fluiddruid, would it be possible for you to include an end-of-Day time and timezone in your vote tallies, please?
Yup, I know this because I got it wrong earlier in this game.
We should discuss what the cops should do tonight. I suggest the chief checks out the doctor’s claim. Someone should also check the detective’s. However, we want to avoid too many beat cops out and about. How about, if there is a cop who didn’t start the game as a cop, they check out the detective. The rest of the beat cops stay silent to avoid lowering percentages. Of course, this risks that the chief hasn’t used his ability yet. Anyone have a better idea? Anyone else we need to check?
I’d rather stick with my vote now PRECISELY because I don’t want to force anymore role-claims at this point. If we lynch a vanilla townie, so be it. At this point we still have a much higher chance of lynching town rather than scum, so if we must lynch town I’d rather we lynch someone without a power role.
I really hope the chief has used their ability by now. Other than that, I think it is a good plan.
NETA :
Fluiddruid, which ruling is correct? Post 37 or post 999?
I do. [Napolean Dynomite]They should do whatever they feel like, gosh.[/ND]
But seriously, ordering the power roles to do something and them following only allows the scum to manipulate their Night actions to suit said orders.
Edited my post to state my previous ruling was correct. Had forgotten about that.
It’s 10:39AM CST. Dusk is at 11:00AM CST.
But it doesn’t hurt to make suggestions. Which is why we should have been talking about this earlier in the Day and earlier in the game. I think we should have as much info going out to the power roles as possible so they don’t HAVE to make decisions in a vaccume. They can then read what has been said and do what they want. But their decision will at least be informed by a larger number of people. And the earlier we do this, the more likely it will be advice from people with pro town intentions at heart. After Day4 I am not sure how helpful it will be.
Game master note: Anytime we have last minute choices during Day or Night, it will take a few minutes to post Dusk and Dawn and contact all players (where applicable). Please be patient. Even if the post does not come up immediately, the Day ends as stated.
Santo: I can’t speak for anyone else, but my vote for dotchan is not based on pure lurkdom. It’s based (as I stated) on her lack of response when asked about her lurkdom, followed by her reply to me that explanation wasn’t necessary, only posting was,and then her subsequent lack of posting despite her assurance that it would no longer be an issue. To say it is only for lurking is a vast oversimplification.
Holy crap.
I. hate. my. wifi.
I made it to a computer lab on campus. On read through, **Hal ** can be trusted to an extent, if the bishop will come out and say. Thanks for pointing that out upteen pages ago.
I don’t like the NAF bandwagon. We need to lynch somebody, I agree.
But I don’t feel like there’s a case on OCS.
Vote: Dotchan per bufftabby in 927.
Also - and I’ll make this point in further detail Tomorrow - I don’t see why lynching lurkers is a bad thing. First of all I’m not advocating lynching lurkers out of hand. My theory is that scum want to avoid suspicion at all costs (and maybe it’s a bit crazy, but stick with me here). So they’ll do their best to appear bland, reasonable, and otherwise harmless. In general, townies tend to stick their necks out and say stupid things that end up getting them led to the gallows. Look at how many townie power roles were on the block toDay, for example. Hell, look at CapnPitt. Scum are more likely to make “slips” rather than to say outright controversial or stupid things. This is why I’d rather go after those players laying low, at least this early in the game.
Oh fudge. You put your clocks forward at the weekend. I’d forgotten. I’ve been sitting here thinking there was another hour to go.
Vote Dotchan, because it appears to be the least bad of the options I mentioned earlier.
dotchan (6) - bufftabby, Hal Briston, Hawkeyeop, NAF1138, Millit the Frail, Darth Sensitive
NAF1138 (4) - Blaster Master, sinjin, OneCentStamp, Hotflungwok, (Santo Rugger), (Hockey Monkey)
OneCentStamp (3) HazelNutCoffee, (Millit the Frail), chrisk, Pleonast
Menocchio (2) - dotchan, (Drain Bead), (chrisk), (Koldanar)
Hawkeyeop (1) - Menocchio*
Koldanar (1) Drain Bead
Hal Briston (1) - (Millit the Frail), (NAF1138), (bufftabby), Diomedes, (sinjin), (Menocchio)
Millit the Frail (0) - (Santo Rugger), (Hawkeyeop)
sinjin (0) - (Hal Briston), (Pleonast), (Hawkeyeop)
Drain Bead [sub for Idle Thoughts] (0) - (Pleonast), (Menocchio), (Koldanar)
Diomedes (0) - (Hal Briston)
Pleonast (0) - (Darth Sensitive)
hotflungwok (0) - (Blaster Master)
Yet to cast a vote on Day 3:
MHaye
Freudian Slit
No current vote:
Koldanar
Hockey Monkey
Santo Rugger
The Day ends at 11AM CST (it is currently 10:49 AM CST).
My support might not be a great thing for you right now, but I agree with the above completely.
Revote Millit, because I’m not diggin’ the** dotchan ** vote and because I want people to look back on it when I die.
Huh, looks like I might not get lynched after all. I don’t know if that is a good thing or not.
I’ll go back with my vote for NAF now that I’ve caught up.
Do we still think DB needs to post last nights investigation?
dotchan (7) - bufftabby, Hal Briston, Hawkeyeop, NAF1138, Millit the Frail, Darth Sensitive, MHaye
NAF1138 (5) - Blaster Master, sinjin, OneCentStamp, Hotflungwok, (Santo Rugger), Hockey Monkey*
OneCentStamp (3) HazelNutCoffee, (Millit the Frail), chrisk, Pleonast
Menocchio (2) - dotchan, (Drain Bead), (chrisk), (Koldanar)
Hawkeyeop (1) - Menocchio*
Koldanar (1) Drain Bead
Hal Briston (1) - (Millit the Frail), (NAF1138), (bufftabby), Diomedes, (sinjin), (Menocchio)
Millit the Frail (1) - Santo Rugger*, (Hawkeyeop)
sinjin (0) - (Hal Briston), (Pleonast), (Hawkeyeop)
Drain Bead [sub for Idle Thoughts] (0) - (Pleonast), (Menocchio), (Koldanar)
Diomedes (0) - (Hal Briston)
Pleonast (0) - (Darth Sensitive)
hotflungwok (0) - (Blaster Master)
Yet to cast a vote on Day 3:
Freudian Slit
No current vote:
Koldanar
The Day ends at 11AM CST (it is currently 10:54 AM CST).