Yeah, it wasn’t until I started healing raids that I understood why there was so much emphasis on mana regeneration in endgame equipment.
It’s still in the works, I hope. I haven’t heard anything different, anyway.
A movie like this is just going to take a while ![]()
One step closer to my Uld25 drake… Finally killed Freya+3 last night. Also picked up a number of other achievements for pure nerdpoints. Unfortunately, there was no way we were getting Yogg+1 down after some of the people in the raid (all PUGs, IIRC) kept failing on other achievements, so that’s now the last one I need. Fingers crossed that the planned group next weekend will happen and I’ll be able to make it.
I’d go see that band. ![]()
1.) I think I had your action bars set up as a “priority” from left to right. So you shouldn’t have to think so much about what to use–you can just hit whatever button is lit up and furthest to the left. ![]()
2.) You don’t need to worry about keeping your Rage above 50, at least not with the way the game is currently designed. In fact, you should be using your abilities as much as possible. The only time having Rage above 50 matters is because that means you have enough that you can afford to add in a Heroic Strike.
That’s not available 'til 80, isn’t it?
Dammit, mister, you need to start standing up more! Do you have an egg timer? You could set it for an hour, then set it for five minutes to get up and walk around. Lather, rinse, repeat while you’re playing to keep the old circulation going. Believe me–blood clots are no fun (and expensive, if you survive 'em).
Woohoo! Getting soooooo close!
You get so used to training every other level up 'til 60, it can be so easy to forget to train every level after that. :o
I can tell you right now–it ain’t gonna be anything with “thistle” in the name. ![]()
That’s a dangerous attitude to have–it’s an early symptom of a disease with the endstage being hardcore raiding. ![]()
Given the presumptive gear levels of everyone in your group, you probably even had relatively short ones. Some fights can easily run ten to fifteen minutes.
Nope, there’s just been no news about it lately.
IMDB has a tentative release date of 2013. This is, of course, pure speculation, because not only do they barely have any casting done, but Sam Raimi signed to do the Wizard of Oz film and that’s coming first. I’m not sure it’s possible to produce and direct two films that will require so much post-production as these two will in less than three years.
77 is the start level for Argent Tourney quests and dailies. I think you get an in-game mail when you hit 77 to head over and participate.
If I got an e-mail, I may have deleted it, thinking it was PvP, and I don’t do that, right? I mean, I was told not to do PvP, … I think.
Q
No reason you couldn’t do PvP, although you’d probably want to stick to things like Alterac Valley if you don’t want a frustrating experience. The smaller the group (for example, Arena or Warsong Gulch) the more you’re having to deal with a bunch of twitchy kids that have been doing this for years and who are better at it than most people will ever be. Maybe that’s just my opinion, but I suck at PvP and I find it fairly frustrating. At least Alterac is a big group, so if you stay with the group you’re not likely to be singled out too much.
And no, the Tournament is not PvP. It’s a series of quests that eventually lead to a series of daily quests. You might find the jousting a little frustrating, but the rest of them aren’t bad at all and they’re a pretty good source of both XP (if you’re under 80) and money. You can also earn tokens that let you buy cool stuff, like gear, non-combat pets, and mounts.
Interesting. I actually found the larger BGs way more confusing when getting used to PvP. So much of PvP is about learning what to do to counter different classes abilities, and that is all out the window when you’re facing 20 Alliance trained on you (AV), are told to kill or drive vehicles instead of players (SotA, IoC), or given nonsensical (to you at least) instructions like re-cap IBT (AV, again, although IoC applies as well).
I found that Warsong Gulch and Arathi Basin are the best for learning BG-style PvP. Small skirmishes with a decent amount of one-on-one, and simple objectives (capture the flag or hold the bases). Downside, of course, is that a small group of coordinated and good players can dominate the smaller BGs.
Now arena, that’s right out. I only barely started that, and while we’re about 50/50 in 2s, it’s a very, very different game than even BGs.
Final PvP thought - I think the biggest frustration comes from lack of gearing. When you join a BG with no PvP gear it gets really old dying in two GCDs, and seeing your big hitting spells crit for ridiculously small damage. Get some resil, a bit of spell penetration, and all of a sudden it’s good fun again. ![]()
Okay. Well, I just went online and read how to get started on the tourney and it sounds fun - as long as I only have to interact with NPC’s (as the description states).
Interestingly, I ran into a female NPC questgiver who wants me to find a sister in Icecrown, so I was headed that way eventually anyway.
Question: Do the quests in Argent count toward my XP in Northrend? I.e: towards my getting to 80?
Thanks
Q
Yes they do.
Well then, I guess I’ll get me that free ride out of Dal and check it out now.
Thanks, guys!
Quasi
LOL. 15 whole minutes, huh? Today’s WoW uber-tubers would cry if they’d played good old EQ. Raids were hours long ordeals. Some boss fights could go an hour or longer. The first…and possibly only…time someone actually killed The Sleeper, it was an all day thing. Was also a HUGE FRAKKIN DEAL that reverated throughout all the servers. The Devs had designed The Sleeper as a unique encounter, and intended him to be unbeatable. It was the bastard child of a Fire Dragon (Lord Nagafen) and an Ice Dragon (Lady Vox), declared an abomination by the very gods, and forced into a magical slumber in a hidden temple, with 4 raid level guardians. The Sleeper could only ever be woken once per server.
Never, ever tell hardcore gamers something is unbeatable. SONY learned this the hard way. One of the Zek servers (PVP) finally did the unthinkable. 70-some odd man raid. Uber geared, of course. Started clearing to The Sleeper before noon on a Saturday, if I remember correctly. Actually woke him several hours later, and then the fight really started. A bunch of us were following the fight on IRC chat…cheers for each % of his HP chewed away. That single fight lasted hours…and when they finally did the impossible…there was no loot. Because Sony never intended the mob to be killed, so they didn’t give him a loot table.
Normally, the script for waking the Sleeper would have him wipe the raid, break out of his temple, kill everybody in several neighboring zones, and otherwise raise hell.
!5 minutes for an epic raid fight. HA!
You youngsters stay off my damn lawn.
Yeah, I can’t imagine why they moved away from that model…
Okay, back from Icecrown/Argent Tournament. Pretty cool place! Got me a FP there, but didn’t see any yellow exclamtion points. Do I need a Dal NPC to invite me, or am I just not looking in the right place to find a questgiver - or is it that I really do need to be an 80 first?
The NPC in Dal who wanted me to find her sister just said “Icecrown”, so I’ll have to re-check her location.
Thanks
Q
There’s just one person who gives you the initial quest in the building on the southwestern end of the tourney, straight west of the flight point. That will send you to your faction’s tent off in the northeast, and there you’ll get a few more quests to do. But you need to talk to the guy (or maybe woman I forget which one gives out the initial quest) in the southwest first.
Hey Quasi! I believe the very first quest to get started at the tournament is in the tent to the far West. They will then send you to the smaller tents to the East (and north for Alliance)
EQ was designed by truly sadistic people. Pretty much everything about that game was painful. It was, until right before I switched to EQ2, very possible to lose your corpse…and, more importantly…all of the gear you were wearing. Even the ultra rare raid drop loot stuff. Same thing could happen to an entire guild, with some bad luck. More than once I either led or helped with an emergency PUG rescue raid–some guild would try to break into the Plane of Fear. They’d wipe. All corpses near the entrance, all in aggro range of multiple raid level trash spawns, and possibly a wandering boss. As the corpses were there, so was all the gear. The wiped guiild would then be faced with the prospect of corpse recovery while naked. No armor. No weapons. No stat bonus. No buffs that required material components in order to cast. Cannon fodder. They were screwed unless somebody…usually a more advanced raid guild, sometimes a rag-tag band of loosely allied PUGS…would risk a similar fate to clear the entrance area for them.
Just checking…this was supposed to be fun?
In the words of the horse on Ren and Stimpy: “No sir, I don’t like it.”
Seriously, I never would have been able to get into that game. I don’t play games to be constantly frustrated or to take forever to accomplish my goals. I don’t mind wiping over and over trying to kill a raid boss in WoW, but that’s with the assumption that we’ll eventually be able to do it–and that it won’t take hours to accomplish!
Yeah, a boss fight might take 15 minutes in WoW, but that’s assuming a clean run. When you factor in all the failures, false starts, retries, swapping out players or characters, and so on, a single boss can take several weeks to clear. People have been banging their heads against the Lich King for nearly a year now.
Just to be clear–when I say I don’t want it to take hours to accomplish, I don’t mean cumulative effort. That’s fine. We’ve been beating on H-LK25 for weeks now, and while it’s not exactly fun to keep wiping, it’s expected. I mean one boss kill taking that long. No, thanks!