Well, my experience with online gaming hasn’t been anti-social. Quite the opposite, in fact. I played EQ for almost 5 years, and got into a guild full of people who have become very dear to me. Not the least of whom is my live-in BF and soulmate of 3 1/2 years, whom I’d never had I not played EQ.
Admittedly, my guild isn’t typical of alot of online guilds or clans. We have RL meets all the time, all over the country, have an Annual Guild Camping Trip in Missouri every year (this year’s will be our biggest turnout yet!), we discuss and offer support both emotional and occasionally otherwise in our private forums, so on and so forth.
For instance. A couple many of our guildmates is friends with (they were in our EverQuest allied guild) had their house burn down a couple months ago. They, in addition to themselves, have 5 very young children. They lost everything. Their home itself was insured (but declared a total loss) but nothing inside was insured. Nothing.
Since then many of our online friends have come together and sent them lots of stuff, as well as set up a PayPal account for them. In fact one of our guild’s officers came down here just a few weeks ago and brought them a truckfull of stuff.
In all honesty, many of the RL friends I have now, are directly because I originally met them in-game.
I spend alot of time with my family, keep my house clean, work, have other hobbies, etc. I just choose to spend my lazy-free time playing World of Warcraft with my sweetie, instead of staring at a TV.
I have an ex-bf on the other hand, who lost his mind over EQ (we started playing together). He had a really good job as a network admin, and didn’t even quit, just stopped going. Stopped doing everything. I eventually left him. Last I heard he finally wised up and got back to living, but it sure took him a long time.
In the end, anything can become an addiction to someone who has addictive tendencies.