’d have to jettison one of them Today.

Otherwise – it’s a good plan in its current form.

Cookies? ColdPhoenix? Your thoughts?

Seems straightforward to me.

The plan sounds like a winner.

Arrest Darth Sensitive

Good luck with that one! :wink: :smiley:

Now all we need is Cookies to do her part.

Seems my previous post that would have been at the top of this page was hamstered :frowning: Said about the same thing, but it’s that much closer to being official now

Well, I guess that I’m getting brigged, so this vote is a formality, but I do stand behind it.

Vote Hal

A little over three hours left ToDay.

Day Three Current Vote Count

6 players outside the Brig => 4 votes to lynch. Hal Briston will be lynched with these votes.

Hal Briston (5): ComeToTheDarkSideWeHaveCookies [257], Chronos [318], ColdPhoenix [337], Scuba_Ben [338], Darth Sensitive [356].
ColdPhoenix (1): ComeToTheDarkSideWeHaveCookies [95].
Darth Sensitive (1): Chronos [318].
ComeToTheDarkSideWeHaveCookies (0): [del]Scuba_Ben [327-338][/del].

Arrest warrants:
Darth Sensitive by ColdPhoenix [354].
[del]Chronos by ColdPhoenix [169][/del] cancelled by ColdPhoenix [325].

Ah well…worst personal performance ever. My apologies to the crew – looks like I ended my hiatus a bit too soon.

Anyway, apart from nailing crew Today, the plan is reasonably solid.
Vote Darth

One thing to take away from this for Tomorrow – examine those most vocal for my lynch. I’m not saying I don’t deserve it, but lynching the head of engineering is a huge boon to scum who no longer have to worry about a possible report on their activities in the morning.

Hal, whoever we lynch, as long as somebody is in the brig, there’s no Engineer Tonight.

Your number just came up first.

But I’m getting suspicious of Cookies not showing up this morning to follow through on the plan.

Well, as promotion/brigging is concurrent with the end of day, Scuba won’t get a chance to make the investigation. I’ll go with the conventional wisdom and

Investigate ColdPheonix

Class time!