MoP-ing up after the Cataclysm: Updated WoW General Discussion 8/22/12

I form groups for those over Trade, usually it’s pretty fast.

I’ve had this happen to me while grinding Yaungol in the Firewalker Ruins area. Douchebags will train some elites from another part of the plateau over to where someone is minding their own business (like me, solo killin’ for fun and profit) and then drop aggro; as long as the baddies aren’t close to leashing reset distance, they’ll transfer hate to the lucky bystander.

This is mildly amusing for my main, since he’s a hunter. He feigns death and lets his pet die; I can refight the fight I started earlier, but it’s a little more inconvenient to have to rez and run back.

But agreed, it’s annoying. I hadn’t considered whether it’s reportable. I play on a PvP server, so I’ve gotten used to random unexpected violent death; I’m not used to the idea that it be a violation of the rules. (PvP servers tend to decrease your faith in the rules.)

Ganking people at the edges of a boss mob fight is a way of life on my PvP server. (In my case, getting ganked or watching someone else get ganked.) I used to keep a “safe distance” from those boss fights, but that meant I’d be at the easy-to-pick-off edge of the pack, so I’ve started positioning myself almost at melee range, stepping back if there are close-range AoE effects in the fight.

That said, I’ve accidentally gotten HKs in boss fights where members of both sides are working down the boss, and I get forgetful and use AoE-type attacks. It actually gives me a sad, because I want everyone in that fight to stay up and help kill the big baddie.

I really don’t belong on a PvP server, I guess.

It’s happened to me once the other way 'round - my Alliance toon was fighting a mob and a Horde who was already flagged for PvP jumped right on top of the mob. My next AOE attack (Frost DK) caught him in the blast. He immediately started pounding on me and easily killed me since I was already down on health from fighting the elite mob.

Got interrupted before I could finish the post and missed the edit window…

This was on a PvE server, not PvP.

Was getting somewhat similar grief from a high-level Orc Death Knight in the Blasted Lands a few weeks ago when I was questing with my Night Elf warrior on the same server. He was flagged for PvP, and started following me around, standing just a couple of game yards away while I fought demons. Laughing emotes, taunting emotes, rude gesture emotes followed. He also pulled the named mobs that I had to kill for the Demon-clearing quest a couple of times and killed them before I could even tag them.

I presume he was hoping that I’d use an AOE attack that would hit him, flag me for PvP, and then he could grief me. Eventually though he got bored and went away. Good riddance to a jerk, frankly.

And that’s the meta problem of a PvE server. You think you’re safe from [del]surprize butt secks[/del] world PvP, but douchebags gotta bag douche, and life (even loser life) finds a way… and AoE is built into too many classes and rotations that you can’t meaningfully refuse to use them, and it’s just too easy to exploit as an accidental “turn on my PvP flag”.

The metagame of accidentally making someone flag themselves is the problem. It encourages the kind of low cunning and amoral calculation that marks out the worst kind of gankage. “What can I get away with” is just too attractive for some. It’s the “challenge accepted” mindset that, in the extreme case, characterizes an “I can get away with a perfect murder” sociopathy.

At least on a PvP server, I don’t live under the unjustified illusion of safety. If you want to gank me, go right ahead. At least I know I didn’t “bring it on myself”, other than the mere affront of existing. I’m not participating in someone’s “what can I get away with” laboratory experiment as their guinea pig. That’s a small comfort, at least.

Yesterday I read about 6000 threads on the Warcraft forums about PVP on Timeless Isle, and I’ve come away from them with a dislike for humanity and no solution to the problem. So I guess I’ll just be hypervigilant about checking if I’m flagged.

My total is up to 5 after last night. They were from the Blazing Chest, Bufo, Huolon, Zesqua, and Evermaw

Of course, now I can’t get Timeless leather tokens to drop anymore after swimming in them last week.

Today at work, I discovered you could earn this title. Needless to say, as soon as I got home and put in a couple hours of work and some real-world money, I took that screenshot. :smiley: My life is now complete!

I want that title so bad! I need to figure out if I can get it without pet battles, though. I don’t pet battle…

I thought I’d read that your AoE attacks that hit a flagged player will no longer flag you, unless you had them targeted when you used the attack. During Battlefield: Barrens, I engaged in quite a few fights against Kor’kron Champions where there were flagged players of the other faction also participating, and I never managed to accidentally flag myself. Of course, my priest is the only one of my 90s with any AoE to speak of.

My biggest problems with flagged players during Champion fights was when fighting those bosses that leaped/rocket-boosted all over the place. The boss would jump off in some random direction, and having multiple red nameplates in my face sometimes made it difficult to relocate the Champion.

Timeless Isle armor tokens: I’m kind of disappointed to discover that I can’t “use” the tokens that aren’t of my toon’s preferred armor class to create an actual piece of armor. Mainly because my human paladin is an enchanter. She keeps finding cloth and mail tokens, and she can’t turn them into something she can disenchant.

So, any cloth tokens she finds get mailed to my priest. If my priest already has that piece, she passes it down to my level 85 mage. And if my mage already has it, she sends it on down to my level 14 warlock. Mail gets sent to my level 72 hunter, and if he already has one he sends it to my level 10 shaman bank alt, who I don’t actually even plan to level any further. But, like my warlock, you never know when I might change my mind and get around to leveling her.

I was kind of pissed off at my paladin’s loot luck last night. She found a cloak token and converted it. Then she hit the 7500 coin mark, and bought one of the plate armor caches … and got another cloak.

Yeah, that was a real bummer to discover. I had visions of newfound wealth from finally having enough materials to start selling high end enchants.

Engineers get screwed, too. I never had enough coin to buy the vendor-only mats to make the first MoP mount. That new mount we can make takes 30 (!) of the new daily cool down mat, and 30 Living Steel, which I think may also be a cool down mat made by…I dunno…alchemists, maybe? Of course, our cool down mats are soul bound, so no way to buy/sell them—and not much point in trying to make coin selling mounts at the rate of one a month. I suspect the mount will probably require high end engineering skill to use anyway. Sigh.

As would everyone else with an enchanter.

You mean like people made killing on the Mechano Hogs and Sandstone drakes? :dubious:
Really, that cd is the only thing that is going to make it possible to sell the new mount at a profit.

Yep, Living Steel is an alchemy transmute. I’m leveling another rogue with herbalism/alchemy just to be able to make these myself.

Sky Golem, however only requires expert riding, no engineering skill needed. In fact, none of the 5 recipes learned from Jard’s Engineering Journal require engineering skill to use.

I’ve got a pretty good racket going on among all my alts. All 600s covering all production and gathering skills.

But having my alt transmute several trilliums (normally, one a day) into living steel is burning through an insane amount of ghost iron. I fed the alchemist 180 ghost iron bars on Saturday and between the normal daily transmute and the special “needs-Spirits” one I’m out of trillium on that toon as of last night. (Course, I have a lot of living steel now, but I’m going to need all of it between the engineers and the blacksmith’s “Reborn” weapons).

I don’t really enjoy farming ghost iron so much (in the “flying around mining” sense)… really farming iron and trillium on the little farm patch is actually easier, but produces disproportionately too much trillium, so I still need to mine ghost iron for the engineers’ Jard’s Power Source transmute and the blacksmith’s Lightning Steel.

Too bad I just can’t strip-mine, say, the entire VoEB for ghost iron… someone beat me to it… Stupid Garrosh.

My blacksmith is bulging with ghost iron, but I’ve got nothing I can do with it. The one-a-day new plans are great, except nothing I can make is better than Timeless Isle gear. And buying living steel on the auction house for 400 gold each? Dang.

Well, as I mentioned, someone paranoid of grouping (let’s say, painfully shy) wouldn’t be able to a decent axe or mace or sword by heroic scenario-ing of LFRing, so the fully-upgraded Reborn weapons makes a pretty good (timeconsuming, and somewhat expensive) alternative.

There are no weapon drops in Timeless Isle, as far as I know, and all the Timeless Coin buys are ilvl 476… meh, compared to a top-end Reborn, for those who can use one of those.

My hunter is boned, in that no one can fabricate a ranged weapon approaching those ilvls. Not even engineers. Which bites. 20k Timeless Coins to get a meh 476 bow was the best I could do. (Did I mention I don’t pug? That’s why making or buying are my only choices.)

I just found out that I lied. I’ve got random daily plans for Avenger’s Trillium Waistplate, which is quite a bit better than the 496 Timeless Isle gear. Just needs 21 once-a-day balanced trilliums.

That was the dream, but I think I only have the stamina to get halfway there. I have a 586 Blacksmith/600 mining Belf DK alt that I use for fishing up Darkmoon Isle and mining Pandaria. He’s 87 and I intend to ding 90 on him just mining. :smiley: My Alch/Herbs rogue alt is 52. I have neglected alts with Enchanting, Tailoring, Skinning, and Leathercraft, and I want to try Inscription, but I just can’t bring myself to do another run through the same zones and quests.

I sort of miss the FFXI MMO way of handling professions – you could take one tradeskill to maximum level, but you were capped at 60% max level on the remainder. It’d be neat if in WoW you could have two at 600, and the rest capped at 450 or whatever.

My paladin was looking at that 476 polearm, and trying to figure out how a mere 6 points in iLvl between that polearm and her 470 PvP sword could result in such an utterly huge difference in DPS.

Then I realized she was in Prot spec and wearing her tanking gear. Of course a 476 2-hand polearm is going to be a massive DPS improvement over a 470 1-hand sword :smack:

So tonight my paladin found herself tanking Nalak, and doing a terrible job of it. But she still ended up with some Lightning Emperor’s Legguards :smiley:

I didn’t realize Nalak dropped 522 gear.

All world bosses in MoP have been dropping the same ilvl PvE gear as the normal modes for the tier it was added. And in Ordos’s case it everything is automatically Warforged(+6 ilvls), though you need the legendary cloak on at least one character on your account to fight him.