New WoW General Discussion Thread 6/8/10

I’m leveling the druid as a healer and yesterday left a group within minutes.

RFK. Load… load… load… Pop in. What’s hitting the tank? Ah, he’s gone into the next room and pulled a group before people could get in or grab the quest, how smart. It went downhill from there. I’m not much of a leaver, but if the tank and two of the DPS can’t understand “mana back”, “mb”, “need to drink” or “please stop”, I can’t find my HoT button :stuck_out_tongue:

The grown-up PUGs have gotten better these last few days; more people who are willing to listen (and who dare say “first time here”), less people in a hurry to be First at whatever. And I’ve got a full stable now :slight_smile: pity one of my guildies has taken to calling any pet with an exoskeleton “bug” and getting half-hysterical when I use one of those (the only kind of crabs which qualifies as “bugs” is non-tameable, seriously: that one counts as “shellfish” - the wasps, beetle, scorpion, spider and shale spider I’ll accept as “bugs”).

I feel I should warn you, getting to 525 skill is easy, getting all the rare artifact is grind unlike anything the world…of Warcraft has ever seen.
Yes Vial of the Sands recipe, I’m looking at you.

(pulled in from the other thread)

You’re playing in a DPS spec, right? Because in my tank spec 2 is easy, 3 is doable but leaves me below my max health if I don’t use my defensive cooldowns, and I have found out from bitter experience that it is possible to take on about 8 at-level mobs (not casters, though) without using Army of the Dead and come out alive - there’s a quest in Uldum where you’re supposed to use a quest item to distract the packs of monsters so you can click on the clicky thing, but I didn’t read it carefully enough and just waded in, expecting them to be below-normal-strength mobs.

Dinged 15 (and 16 and 17) on my Gob shammy last night and ran my first dungeon - ended up in Deadmines. I was nervous going in, because at level 15 (and 16 and 17) shammies have exactly one (long cast time, single-target) heal, one tank buff, and a rez.

I was wondering how my mana would be, but that was no problem. I spammed my one heal over and over again and never dropped below 90% mana. We had a rogue who kept going off and fighting his own mobs, and after he died a few times he quit the group. But I’ve got one heal that takes several seconds to cast, I’m not going to let the tank die because you’re too epic to fight the same mobs as everyone else.

In other news, my pally hit 84 and has done Stonecore a few times now. I took a break from him when I got to a quest chokepoint in that cave where you have to talk to the earthmother chick and then follow her into the cave to kill the goblin dude. There were about eight other people waiting to do the quest (mostly allies) so you had to be the first one to click on her when she spawned, otherwise it was a several-minute wait for the event to be over and you could try again. I decided to wait for a less busy time and went back to my goblin.

I got bugged about 40 quests into Deepholm (basically I finished one quest but the quest-giver wouldn’t give me the follow-up); luckily I was high enough level by then to move on to Uldum, which is pretty awesome.

I think I know that bug – I turned in a quest, saw the follow-up, but got a message “you do not meet the requirements for that quest” and it was gone, the NPC didn’t have it any more.

However I had noticed just before handing in that quest that the NPC was showing up in two different locations for me with a yellow “?” above his head in both places. After I turned in the quest I had and couldn’t get the follow-up, I went back to where I had seen him before and there he was, with the quest. So it’s some kind of phasing bug where you’re seeing an NPC that should be out of phase with you. If you cared to go back you could probably find him.

I flew around the whole area and didn’t see any new quests; I’ll check back once I’ve finished Uldum and maybe done Vash’jir.

I encountered this as well – if we’re talking about the same chain, it’s at the point where the chain splits and you have 2 different giants to run errands for. After completing the chain for the first giant, I got that “you are not eligible for the follow-up” message, went to do the 2nd giant’s chain and came back afterwards for the follow-up.

No, it was over with the Earthen on the west side of the area; I just finished killing 12 troggs and the guy said “well that cleared them out some but I think we need a different approach” and then didn’t offer said approach. I opened a ticket and got a “we’re looking into it” response and figure it’s just not that big a deal and I can get back to it later.

Wow, I forget just how prolific this place is until I come back after a week’s absence and have to catch up! Congratulations to everyone on their various and sundry accomplishments over the last few pages. :slight_smile:

Me, I’ve been kind of ODing on WoW the last couple of weeks. I took the week of Cata off and had my mage to 85 in two days, then spent the next few grinding instances and heroics for rep and gear. I am not happy at all with Fire DPS right now–the lack of Crit really shows, and it’s so frustrating to pull really good DPS once every full moon when the Hot Streak procs come and you can line up some really good Combustion hits, but most of the time having to contend with seriously lackluster numbers. I and all my mage buddies have switched to Frost until we can get some decent crit again.

Tried out a couple of raids, not really seriously yet since we’re still waiting for folks to get geared. Omnitron Defense Council is fun and requires everybody to be paying attention. Haven’t downed it yet but we don’t start raiding “for real” until next week so hopefully things will go well.

Once I had the mage reasonably geared, I switched over to the DK. Oh, man, so much easier! He’s a tank and started out with very good gear, so he was actually tanking instances an hour after Cata hit (my guildies needed a tank so I switched) and gained almost a full level from it. As far as leveling, as someone mentioned previously DK tanks are machines for self-healing and wading into huge piles of mobs. The mage had to be careful–the DK has died exactly once in his leveling career. Hit 85 yesterday morning, spent my 4000 stockpiled JP on gear, and by evening I was tanking heroics for guildies. I am seriously contemplating re-swapping mains, especially after one of the tanks for the 10 man I’m leading told me yesterday that he’s kind of burned out on tanking and would prefer to DPS. Much as I love my mage (and I do), I’m just having more fun with the DK. And the insta-queues are lovely.

Okay, that’s me caught up. Now I can start reading in real time again and keeping up. :slight_smile:

Oh my god, the Baradin Hold raid boss is so easy. Loot pinata ahoy!

If you’re talking abou the big roaming rock guys, those are aligned with the Therazane faction. So it may be worth your while to do some questing in Deepholm until you get to the point that pushes your rep with them up to something where they won’t attack you on sight (it takes a bit over 70 quests to get to that point, but once you get the first one to talk to them, it’s only a couple of quests before they’re Friendly).

As far as I can tell, GearScore is now even more useless than it used to be. I turned it back on to see if it would give me an average ilvl for what I have equipped (it doesn’t, even though it used to, WTF nice job idiots), and IIRC it was actually giving much better ratings for the epics I hadn’t yet replaced in my DPS set than it was for the Cata replacement pieces, which is completely backwards.

GS is crap. Stop using it–at least stop using it to make gearing decisions. If you’re trying to hijack your way into dungeons that the Blizzard interface is keeping you out of, all you care about it item level, and you can see that by mousing over the item in question.

As to whether or not it’s worth replacing an item that has a gem slot–that depends what you have in the gem slot. For sure, you want to factor it in, but not as some super-duper special above-all-else bonus. Just add the value of the gem you have in the slot to the stats on the item itself. If the new item has better stats than the old one, including when you factor in the gem on the old one, swap it out.

Their own damned fault, then. And what kind of idiot tells you to stand in something when you’ve already said that you don’t know the fight? :rolleyes:

Will do. It doesn’t have Heroic-specific info for all of the bosses, but anything’s better than nothing. :smiley: I’ve also had very good luck checking the Wowhead comments for any boss I need more info or better strategies for.

No, the freshwater fish pools in the past were, as I said, Deviate Fish, Sagefish, and Greater Sagefish. I specifically remember Deviate pools being in the three Barrens oases and Sagefish or possibly Greater Sagefish being in the river in Hillsbrad. Beyond that, I don’t recall–it’s possible that they’ve added more pools and simply made them the default freshwater option (Sagefish) and have plans to make them zone-specific later.

Yes, they announced that they were hotfixing it to give more fragments.

To be fair, I’ve never heard the expression “mana back,” so if somebody said “mb,” I’d have no clue what they meant. On my servers, it’s always been “out of mana” or “oom.” But the tank should absolutely be keeping an eye on the healer’s mana and watching for when they’re stopping to drink, regardless.

It was almost routine the last N times I’ve run VoA that on the fire boss some random guy would advise people to stand in the fire because it’s a buff; but it was always some random guy and by that time you could assume just about everyone knew the fight already.

Almost half way through level 83 and totally went through the Hyjal questlines…I’ve also done about 40 Vashj’ir quests. Also I have the breadcrumbs to Deepholm and Uldum. So…where should this Ret Pally go next? Is the gear for Ret Pallies spread evenly throughout the zones or has anyone noticed one zone more loaded than others?

Also, repeating the same thing here as I did in the BDL thread:

BTW…I will be buying oodles and oodles of Obsidium Ore to prospect for the JC dailies and also to get bars made for BS, so let me know if you have oodles and oodles to sell. I could also trade Volatile Fire for it as well if you need it, or can give you gems for empty slots, or maybe even craft something for you…I did make and leave a few plate items in the guild bank…so have at those.

So I made it to 525 Enchanting last night only to realize that all the fancy recipies you can buy in Twilight Highlands require Maelstrom Crystals :smack: Some day I’ll actually be able to perform these great new recipes i just learned.

I would go to Deepholm, at least long enough to get the Axe of Earthly Sundering–it’s an amazing axe (I nearly cried when I replaced my Shadowmourne with it!) and will keep you in DPS until you can get to the Crucible of Carnage in Twilight Highlands at level 84. You’re already over level for Deepholm (it starts at 82) so you shouldn’t find it tough. Once you get the axe if you want to move on, your next stop should be Uldum. At 84, you can ditch Uldum if you like and move on to Twilight Highlands. You might want to stay, though, as some of the quest chains in Uldum are a lot of fun and there’s some good gear to be had.

I’ve seen some pretty funny log-in tips lately. Two that i can recall are:

Dont stand in the fire!

Click on the Lightwell!

In particular, there’s a very nice melee DPS trinket that drops pretty late in the Harrison Jones quest series; I haven’t seen a lot of trinkets (and I believe a total of zero tanking trinkets), so that could be worth it.

I do happen to have Obsidium Executioner, which is pretty close in stats to the Axe of Earthly Sundering. So, maybe I should head over to Uldum then.

I don’t know if you need to do it, but there’s a mini quest chain in deepholm that leads on to Uldum; someone in the temple of Earth will send you off to talk to someone from your faction (Horde in this case) off in a little cave on the side, then you go kill cultists for a while nearby (maybe 6-7 quests total).

You don’t; once you’re the correct level, you can pick up the quest chain from your Archaeology trainer in your capital city (for Horde, it’s Belloc Brightblade in the same room where Garrosh is, in Orgrimmar).