Obduction is out and I began playing it with Mrs. Mahaloth today.
The reviews are really positive and I’ve only been playing it long enough to tell that it is indeed very Myst-like.
I’m just wondering the town at this point and am trying to figure out what to do. I get that I have to put the power back on, but I have barely begun to figure out how to do that.
I accidentally played the last two games of the Myst series in reverse order so my perception might be skewed, but it seemed to me like they were running out of ideas. Is Obduction different? Or is just more of the same old?
It’s been 11 years since Myst V, so I think they were ready to go. Myst V was a disappointment, but it was actually a return to the original creator. Myst III and IV were made without the Millers’ involvement. Having said that, I think Myst IV is the best in the series(yes, even better than the original two).
Anyway, I am very early on, but reviews indicate Obduction is a top notch game, worth of an 8/10 or 9/10 review at most web sites.
Note: Mahaloth from almost two months ago was entirely wrong.
The game was a huge disappointment. Boring, easy puzzles, mind-numbingly dull story. Nothing like any of the first 5 Myst games and not a great new original world.
I’d give it a 6/10 just for being kind of creative. Huge disappointment. Skip it.
I liked it for a while but stopped playing when I got to what I’d consider the “core” puzzle mechanic of the game. Spoilers, but mainly about a mechanic:
[spoiler]The seed pods, or whatever they’re called.
In the game there are these devices which transport you and the land around them to different locations. But the problem is, these areas often use different assets and aren’t kept in memory. This means every time you activate them they switch with you have to sit through a rather lengthy loading screen.
Unfortunately, in the mid-late game there are puzzles which require you to use them a dozen or more times in quick succession, it’s a very frequent puzzle mechanic.
It got to the point where I opened walkthroughs not because I was having trouble but because the process of “feeling out” a puzzle with one of those devices can cost you minutes for trial and error or a wrong move.
[/spoiler]
Do you have to play the Myst games in order in order to understand them? I played a bunch of Myst 1, didn’t complete it an din’t play any of the others. ill I be lost if I try Myst 4?