MoP-ing up after the Cataclysm: Updated WoW General Discussion 8/22/12

I am level 7, I can only play for an hour or so a night. I remembered enough from last time that I went to save the flightpath spot and when I did I saw that one of the spots was a little downpath from where I needed to go for the next step on quest (hitting some apprentices with a stick) and when I landed I noticed some !. when I finished that quest and had nothing more to do. I flew back there and picked up some more but I am wondering what I missed.

I had some hotshot gaming guide when I played before that had mods that would direct you to the quests that give you the most bang for your buck and made sure you hit all of the important spots like the flightpaths.

You should have gotten what’s called a “breadcrumb quest”…basically, that kind of quest leads you to the next quest hub or city. I’m trying to remember the blood elf newbie area. Did you go to the village across the bridge from where the apprentices are and up the hill? There are quite a few quests there to pick up.

I started on an island then crossed over to a city, did several quests there which is what ended. I found more quests as I said because I flew around, if I had not done that, I would have been wandering lost I have not found any more quest givers out side of that area so far but I have been given a few quests to farther locations so hopefully I just missed a couple and am back on track.

my question now (as a level 9) is don’t I need to train to improve my skills?

If you’re in a capital city, which I think is Silvermoon City for Blood Elves, there should be a bulletin board in the city with a “!” over it near the bank. Click it and it will direct you to zones with quests for your level. Might need to be a little higher level for it to work. You can also pick up cooking and fishing daily quests in the cities, ask a guard to find the appropriate trainers/questgivers.

Oh…and training is no longer required when you level up. You automatically learn your class skills. If they don’t already show up on your action bars, you can find them in your spellbook. You do have to visit trainers for professions and riding (when applicable).

Yeah, the class trainers are mostly deprecated, you only use them nowadays to…well, I forget. You used to have to hit one every time you leveled up to get your new skills, now it’s automatic.

And if you have open quests, just head for the new quest hub. Once you finish a quest hub, or before you finish, you’ll get a quest to visit the new hub. If you hit a quest hub and don’t have the level requirement the questgivers won’t offer you the quest until you level up. But you can level up by grinding mobs or gathering trade goods if you can’t find a questgiver. And once you qualify for the next zone the bulletin board will give you the breadcrumb quest for the next zone. For blood elves this will be the Ghostlands, which only needs level 10. Ghostlands - Zone - World of Warcraft.

I know I always hate leaving a zone before I complete every single quest, but it’s always more efficient to level up in the higher level zones, as long as you aren’t getting killed every five minutes. If you insist on completing every questline then you’ll be almost past the levels needed for the next zone, and it will be too easy. If you don’t care, every time you visit Silvermoon (the capital city for blood elves) check the bulletin board for a breadcrumb to a new zone, as soon as you’re high enough level you’ll be offered one.

Just a heads-up for any former Burning Dog Legion members who may have settled on the Perenolde server:

As of today, Perenolde and Cairne have been connected together, so if you’d like to hook back up with the BDL, you can do so without having to server transfer.

I’ve sort of, by default, taken over the Guild Leader position for BDL, with my character Donoma, so you can shoot me a message for an invite. I’m not actually on Donoma a whole lot these days (I spend most of my time on my Alliance toons), but I try to log her in at least once a week. So if you don’t find her online, drop her a message in the mailbox and I’ll try to arrange a time to send a ginvite.

I ran into any amusing terrain glitch while playing my dwarf paladin, and it’s a glitch that probably affects only dwarves:

http://mister-rik.com/hosted/wow/stuck_in_venture_bay.jpg

That’s on the Horde ship in Venture Bay (Grizzly Hills).

Aigerlinn was running down the ship’s stairs and turned right a hair too soon, and found herself wedged under the handrail. She couldn’t back up, she couldn’t go left or right, and her nose was pressed to the wall below the rail. She could only get out by hearthing to Dalaran. And then flying all the way back to Grizzly Hills to finish the quest.

I think you can do /stuck in that situation and your toon will get moved a couple feet to let you get free.

I finally sold my first sky golem. Only got 30k for it, but that was enough to build another one for myself and still make a small profit. As a mount it looks cool, but is mildly annoying in flight. It flutters like a butterfly rather than maintaining a straight line. I did get a kick out of using it in Isle of Conquest alongside several others. We had a mini-army of the things all in a line charging to the workshop. :slight_smile:

I’ll have to look at that again. Last time I tried that, it just gave me the option to either hearth out or to kill myself and rez at the nearest graveyard.

Aw, heck, that sort of thing used to happen to Taurens all the damn time. I think it’s why Blizzard installed a “stuck” button, you used to have to call customer service to get unstuck.

My poor cowgirl would get stuck in doorways all the time.

I got green fire! I am the excitedest warlock in my house right now! Hardest damn thing I have *ever *done in any game.

Yay!

Congratulations!

I am so impatient for the toy box feature that will be in Warlords of Draenor. Half of my bank storage is taken up by those kinds of items. The other half is vanity wear (tabards, seasonal costume items) so I would love for Blizzard to implement storage for those. With garrisons being added to the game, I should have space for a nice cherry-finish wardrobe, right? :slight_smile:

I got a bit of a chuckle for Winter Veil. I logged in my old tauren hunter, Chimtahna (on Cairne) to collect his gifts from under the tree in Orgrimmar. Chimtahna was my very first Horde character, and that’s the only reason I never deleted him after I retired him at level 50.

I just didn’t realize how long it had been since I’d actually played him until he went to the mailbox and collected his fifth copy of the leatherworking pattern for Winter Boots. He literally now has five copies in his bags. Yup, Greatfather Winter has sent him that pattern every year since 2009, but Chimtahna’s LW skill still isn’t high enough to learn it…

I’ve noticed that Leatherworking seems to be a particularly difficult skill to level up. Presuming that you pair it with Skinning, you seem to quickly move out of the zones where Skinning animals give light leather, while still needing loads of light leather for your Leatherworking.

I’ve had a couple of toons with Skinning maxed out, but with Leatherworking stuck around 75-85 because I can’t be bothered to go back and farm the light leather that I need.

I was running some scenarios yesterday, when my low-geared Death Knight drew “Siege of Theramore”.

Whenever I start a scenario, I usually click on the portraits of the two other players to see how powerful they are. In this case, the other two players were a Paladin with > 500K HP (wow!) and a Warlock with over 700K HP (jee-zus!). I don’t know that I’d ever seen anyone with that many HP - I’d never even seen a Warrior geared up as a tank with that many HP.

I didn’t get a chance to inspect exactly what gear he was wearing, because the two of them took off like rats out of an aqueduct, and it was all I could do to keep up. The Warlock especially didn’t care how many guards he aggro’d – he’d gather them all up and start AOE’ing them down. Recount said he was doing over 170,000 DPS. The Paladin wasn’t too shabby either - hovering just around 100,000 DPS. My paltry just-over-30,000 DPS wasn’t really making much of a difference :slight_smile:

That warlock’s hit points are one reason I’m looking forward to the upcoming “squish”. Gear scaling is out of control. Granted, that warlock was clearly a raider, and my paladin is not, but 700k+ is around 75% more health than my paladin. On a clothie. I don’t remember such huge discrepancies in previous expansions, and since the Timeless Isle has allowed my non-raiding ass to gear my toons to a higher relative iLvl than previous expansions did, you’d think I’d be a bit closer. But with a current iLvl of 504 on my ret pally, she has 425k health.

My warlock has timeless gear and a few LFR pieces and has around 660k. With the grimoire of sacrifice and soul link talents you get an extra 20% hp. Locks are intended to have more hp than the other clothies. There’s also a tanking spec (that’s pretty poor at dps) so I think you can pump it up even more.

Gear scaling always gets a little out of control in the last major patch or so of an expansion. Though it does seem worse than before, but I’ve just starting logging in again this week. I’m going to need a new desktop to actually run dungeons/raids and see how it’s working out in practice.

Warlocks have always been pretty tanky. I tanked a couple runs of Scholomance in vanilla, was our ranged tank in SSC and for other gimmick fights. In fact when it looked like they were turning demonology into a real tanking spec on the PTR I unretired my warlock and was peeved when Bliz decided to nerf it on live.

My guild’s tankadin got about 1.1M raid buffed, I only got about 700k under the same conditions. [/epeen] (Don’t get me started on dps ;))