I used to be a text-adventure addict. I lived for Zork; the Hitchhikers Guide to the Galaxy was the first game I bought with my own money. Nord and Berts was brain candy. When computer games went all graphical and FPSish, I was truly disappointed; I thought the days of good, brain exercising gaming were over. Then I found Myst, and I was happy again. I was skeptical at first, but eventually I found that the fact that it was pretty didn’t mean that it was just a pretty face.
After Myst, there was Riven, and I was thrilled. Even more beautiful, more alive than Myst (moving water? How amazing!) and great gameplay, beautiful story telling. After Exile came out, I was committed for life. There was nothing that could touch this level of artistry, this amazing approach to (blegh) interactive fiction.
And then there came Uru.
Am I alone in thinking Uru does not belong in the Myst franchise? It’s awful, horrendous, painful… The game play is tedious, so much so that I can’t be bothered to play the friggin thing again. I bought the game on its release date. I installed it, and played through the intro level. Ended up visiting each of the levels beyond that, before turning the thing off in boredom. Months later, desperate for something fun to do, I decide to give it another shot. Still can’t get into the game, it’s just so mind-numbingly dull and pointless that I can’t be bothered. This one is what I was afraid Myst was going to be: all looks. (And sound. One area that this game, as the others before it, shines in is the soundtrack). I’ve pretty much written Uru off as unplayable, and not worth the trouble.
So that when I saw Myst IV: Revelations was coming out -
A quick aside. Is it an intentional disownment(?) of Uru that they’re naming Revelations IV, when technically, Uru should have been IV? There was Myst; Riven: The Sequel to Myst; Myst III: Exile; Uru (Ages Beyond Myst) and now Myst IV… Hmmm.
Anyway. I saw that Revelations was coming out, and with no small amount of trepidation, downloaded the demo. Would it be another disappointment on the scale of Uru? Would it be another horrid avatar-based game? But I downloaded it, and I held my breath, and I played the demo.
I have to say, I’m highly relieved - ecstatic even. This appears to be much more “old-school” Myst - they even brought back the Zip function. As well, there are cool new features - like being able to take snapshots of items (like journal pages!) and record your notes in-game. This is great for someone who never fails to lose her stinking game notebook (or doesn’t record some crucial piece of info and has to traipse back to the right world to get it). So I have hope again. On September 28th (my birthday, fittingly) I’ll be waiting to get my copy, and give the franchise one more try.
But I’m just curious: am I alone in my loathing for Uru? Should I give it one more try? Is there redemption beyond a few puzzles of mundanity? A moment where I can breathe a sigh of relief and say “Finally, this is where it gets good?”
Does anyone know a good reason why Uru wasn’t named IV? Are UbiSoft et al publicly shunning Uru? Did someone just mess up?