Mario Kart Wii

What’s the purpose of playing together online? I’ve only gone on to mess around on the web, watch youtube videos, and download Donkey Kong, but I’ve heard that you can’t even talk to the people you’re playing against. Doesn’t that make it a lot like . . . playing against a computer?

That’s what I’ve been screaming.

I don’t know how I feel about the introduction of bikes to Mario Kart.

Not unless your human opponents get superhuman bursts of speed out of nowhere on the last lap.

This game is ridiculously flawed… but it’s also still a Mario Kart, and still fundamentally an enjoyable game, so I’m sure I’ll play it until I at least have everything beaten and unlocked.

I don’t know about you, but I’d much rather play against 11 silent online competitors than 1 single online competitor that likes to insult my penis size and brag about how he “pwned” me.

I wouldn’t. It’s tiresome to deal with some of these kids, but it’s better when you’re stomping them out.

Agreed. Agreed 100x.

Sure, but it’d be nice to have the option. It’s not that complicated for them to have a system where only your friends come through on the voice chat, for example. The lack of voice chat doesn’t bother me much personally, but I can see where it would for other people.

See, maybe I’m just incredibly lucky, but I don’t recall that ever being a problem on Xbox Live. A lot of my games were me vs. real life friends, though. I know a ton of people who have or are getting Mario Kart, so I’d rarely if ever need to play against strangers.

I won’t say it’s an urban myth, but if you play with the kids, you’re going to get kids. You can choose to play against adults online. You just have to set it up that way. I know I do.

150cc Grand Prix is really wrecking my head. Sometimes, you breeze round the first track wondering if you’ve chosen 100cc by mistake. Next track BANG. 12th place, a combination of cheating AI and poor driving caused by frustration caused by cheating AI. This may be one Mario Kart I don’t actually complete…

The computer cheats something fierce.

In my opinion, the Super Mushroom (the one that makes you big) is useless. That should be taken right out. The POW block should also be taken out. The roulette wheel should be a little more random and not completely based on what place you’re currently in (but I do understand why they do this). Also, the cloud that hangs over your head is a pain in the ass as well. If they have it in, then being smaller should be a bigger handicap (at least for the cloud).

I’m working my way through 150. I don’t think I’ll be getting stars in every circuit, though. That won’t stop me from trying, though.

I unlocked Star Cup (and Rosalina) and got 1st place on the first track. Must’ve pissed the computer off because after that it was blue shell on the last lap final stretch everytime. Like clockwork. Dunno how they expect you to win.

Fair game balance suggests that for every attack, there should be some kind of defense or counterattack. If not, the attack needs to be incredibly rare. Mario Kart doesn’t really achieve that, sadly.

I picked up the game a couple days ago. It’s infuriating, but fun enough. The wheel amuses the hell out of me, as it’s so clearly unnecessary.

That’s exactly the problem. It seems to happen when you’re in the lead when you get pelted with a red shell, a blue shell, then lightning all in the span of 10 seconds.

That’s been how Mario Kart’s played for the last two iterations, I think. I wish they would even it out, but it seems to be ‘working as intended’. The best you can really do is get far enough ahead that the KOs don’t make you lose your place; easy in 50cc, not so much in the higher ranks.

I dunno. I mean, I agree it’s a gimmick to some extent, but it’s also functional to some extent. Super Monkey Ball has a go-kart mini game that works the same way, and I played it without the wheel. Very hard to steer. The wheel rests in my hands a lot easier. I refuse to use any other method of steering, just because I think the wheel is consistent with the “fun” spirit of the game.

Agreed, kind of, but I was pondering it today and I think I might understand their motivation. They want to require a level of racing skill, strategy, and an element of chance to beat the game, so that even the best player in the first two categories has to play most tracks several times before winning. Ever played a game that you beat on the first try? I have and I’m always pissed that I wasted my money. Kind of brilliant when you look at it that way.

Oh sure, I like the wheel fine enough. It just cracks me up that the peripherals are little more than molds to put the remote in, as opposed to the actual stand-alone periphs other systems use. It says more about the versatility of the Wii remote than anything else, though.

Oh, I know. I’m a Mario Kart veteran from the SNES. I was just hoping that they’d fix it.