I don’t know what that means either, I’m at 525 and it’s all digging. I do get the occasional rare item now and then though - I have almost all the Night Elf rare relics except the high level trinket I want. Got my first Canopic Jar last night but of course it had something worthless in it. Working on my second jar, my fossil mount and the Night Elf item that turns you temporarily into a naga :).
ETA: Wanderers, that’s a pretty good phishing notice. Good for you for not being fooled.
Shrug, those do tend to get messy. All I can say is the usual “use CC as much as you can” - classes which have a good “area threat” skill tend to forget about that.
I saw the “?ref” bit. But the source domain and destination domain both show up as Blizz pages.
/shrug
It’s possible the phisher was as bad at phishing as he was at grammar. Ultimate phailphish: sending phishmail with grammar worse than a 419er and pointing to legit domains instead of your phishing ones because you pasted in real domains and forgot to change them.
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I hate the trash packs leading up to the first boss in Vortex Pinnacle. I can’t get them to concentrate on only me and they knock back at the most unfortunate time. I haven’t died to them yet but each pull is very messy so if anyone has any tips would be appreciated so I can avoid comments like I this which I got from a DK last night: “I don’t know who is tanking this the paladin or the mage”…
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Yes, those packs are a pain in the rear. The Gust Soldier guys will charge and stun you the second you pull so make sure you have consecrate down before the pull. They’ll also explode and knock everyone near them back when they die so when you’re doing the pulls down the ramp tank with your back against the wall and giggle when all the melee get tossed over the edge.
The little vortex guys are casters so either CC them if you can or, I’m assuming you were the paladin, toss your shield at them. Mostly just mind your positioning of the packs so you don’t get blown over the edge or into the next mob.
If your goal is to get your skill up as quickly as possible (so you can go for particular artifacts in TBC, NR, or Cata, or just max it out), then it’s quicker to accumulate fragments until you can no longer gain skill from digging (75) before solving anything.
Thanks doing all that or at least trying to. As I said to the group I was with last night after we had finished with them ‘We are still alive, all’s well’
The guy I play with the most (Friend of nearly 30 years) is just like this, he plays it his way and no amount of ‘help’ from me is taken on board. The very idea that one could forgo socket bonuses for example ‘Just wouldn’t be right’ don’t you know…
You can only “tap” targets with abilities that cause them to attack you. Because Hunter’s Mark doesn’t aggro the target, it doesn’t tap it.
Honestly, I have no idea how you play all the time with that much latency. I’d shoot myself in the face.
It’s one thing to attack a target that has a mark on it and a pet running toward it. It’s another to attack one that just has a mark. There’s no way to tell if the Hunter is still even going after the mob. A mark is not a tap–if you want to claim the mob, hit it with something. As a ranged class, you still have the advantage over melee classes who generally have to get pretty close to tap.
If you can’t hold AOE aggro, there are two solutions:
1.) CC as many as possible.
2.) Mark a kill order and enforce it (if someone peels off you by attacking the wrong thing, don’t taunt it back or heal them).
I’m overgeared for Heroic dungeons and I generally run with guild groups that are similarly geared, so I just faceroll through all this trash.
As a Prot Warrior, my method for holding packs is to start with a Rend, Thunder Clap to spread it to the rest of the pack, Shockwave, and then spam Cleave while I rotate among the possible targets to add extra single-target damage to any mob that I’m at risk of losing. I also keep Rend up with TC and keep SW on CD. I’ll have Vigilance on the target most like to peel off me (usually a melee DPS) so that my Taunt will proc if anything hits them.
If there’s a caster outside the pack, I pull it in with Heroic Throw (which silences). If there are multiple casters, I have someone else silence (or a DK Death Grip it to me), or I hit one with a silence at melee range and drag it to another.
TL;DR: Lead with a strong AOE attack, keep your AOEs on CD, and rotate constantly between different targets, spending more time on the ones where you’re closest to losing aggro (and skipping any where you have a healthy lead).
The kick system bugs out sometimes. One option is to just refuse to do anything. If the “tank” understands that nobody is going to carry him through the instance, and you’re just going to stand there until he leaves, he will (hopefully) drop group himself.
Yes. You can report any post that has a report button on it–your own, another member or guest’s, even a mod or admin’s.
Didn’t they change that? I’m pretty sure that you used to get random skillups through 75 from Survey, but they changed it to more frequent assured skillups (every other?) from Survey through 50.
Last night I ran a couple of Cata normals on my warrior with his guild after tipping in at 82. I have to say, Colossus Smash is made of tasty, tasty dps once I added it into my alerts. I also took Blood and Thunder for the bump to AOE dps, and so far I haven’t been nommed on although I can see that getting sticky if the tank’s another prot war.
And I’m practicing with my new disc (Archangel/Atonement) spec. I have to say it’s pretty nice although I’m still somewhat bemused as to which gets preferential use, GH or Penance. I find myself reaching for GH first; should I switch those?