Erg. Maybe I should have learned my lesson about trying to play a mage solo at the beginning of an expansion - my draenei mage’s multitude of deaths at the beginning of Cata, caused by the super-fast-respawning mobs (i.e. the respawn rate was adjusted to compensate for the sheer number of players in the same area), left me so frustrated that I almost completely lost interest in the character.
Nevertheless, I decided to roll a pandaren mage (on Cairne, my Horde server - class chosen largely because I didn’t already have a mage there). She’s level 11 now, and completely stuck. Though I’m not certain if my problem is because of fast respawns this time; the mob mechanic I’m seeing almost appears to be deliberate. Basically, my mage is stuck standing next to Makael Bay because she simply cannot get past those Darkened Horror/Darkened Terror mobs.
Here’s what’s happening: I pick one of them as a target after determining that there are none of his friends nearby. As soon as my first spell hits him, he starts running toward me … and then two or three more of them, who were nowhere near the first mob when I attacked, also aggro on me. Sometimes a couple of them appear from behind me, where there were no mobs when I started the attack. It’s almost as if the original target is summoning the others. So I end up with 2-4 of them all over me, I can’t kill them fast enough, and if I use Frost Nova in my attempt to get away it inevitably also hits one or two nearby pangolin (yellow/neutral beasts) and now I’ve got them coming after me too.
I gave up after my fifth death and decided to just leave the character and come back to her in a couple weeks when things have calmed down, in the event that this is simply a fast-respawn problem.